- Add nativeCursorClipRef div (outside preserve-3d) with CSS inset() clip-path that
tracks the camera-transformed video boundary, including border-radius
- Add cameraAwareMaskRect() in FrameRenderer that computes the same boundary for
Canvas 2D clip in the export path; remove stage-clamping so rounded corners match
the preview's inset() behavior when zoom/pan pushes the mask off-stage
- Cache maskBorderRadius in LayoutCache so both shadow and direct composite paths
can apply camera-aware rounded clipping
- Fix double mask.x offset introduced by nativeCursorMaskRef; replace mask div with
clip-path on the outer wrapper
- Normalize cursor size relative to maskRect.width so preview and export scale match
- Clip cursor to canvas boundary and hide on non-recorded display
- Wire cursorClipToBounds flag through FrameRenderConfig and VideoExporter
- Implement native bridge for Windows cursor capture via PowerShell/C#
- Add cursor-free capture using getDisplayMedia with setDisplayMediaRequestHandler
- Update video player and exporters to support native cursor telemetry
- Enable system audio capture on Windows via WASAPI loopback
- Add interpolation for smoother cursor movement in playback and export
- Improve cursor scaling and visibility handling in editor and playback
Adversarial review surfaced four defects and four drive-bys. All applied:
B1 (security, MEDIUM) — Path traversal via encodeRelativeAssetPath.
encodeURIComponent passed "." and ".." through unchanged; percent-encoded
"%2e%2e" got decoded by the URL constructor. Either form escaped the
asset root: new URL("../../etc/passwd", "file:///opt/Openscreen/resources/")
→ file:///opt/etc/passwd. Reject both at src/lib/assetPath.ts via a new
UnsafeAssetPathError thrown when a decoded segment equals "." or "..".
B2 (correctness) — classifyWallpaper returned { kind: "image" } for
conic-gradient(...), rgb(...), hsl(...), oklch(...), empty string,
and named colors like "red". Old frameRenderer's bare fillStyle = value
handled these; new code would throw BackgroundLoadError with misleading
message. Classification now anchors on regexes, accepts all CSS color
functions and all three gradient types, treats unknown strings as
fallthrough color (old behavior), and normalizes "" to "#000000".
B3 (SSOT) — DEFAULT_WALLPAPER, projectPersistence.WALLPAPER_PATHS, and
SettingsPanel.WALLPAPER_RELATIVE independently hardcoded the same
/wallpapers/wallpaperN.jpg pattern. Three drift sites collapse into one:
WALLPAPER_PATHS lives in src/lib/wallpaper.ts, DEFAULT_WALLPAPER derives
from WALLPAPER_PATHS[0], projectPersistence re-exports from the canonical
module, SettingsPanel imports it directly.
B4 (privacy) — BackgroundLoadError.message and the translated toast
surfaced full file paths like file:///home/<user>/…/wallpaper.jpg —
leaks the user's home directory in copy-pasted bug reports. Added a
displayUrl getter that returns just the basename (or "data:…" for data
URIs), wired into the toast. Full URL remains in console.error and
error.url for debugging.
N1 — resolveImageWallpaperUrl now rejects image paths that don't live
under /wallpapers/ (throws BackgroundLoadError). Narrows the blast
radius of the returned <resourcesPath>/ base so the renderer can only
request files within the wallpapers directory, regardless of what the
project JSON claims.
N2 — videoExporter retry loop no longer calls cleanup() twice in the
BackgroundLoadError branch; the finally handles it.
N3 — Browser tests assert BackgroundLoadError.url contains the failing
path. Guards the {{url}} i18n interpolation contract.
N4 — VideoPlayback wallpaper resolve effect now catches resolver
throws (UnsafeAssetPathError, BackgroundLoadError from /wallpapers/
prefix enforcement). Prevents the new strict-rejection logic from
silently leaving the preview without a background.
Tests: 35 unit tests pass (up from 20); new coverage for all color
functions, all gradient types, empty string, named color fallback,
whitespace trimming, /wallpapers/ prefix enforcement, traversal
rejection, percent-encoded traversal rejection, displayUrl basename
and data-URI abbreviation.
Three independent defects plus one SSOT violation caused reported symptom
of image wallpapers rendering solid black in exported MP4/GIF while
appearing correctly in the editor preview.
Bug A — Dev-mode IPC handler returned <appPath>/public/assets/, but
wallpapers live at public/wallpapers/. No assets/ subdirectory exists in
source.
