Sandboxed preloads (Electron's default with contextIsolation) cannot
require node modules. Commit 702b733 added node:path / node:url imports
to preload.ts which fail at load time:
Unable to load preload script: dist-electron/preload.mjs
Error: module not found: node:path
This left window.electronAPI undefined, breaking every IPC call.
Compute the asset base URL in main process (windows.ts) and pass it
to preload via webPreferences.additionalArguments. Preload reads it
from process.argv. Sync API for renderer is preserved.
Both windows had alwaysOnTop but lacked setVisibleOnAllWorkspaces, so
they stayed pinned to the Space they were first opened on. Users moving
to a different virtual desktop would lose sight of the overlay.
Calls setVisibleOnAllWorkspaces(true, { visibleOnFullScreen: true })
on macOS only — no-op on Windows/Linux so cross-platform behaviour is
unchanged.
- Add useCameraDevices hook to enumerate video input devices
- Update useScreenRecorder to support webcamDeviceId selection
- Add device selector UI above HUD bar (mic + webcam, hover-to-expand)
- All selectors and HUD bar are absolute-positioned to prevent layout shifts
- Increase HUD window to 600x200px to accommodate device panels
- Add unit tests for useCameraDevices hook