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speckle-blender/bpy_speckle/__init__.py
Jedd Morgan 48759746dc fixed import
2025-07-22 11:57:56 +01:00

218 lines
7.1 KiB
Python

# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# ruff: noqa
import bpy
from bpy.types import WindowManager
from .connector.ui import icons
# Ensure dependencies
from .installer import ensure_dependencies
ensure_dependencies(f"Blender {bpy.app.version[0]}.{bpy.app.version[1]}")
bl_info = {
"name": "Speckle Connector",
"author": "Speckle",
"version": (3, 999, 999),
"blender": (4, 2, 0),
"location": "3d viewport toolbar (N), under the Speckle tab.",
"description": "Publish models to and load models from other AEC apps.",
"wiki_url": "https://speckle.systems/connectors/blender",
"category": "Scene",
}
# UI
from .connector.ui.main_panel import SPECKLE_PT_main_panel
from .connector.utils.account_manager import speckle_workspace
from .connector.ui.project_selection_dialog import (
SPECKLE_OT_project_selection_dialog,
SPECKLE_UL_projects_list,
)
from .connector.ui.model_selection_dialog import (
SPECKLE_OT_model_selection_dialog,
SPECKLE_UL_models_list,
)
from .connector.ui.version_selection_dialog import (
SPECKLE_OT_version_selection_dialog,
SPECKLE_UL_versions_list,
)
from .connector.ui.selection_filter_dialog import SPECKLE_OT_selection_filter_dialog
from .connector.utils.property_groups import (
speckle_project,
speckle_model,
speckle_version,
speckle_object,
speckle_collection,
speckle_model_card,
)
# Operators
from .connector.blender_operators.publish_button import SPECKLE_OT_publish
from .connector.blender_operators.load_button import SPECKLE_OT_load
from .connector.blender_operators.model_card_settings import (
SPECKLE_OT_model_card_settings,
SPECKLE_OT_view_in_browser,
SPECKLE_OT_view_model_versions,
SPECKLE_OT_delete_model_card,
)
from .connector.blender_operators.select_objects import SPECKLE_OT_select_objects
from .connector.blender_operators.add_account_button import SPECKLE_OT_add_account
from .connector.blender_operators.model_card_load_button import (
SPECKLE_OT_load_model_card,
)
from .connector.blender_operators.model_card_publish_button import (
SPECKLE_OT_publish_model_card,
)
from .connector.blender_operators.add_project_by_url import (
SPECKLE_OT_add_project_by_url,
)
from .connector.blender_operators.create_project import SPECKLE_OT_create_project
from .connector.blender_operators.create_model import SPECKLE_OT_create_model
from .connector.utils.account_manager import (
speckle_account,
get_default_account_id,
_client_cache,
)
# States
from .connector.states.speckle_state import (
register as register_speckle_state,
unregister as unregister_speckle_state,
)
from .connector.ui.workspace_selection_dialog import (
SPECKLE_OT_workspace_selection_dialog,
SPECKLE_UL_workspaces_list,
)
# Utils
from .connector.ui.account_selection_dialog import (
SPECKLE_OT_account_selection_dialog,
SPECKLE_UL_accounts_list,
)
def invoke_window_manager_properties():
# Accounts
WindowManager.speckle_accounts = bpy.props.CollectionProperty(type=speckle_account)
WindowManager.selected_account_id = bpy.props.StringProperty()
# Workspaces
WindowManager.speckle_workspaces = bpy.props.CollectionProperty(
type=speckle_workspace
)
WindowManager.selected_workspace = bpy.props.PointerProperty(type=speckle_workspace)
WindowManager.can_create_project_in_workspace = bpy.props.BoolProperty()
# Projects
WindowManager.speckle_projects = bpy.props.CollectionProperty(type=speckle_project)
WindowManager.selected_project_id = bpy.props.StringProperty()
WindowManager.selected_project_name = bpy.props.StringProperty()
# Models
WindowManager.speckle_models = bpy.props.CollectionProperty(type=speckle_model)
WindowManager.selected_model_id = bpy.props.StringProperty()
WindowManager.selected_model_name = bpy.props.StringProperty()
# Versions
WindowManager.speckle_versions = bpy.props.CollectionProperty(type=speckle_version)
WindowManager.selected_version_id = bpy.props.StringProperty()
WindowManager.selected_version_load_option = bpy.props.StringProperty()
# Send / Publish buttons
WindowManager.ui_mode = bpy.props.EnumProperty( # type: ignore
name="UI Mode",
description="Publish or Load a model",
items=[
("PUBLISH", "Publish", "Publish a model to Speckle", "EXPORT", 0),
("LOAD", "Load", "Load a model from Speckle", "IMPORT", 1),
],
default="PUBLISH",
)
# Objects
WindowManager.speckle_objects = bpy.props.CollectionProperty(type=speckle_object)
# Classes to load
classes = (
SPECKLE_PT_main_panel,
SPECKLE_OT_publish,
SPECKLE_OT_load,
SPECKLE_OT_project_selection_dialog,
speckle_project,
SPECKLE_UL_projects_list,
speckle_workspace,
SPECKLE_OT_model_selection_dialog,
speckle_model,
SPECKLE_UL_models_list,
SPECKLE_OT_version_selection_dialog,
speckle_version,
SPECKLE_UL_versions_list,
SPECKLE_OT_selection_filter_dialog,
speckle_object,
speckle_collection,
speckle_model_card,
SPECKLE_OT_model_card_settings,
SPECKLE_OT_view_in_browser,
SPECKLE_OT_view_model_versions,
SPECKLE_OT_delete_model_card,
SPECKLE_OT_select_objects,
SPECKLE_OT_add_account,
SPECKLE_OT_load_model_card,
SPECKLE_OT_publish_model_card,
SPECKLE_OT_add_project_by_url,
SPECKLE_OT_create_project,
SPECKLE_OT_create_model,
speckle_account,
SPECKLE_UL_workspaces_list,
SPECKLE_OT_workspace_selection_dialog,
SPECKLE_OT_account_selection_dialog,
SPECKLE_UL_accounts_list,
)
# Register and Unregister
def register():
icons.load_icons()
for cls in classes:
bpy.utils.register_class(cls)
register_speckle_state() # Register SpeckleState
invoke_window_manager_properties()
# Pre-warm client cache for default account
try:
default_account_id = get_default_account_id()
if default_account_id:
print(
f"[Speckle] Pre-warming client for default account: {default_account_id}"
)
_client_cache.get_client(default_account_id)
print(
f"[Speckle] Client pre-warming complete for account: {default_account_id}"
)
except Exception as e:
print(f"[Speckle] Failed to pre-warm client: {e}")
def unregister():
icons.unload_icons()
unregister_speckle_state() # Unregister SpeckleState
_client_cache.clear()
for cls in classes:
bpy.utils.unregister_class(cls)
# Run the register function when the script is executed
if __name__ == "__main__":
register()