- Add pacman package build target for Arch Linux in electron-builder.json5
- Update build:linux script in package.json to include pacman target
- Fix dialog window issues on Wayland/Hyprland:
* Pass mainWindow reference to dialog.showSaveDialog and dialog.showOpenDialog in electron/ipc/handlers.ts
* Required for proper dialog functionality on Wayland compositors
* Previously dialogs opened without parent window attachment causing issues on Hyprland
Changes ensure:
- Correct video export on Arch Linux + Hyprland systems
- Ability to install via pacman package manager
- Improved compatibility with Wayland compositors
vitest@4.1.4 requires vite ^6||^7||^8. With vite@6 at project level,
npm@10 installs a separate vite@8 for vitest, which pulls in rolldown
(native .node bindings) that npm ci cannot install cross-platform due
to npm bug #4828.
vite@7 avoids rolldown entirely (uses rollup) and npm@10 deduplicates
correctly with the project-level vite@7. Also adds esbuild@^0.27.0
explicitly (required by vite-plugin-electron-renderer) and aligns with
vite@7's own esbuild@^0.27.0 so no duplicate installs.
- vite: ^6.4.2 → ^7.3.2
- @vitejs/plugin-react: ^4.7.0 → ^5.2.0 (adds vite@7/8 support)
- esbuild: ^0.27.0 added explicitly
- vite.config.ts: manualChunks converted to function form (rollup compat)
Both packages were listed as devDependencies but not referenced in any
scripts or source files. Removing them eliminates all 22 npm audit
vulnerabilities (2 critical, 5 high, 13 moderate, 2 low) introduced by
their unmaintained transitive dependency chain (phantomjs-prebuilt,
request, tar, etc.).
vitest ^4.1.4 requires vite ^6+, which conflicted with the pinned
vite 5.4.21 and caused npm ci to fail with an inconsistent lockfile.
Also bumps vite-plugin-electron to 0.29.1.
- Add useCameraDevices hook to enumerate video input devices
- Update useScreenRecorder to support webcamDeviceId selection
- Add device selector UI above HUD bar (mic + webcam, hover-to-expand)
- All selectors and HUD bar are absolute-positioned to prevent layout shifts
- Increase HUD window to 600x200px to accommodate device panels
- Add unit tests for useCameraDevices hook