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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
#pragma once
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#include "mf_encoder.h"
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#include <Windows.h>
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#include <audioclient.h>
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#include <mmdeviceapi.h>
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#include <wrl/client.h>
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#include <atomic>
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#include <cstdint>
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#include <functional>
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#include <string>
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#include <thread>
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#include <vector>
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enum class WasapiCaptureEndpoint {
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SystemLoopback,
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Microphone,
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};
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class WasapiLoopbackCapture {
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public:
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using AudioCallback = std::function<void(const BYTE* data, DWORD byteCount, int64_t timestampHns, int64_t durationHns)>;
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WasapiLoopbackCapture() = default;
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~WasapiLoopbackCapture();
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WasapiLoopbackCapture(const WasapiLoopbackCapture&) = delete;
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WasapiLoopbackCapture& operator=(const WasapiLoopbackCapture&) = delete;
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bool initializeSystemLoopback();
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bool initializeMicrophone(const std::wstring& deviceId, const std::wstring& deviceName);
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bool start(AudioCallback callback);
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void stop();
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const AudioInputFormat& inputFormat() const;
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const std::wstring& selectedDeviceName() const;
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private:
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bool initialize(WasapiCaptureEndpoint endpoint, const std::wstring& deviceId, const std::wstring& deviceName);
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bool resolveMicrophoneByName(const std::wstring& deviceName);
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void captureLoop();
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bool resolveInputFormat(WAVEFORMATEX* mixFormat);
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Microsoft::WRL::ComPtr<IMMDeviceEnumerator> deviceEnumerator_;
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Microsoft::WRL::ComPtr<IMMDevice> device_;
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Microsoft::WRL::ComPtr<IAudioClient> audioClient_;
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Microsoft::WRL::ComPtr<IAudioCaptureClient> captureClient_;
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WAVEFORMATEX* mixFormat_ = nullptr;
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AudioInputFormat inputFormat_{};
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std::wstring selectedDeviceName_;
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AudioCallback callback_;
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std::thread thread_;
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std::atomic<bool> stopRequested_ = false;
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std::vector<BYTE> silenceBuffer_;
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uint64_t writtenFrames_ = 0;
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uint64_t lastDevicePositionEnd_ = 0;
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bool hasLastDevicePosition_ = false;
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};
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