fix: tests + how to write them

This commit is contained in:
Marc Diaz
2026-05-07 23:22:32 -04:00
parent 899504f8e2
commit c9980b0dca
6 changed files with 194 additions and 56 deletions
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# Writing Tests
This project uses [Vitest](https://vitest.dev/) for both unit/integration tests and browser tests. There are two separate configs — each targets a different set of files.
## Unit tests
**Config:** `vitest.config.ts`
**Runs in:** jsdom (simulated DOM, no real browser)
**File pattern:** `src/**/*.test.ts` — anything that does **not** end in `.browser.test.ts`
**CI command:** `npm run test`
Use unit tests for pure logic, utility functions, data transformations, and anything that doesn't need real browser APIs (Canvas, WebCodecs, MediaRecorder, etc.).
### File placement
Co-locate the test file next to the source file, or put it in a `__tests__/` folder in the same directory.
```
src/lib/compositeLayout.ts
src/lib/compositeLayout.test.ts # co-located
src/i18n/__tests__/tutorialHelpTranslations.test.ts # grouped
```
### Example
```ts
import { describe, expect, it } from "vitest";
import { computeCompositeLayout } from "./compositeLayout";
describe("computeCompositeLayout", () => {
it("anchors the overlay in the lower-right corner", () => {
const layout = computeCompositeLayout({
canvasSize: { width: 1920, height: 1080 },
screenSize: { width: 1920, height: 1080 },
webcamSize: { width: 1280, height: 720 },
});
expect(layout).not.toBeNull();
expect(layout!.webcamRect!.x).toBeGreaterThan(1920 / 2);
expect(layout!.webcamRect!.y).toBeGreaterThan(1080 / 2);
});
});
```
### Path aliases
The `@/` alias resolves to `src/`. Use it for imports that would otherwise need long relative paths.
```ts
import { SUPPORTED_LOCALES } from "@/i18n/config";
```
### Running locally
```bash
npm run test # run once
npm run test:watch # watch mode
```
---
## Browser tests
**Config:** `vitest.browser.config.ts`
**Runs in:** real Chromium via Playwright (headless)
**File pattern:** `src/**/*.browser.test.ts`
**CI commands:** `npm run test:browser:install` then `npm run test:browser`
Use browser tests when the code under test depends on real browser APIs that jsdom doesn't implement: `VideoDecoder`, `VideoEncoder`, `MediaRecorder`, `OffscreenCanvas`, `WebGL`, etc.
### File placement
Name the file `<subject>.browser.test.ts` and place it next to the source file.
```
src/lib/exporter/videoExporter.ts
src/lib/exporter/videoExporter.browser.test.ts
```
### Loading fixture assets
Static assets (video files, images) live in `tests/fixtures/`. Import them with Vite's `?url` suffix so Vite serves them through the dev server.
```ts
import sampleVideoUrl from "../../../tests/fixtures/sample.webm?url";
```
### Example
```ts
import { describe, expect, it } from "vitest";
import sampleVideoUrl from "../../../tests/fixtures/sample.webm?url";
import { VideoExporter } from "./videoExporter";
describe("VideoExporter (real browser)", () => {
it("exports a valid MP4 blob from a real video", async () => {
const exporter = new VideoExporter({
videoUrl: sampleVideoUrl,
width: 320,
height: 180,
frameRate: 15,
bitrate: 1_000_000,
wallpaper: "#1a1a2e",
zoomRegions: [],
showShadow: false,
shadowIntensity: 0,
showBlur: false,
cropRegion: { x: 0, y: 0, width: 1, height: 1 },
});
const result = await exporter.export();
expect(result.success, result.error).toBe(true);
expect(result.blob).toBeInstanceOf(Blob);
});
});
```
### Timeouts
Browser tests have a default timeout of 120 seconds per test and 30 seconds per hook (set in `vitest.browser.config.ts`). Export operations are slow — prefer small fixture dimensions (320×180) and low bitrates to keep tests fast.
### Running locally
First install the browser (one-time):
```bash
npm run test:browser:install
```
Then run the tests:
```bash
npm run test:browser
```
---
## Choosing the right type
| Situation | Use |
|---|---|
| Pure function / data transformation | Unit test |
| i18n key coverage | Unit test |
| React hook logic (no real browser APIs) | Unit test |
| `VideoDecoder` / `VideoEncoder` / `MediaRecorder` | Browser test |
| `OffscreenCanvas` / WebGL / Pixi.js rendering | Browser test |
| File export producing a real `Blob` | Browser test |