bdd1b3b785
* convert dialog in playground to use Dialog.Panel
* convert `tabs-in-dialog` example to use `Dialog.Panel`
* add scrollable dialog example to the playground
* simplify `outside click` behaviour
Here is a little story. We used to use the `click` event listener on the
window to try and detect whether we clicked outside of the main area we
are working in.
This all worked fine, until we got a bug report that it didn't work
properly on Mobile, especially iOS. After a bit of debugging we switched
this behaviour to use `pointerdown` instead of the `click` event
listener. Worked great! Maybe...
The reason the `click` didn't work was because of another bug fix. In
React if you render a `<form><Dialog></form>` and your `Dialog` contains
a button without a type, (or an input where you press enter) then the
form would submit... even though we portalled the `Dialog` to a
different location, but it bubbled the event up via the SyntethicEvent
System. To fix this, we've added a "simple" `onClick(e) { e.stopPropagation() }`
to make sure that click events didn't leak out.
Alright no worries, but, now that we switched to `pointerdown` we got
another bug report that it didn't work on older iOS devices. Fine, let's
add a `mousedown` next to the `pointerdown` event. Now this works all
great! Maybe...
This doesn't work quite as we expected because it could happen that both
events fire and then the `onClose` of the Dialog component would fire
twice. In fact, there is an open issue about this: #1490 at the time of
writing this commit message.
We tried to only call the close function once by checking if those
events happen within the same "tick", which is not always the case...
Alright, let's ignore that issue for a second, there is another issue
that popped up... If you have a Dialog that is scrollable (because it is
greater than the current viewport) then a wild scrollbar appears (what a
weird Pokémon). The moment you try to click the scrollbar or drag it the
Dialog closes. What in the world...?
Well... turns out that `pointerdown` gets fired if you happen to "click"
(or touch) on the scrollbar. A click event does not get fired. No
worries we can fix this! Maybe...
(Narrator: ... nope ...)
One thing we can try is to measure the scrollbar width, and if you
happen to click near the edge then we ignore this click. You can think
of it like `let safeArea = viewportWidth - scrollBarWidth`. Everything
works great now! Maybe...
Well, let me tell you about macOS and "floating" scrollbars... you can't
measure those... AAAAAAAARGHHHH
Alright, scratch that, let's add an invisible 20px gap all around the
viewport without measuring as a safe area. Nobody will click in the 20px
gap, right, right?! Everything works great now! Maybe...
Mobile devices, yep, Dialogs are used there as well and usually there is
not a lot of room around those Dialogs so you almost always hit the
"safe area". Should we now try and detect the device people are
using...?
/me takes a deep breath...
Inhales... Exhales...
Alright, time to start thinking again... The outside click with a
"simple" click worked on Menu and Listbox not on the Dialog so this
should be enough right?
WAIT A MINUTE
Remember this piece of code from earlier:
```js
onClick(event) {
event.stopPropagation()
}
```
The click event never ever reaches the `window` so we can't detect the
click outside...
Let's move that code to the `Dialog.Panel` instead of on the `Dialog`
itself, this will make sure that we stop the click event from leaking
if you happen to nest a Dialog in a form and have a submitable
button/input in the `Dialog.Panel`. But if you click outside of the
`Dialog.Panel` the "click" event will bubble to the `window` so that we
can detect a click and check whether it was outside or not.
Time to start cleaning:
- ☑️ Remove all the scrollbar measuring code...
- Closing works on mobile now, no more safe area hack
- ☑️ Remove the pointerdown & mousedown event
- Outside click doesn't fire twice anymore
- ☑️ Use a "simple" click event listener
- We can click the scrollbar and the browser ignores it for us
All issues have been fixed! (Until the next one of course...)
* ensure a `Dialog.Panel` exists
* cleanup unnecessary code
* use capture phase for outside click behaviour
* further improve outside click
We added event.preventDefault() & event.defaultPrevented checks to make
sure that we only handle 1 layer at a time.
E.g.:
```js
<Dialog>
<Menu>
<Menu.Button>Button</Menu.Button>
<Menu.Items>...</Menu.Items>
</Menu>
</Dialog>
```
If you open the Dialog, then open the Menu, pressing `Escape` will close
the Menu but not the Dialog, pressing `Escape` again will close the
Dialog.
