* Fixed an issue with HDRIs not generating proper PMREMs over multiple viewer instances
* WIP on makign the world tree multiple instanced
* The WorldTree is no longer static. Each viewer has it's own instance and it hands it over to whoever needs it.
* Fixed an issue with filtering and the new non-static tree. Also removed the 'root' key from the NodeData structure since it's not needed
* Added an guard when building batches for situations where all render views have invalid geometries. This generally means there is somethign wrong with the stream itself
* multi-viewer css fixes
---------
Co-authored-by: Dimitrie Stefanescu <didimitrie@gmail.com>
* feat(sandbox): varied url loading support
* fix(optional): removes input box
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fixed some lint warnings
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: AlexandruPopovici <alexandrupopoviciioan@gmail.com>