Dimitrie Stefanescu
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8de7162c18
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fix(viewer): fixes loading of nested elems (e.g., windows in walls)
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2021-01-17 23:23:03 +00:00 |
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Dimitrie Stefanescu
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f5db265c67
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docs(viewer): comments for another day
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2021-01-14 00:53:45 +02:00 |
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Dimitrie Stefanescu
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113b027f99
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fix(viewer): double tap zoom to object made nicer; other minor improvements
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2021-01-13 23:17:48 +02:00 |
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Dimitrie Stefanescu
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39f0e827a0
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feat(viewer): double tapping ✅
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2021-01-13 22:52:28 +02:00 |
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Dimitrie Stefanescu
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83234b9741
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improvement(viewer): snaps rotation controls on clipping planes; hides unecessary axis controls
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2021-01-13 22:08:12 +02:00 |
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Dimitrie Stefanescu
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35b2c4937b
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improvement(viewer): better SSAO & disabling on rotations to maintain fps
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2021-01-13 21:22:57 +02:00 |
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Dimitrie Stefanescu
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25d255194a
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improvement(viewer): hacks rhino metal materials to be lighter
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2021-01-13 14:05:01 +02:00 |
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Dimitrie Stefanescu
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3b9e198d6c
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feat(viewer): reflections and shiny things + section plane refactor
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2021-01-13 13:56:06 +02:00 |
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Dimitrie Stefanescu
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60ef85955c
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feat(viewer): section cuts & various improvements
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2021-01-13 00:20:07 +02:00 |
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Dimitrie Stefanescu
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258f029573
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feat(viewer): multiple improvements
object selection, multiple selection & deselection logic; zoom extents, zoom to object; default
solid material improvements; lighting improvements
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2021-01-12 12:52:38 +02:00 |
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Dimitrie Stefanescu
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87290b9008
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feat(viewer): first (rather large) commit
scaffolds the base 3d viewer for speckle.
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2021-01-11 15:11:51 +02:00 |
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