Now this is also applied to the outside click behaviour.
If you open the Dialog, then open the Menu, clicking outside will close
the Menu but not the Dialog, outside again will close the Dialog.
* add explicit `enabled` value to the `useOutsideClick` hook
* ensure outside click properly works with Poratl components
Usually this works out of the box, however our Portal components will
render inside the Dialog component "root" to ensure that it is inside
the non-inert tree and is inside the Dialog visually.
This means that the Portal is not in a separate container and
technically outside of the `Dialog.Panel` which means that it will close
when you click on a non-interactive item inside that Portal...
This fixes that and allows all Portal components.
* update changelog
20 KiB
20 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
Added
Fixed
- Fix incorrect transitionend/transitioncancel events for the Transition component (#1537)
- Improve outside click of
Dialogcomponent (#1546)
1.6.4 - 2022-05-29
Fixed
- Ensure
Escapepropagates correctly inComboboxcomponent (#1511) - Remove leftover code in Combobox component (#1514)
- Fix event handlers with arity > 1 (#1515)
- Fix transition
enterbug (#1519) - Fix render prop data in
RadioGroupcomponent (#1522)
1.6.3 - 2022-05-25
Fixed
- Allow to override the
typeon theCombobox.Input(#1476) - Ensure the the
<Popover.Panel focus>closes correctly (#1477) - Only render the
FocusSentinelif required in theTabscomponent (#1493) - Ensure the Transition stops once DOM Nodes are hidden (#1500)
1.6.2 - 2022-05-19
Fixed
- Fix closing of
Popover.Panelin React 18 (#1409) - Ignore
Escapewhen event got prevented inDialogcomponent (#1424) - Improve
FocusTrapbehaviour (#1432) - Simplify
PopoverTab logic by using sentinel nodes instead of keydown event interception (#1440) - Ensure the
Popover.Panelis clickable without closing thePopover(#1443) - Improve "Scroll lock" scrollbar width for
Dialogcomponent (#1457) - Make the
refoptional in thePopovercomponent (#1465) - Ensure the
refis forwarded on theTransition.Childcomponent (#1473)
1.6.1 - 2022-05-03
Fixed
- Fix hydration issue with
Tabcomponent (#1393)
1.6.0 - 2022-04-25
Fixed
- Ensure that you can add the
refprop to all components (#1116) - Ensure links are triggered inside
Popover.Panelcomponents (#1153) - Improve SSR for
Tabcomponent (#1155) - Fix
hoverscroll issue inListbox,ComboboxandMenucomponents (#1161) - Guarantee DOM sort order when performing
Listbox,ComboboxandMenuactions (#1168) - Fix
<Transition>flickering issue (#1118) - Improve outside click support (#1175)
- Ensure that
appearprop on the<Transition>component works regardless of multiple rerenders (#1179) - Reset
Combobox.Inputwhen the value gets reset (#1181) - Fix double
beforeEntercallback on the<Transition>component caused by SSR (#1183) - Adjust active
item/optionindex onListbox,ComboboxandMenucomponents (#1184) - Only activate the
Tabon mouseup (#1192) - Ignore "outside click" on removed elements (#1193)
- Remove
focus()fromListbox.Option(#1218) - Improve some internal code (#1221)
- Use
ownerDocumentinstead ofdocument(#1158) - Ensure focus trapping plays well with the
TabandDialogcomponents (#1231) - Improve syncing of
Combobox.Inputvalue (#1248) - Fix tree-shaking support (#1247)
- Stop propagation on the
Popover.Button(#1263) - Fix incorrect
activeoption in theListboxandComboboxcomponents (#1264) - Properly merge incoming props (#1265)
- Fix incorrect closing while interacting with third party libraries in
Dialogcomponent (#1268) - Mimic browser select on focus when navigating the
Tabcomponent (#1272) - Ensure that there is always an active option in the
