Files
speckle-qgis-v3/plugin_utils/pluginCreatorReadme.html
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KatKatKateryna b958f5b446 Send workflow layout & bindings (#1)
* working base with merged ui repo

* include project search

* widgets

* working cards

* remove .pyc files

* again

* add gitignore

* nice hovers

* interactive background working

* beautiful search

* working widgets

* optimized

* project query

* all working

* models show up but only from the last stream

* fixed models

* cleaner

* model search moved

* add models

* UI models and bindings

* rearrangement

* moved folder

* cleanup

* rearrange

* rename1

* rename2

* cleanup

* rename1

* rename2

* hide old ui

* bindings added

* rename

* still works

* works

* works except resize

* project scroll working

* scroll down

* load button fixed

* emit sender card to dockwidget

* models cards added

* model cards recognized

* resize

* publish works

* cards created in the right order

* fix order

* styling

* perfect model card

* visuals

* remove widget btn

* publish button to the bottom

* add and remove model cards faster

* remove old code

* stretch cards
2024-12-24 20:11:00 +08:00

43 lines
1.9 KiB
HTML

<html>
<body>
<h3>Plugin Builder Results</h3>
Congratulations! You just built a plugin for QGIS!<br/><br />
<div id='help' style='font-size:.9em;'>
Your plugin <b>SpeckleQGISv3</b> was created in:<br>
&nbsp;&nbsp;<b>/Users/username/Documents/Speckle/speckle_qgis_v3</b>
<p>
Your QGIS plugin directory is located at:<br>
&nbsp;&nbsp;<b>/Users/username/Library/Application Support/QGIS/QGIS3/profiles/default/python/plugins</b>
<p>
<h3>What's Next</h3>
<ol>
<li>If resources.py is not present in your plugin directory, compile the resources file using pyrcc5 (simply use <b>pb_tool</b> or <b>make</b> if you have automake)
<li>Optionally, test the generated sources using <b>make test</b> (or run tests from your IDE)
<li>Copy the entire directory containing your new plugin to the QGIS plugin directory (see Notes below)
<li>Test the plugin by enabling it in the QGIS plugin manager
<li>Customize it by editing the implementation file <b>speckle_qgis_v3.py</b>
<li>Create your own custom icon, replacing the default <b>icon.png</b>
<li>Modify your user interface by opening <b>speckle_qgis_dialog_base.ui</b> in Qt Designer
</ol>
Notes:
<ul>
<li>You can use <b>pb_tool</b> to compile, deploy, and manage your plugin. Tweak the <i>pb_tool.cfg</i> file included with your plugin as you add files. Install <b>pb_tool</b> using
<i>pip</i> or <i>easy_install</i>. See <b>http://loc8.cc/pb_tool</b> for more information.
<li>You can also use the <b>Makefile</b> to compile and deploy when you
make changes. This requires GNU make (gmake). The Makefile is ready to use, however you
will have to edit it to add addional Python source files, dialogs, and translations.
</ul>
</div>
<div style='font-size:.9em;'>
<p>
For information on writing PyQGIS code, see <b>http://loc8.cc/pyqgis_resources</b> for a list of resources.
</p>
</div>
<p>
&copy;2011-2019 GeoApt LLC - geoapt.com
</p>
</body>
</html>