Bug B — FrameRenderer.setupBackground bypassed getAssetPath and did
window.location.origin + wallpaper, producing file:///wallpapers/*.jpg
404s in packaged Electron.
Bug C — setupBackground silently caught any background-load error and
filled black. Masked Bug B from the export pipeline; why the bug shipped.
Smell D — Asset layout asymmetric: public/wallpapers/ (dev) vs
resources/assets/wallpapers/ (packaged). assets/ subdirectory had no
other consumers.
Fixes:
- Unify asset layout. electron-builder extraResources now copies to
resources/wallpapers/ (no assets/). Main handler returns
<resourcesPath>/ packaged and <appPath>/public/ unpackaged. Same
convention in both modes: /wallpapers/x.jpg maps to <base>/wallpapers/x.jpg.
Nix package.nix mirror updated.
- New src/lib/wallpaper.ts module owns the wallpaper contract:
DEFAULT_WALLPAPER, classifyWallpaper (color/gradient/image), and
resolveImageWallpaperUrl (pure URL resolver, wraps getAssetPath).
BackgroundLoadError typed error for short-circuit detection.
- FrameRenderer.setupBackground uses the new helpers. Silent black
fallback removed; rethrows as BackgroundLoadError. Export pipeline
(VideoExporter + GifExporter) short-circuits encoder-retry loop on
BackgroundLoadError. VideoEditor catch site dispatches to translated
exportBackgroundLoadFailed toast.
- VideoPlayback editor preview consolidated onto the same helpers.
Three default-wallpaper path literals (useEditorHistory,
projectPersistence, VideoPlayback) collapsed onto DEFAULT_WALLPAPER.
- i18n: new errors.exportBackgroundLoadFailed key added to all seven
locales (en, zh-CN, zh-TW, es, fr, tr, ko-KR).
- Tests: 20 unit tests for wallpaper module (classifyWallpaper +
resolveImageWallpaperUrl branches + BackgroundLoadError).
videoExporter.browser.test.ts and gifExporter.browser.test.ts extended
with image-wallpaper happy path and BackgroundLoadError failure path.
Migration note: packaged users upgrading in place may retain an empty
resources/assets/ directory from the prior layout. Unreferenced at
runtime; cosmetic only. DMG/AppImage fresh installs get the new layout
directly.
Two bugs in the export pipeline:
1. Container duration from WebM metadata can be unreliable (Chromium bug
on Linux — reports Infinity, 0, or inflated values). The pipeline
trusted this value, causing inflated exports, frozen video, and
"decode ended early" errors.
Fix: scan actual packet timestamps in loadMetadata() and compare
against container duration. Use packet-based ground truth when they
diverge.
2. The speed-aware audio path (renderPitchPreservedTimelineAudio)
recorded in real-time via MediaRecorder but never paused recording
during trim-region seeks. Seek dead time was captured as audio,
inflating the audio track beyond the video duration.
Fix: pause MediaRecorder during trim seeks, skip past initial trim
before recording starts, wait for seek completion before resuming.
Fixes#276, #433. Partially addresses #428.
1. Validate URL scheme in open-external-url handler
- Prevent opening file:// or other dangerous schemes via shell.openExternal
- Only allow http:, https:, and mailto: protocols
2. Fix latest video detection using mtime instead of lexicographic sort
- Lexicographic sort gives wrong results (e.g. recording-9 > recording-10)
- Now sorts by file modification time for reliable latest-file detection
3. Add null guard for AudioData.format in cloneWithTimestamp
- Replace non-null assertion (!) with proper validation
- Throws descriptive error if format is unexpectedly null
4. Prevent encodeQueue counter underflow in VideoExporter
- Use Math.max(0, ...) to prevent negative queue count
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Motion blur was a boolean switch (on/off). This changes it to a slider
from 0 (off) to 1 (full intensity), with 0.35 as the recommended sweet
spot per feedback on PR #207.
- EditorState/ProjectEditorState: motionBlurEnabled:bool → motionBlurAmount:number
- SettingsPanel: Switch → Slider (0–1, step 0.01); shows 'off' or value
- VideoPlayback/zoomTransform: scale blur by amount instead of boolean gate
- FrameRenderer/VideoExporter/GifExporter: propagate numeric amount
- projectPersistence: backward-compat loader (old true → 0.35, false → 0)