Combobox(#1279, #1281) - Support classic form submissions in
RadioGroup,SwitchandComboboxcomponents (#1285) - Add React 18 compatibility (#1326)
- Fix open/closed state issue in
Dialog(#1360)
Added
- Add classic form submission compatibility via new hidden inputs (#1214)
- Add multiple value support to
ListboxandComboboxcomponents (#1243, #1355) - Add support for clearing the value of a
Combobox(#1295) - Add
Dialog.BackdropandDialog.Panelcomponents (#1333)
1.5.0 - 2022-02-17
Fixed
- Ensure correct order when conditionally rendering
Menu.Item,Listbox.OptionandRadioGroup.Option(#1045) - Improve controlled Tabs behaviour (#1050)
- Improve typeahead search logic (#1051)
- Improve overal codebase, use modern tech like
esbuildand TypeScript 4! (#1055) - Improve build files (#1078)
- Ensure typeahead stays on same item if it still matches (#1098)
- Fix off-by-one frame issue causing flicker (#1111)
- Trigger scrollIntoView effect when position changes (#1113)
Added
1.4.3 - 2022-01-14
Fixes
- Ensure portal root exists in the DOM (#950)
- Ensure correct DOM node order when performing focus actions (#1038)
Added
1.4.2 - 2021-11-08
Fixes
- Stop the event from propagating in the
Popovercomponent (#798) - Allow clicking on elements inside a
Dialog.Overlay(#816) - Ensure interactability with
Popover.Panelcontents when using thestaticprop (#857) - Fix initial transition in
Transitioncomponent (#882)
1.4.1 - 2021-08-30
Fixes
- Only add
type=buttonto real buttons (#709) - Fix
escapebug not closing Dialog after clicking in Dialog (#754) - Use
console.warninstead of throwing an error when there are no focusable elements (#775)
1.4.0 - 2021-07-29
Added
- Add new
Tabscomponent (#674, #698) - Make
Disclosure.Buttonclose the disclosure inside aDisclosure.Panel(#682) - Add
aria-orientationtoListbox, which swaps Up/Down with Left/Right keys (#683) - Expose
closefunction from the render prop forDisclosure,Disclosure.Panel,PopoverandPopover.Panel(#697)
1.3.0 - 2021-06-21
Added
- Ensure that you can use
Transition.Childwhen using implicit Transitions (#503) - Add new
enteredprop forTransitionandTransition.Childcomponents (#504)
Fixes
- Add
aria-disabledon disabledRadioGroup.Optioncomponents (#543) - Improve
disabledandtabindexprop handling (#512) - Improve React peer dependency version range (#544)
- Improve types for the
openprop in theDialogcomponent (#550) - Improve
aria-expandedlogic (#592) - Remove undocumented
:classNameprop (#607) - Improve types for
Listboxcomponent (#576) - Remove explicit
:classprop (#608) - Improve tree shaking (#602)
- Improve peer dependencies for
react-dom, and for the future version18(#622)
1.2.0 - 2021-05-10
Added
- Introduce Open/Closed state, to simplify component communication (#466)
Fixes
- Improve SSR for
Dialog(#477) - Delay focus trap initialization (#477)
- Improve incorrect behaviour for nesting
Dialogcomponents (#560)
1.1.1 - 2021-04-28
Fixes
- Fix form submission within Dialog (#460)
1.1.0 - 2021-04-26
Fixes
- Improve search, make searching case insensitive (#385)
- Fix unreachable
RadioGroup(#401) - Fix closing nested
Dialogcomponents when pressingEscape(#430)
Added
- Add
disabledprop toRadioGroupandRadioGroup.Option(#401) - Add
defaultOpenprop to theDisclosurecomponent (#447)
1.0.0 - 2021-04-14
Fixes
- Fixed
outside clicknot re-focusing theMenu.Button(#220, #256) - Fixed
outside clicknot re-focusing theListbox.Button(#220, #256) - Force focus in
Menu.ItemsandListbox.Optionsfrom within the component itself (#261) - Stop propagating keyboard/mouse events (#261)
Added
- Add
Disclosure,Disclosure.ButtonandDisclosure.Panelcomponents (#220) - Add
Dialog,Dialog.Overlay,Dialog.TileandDialog.Descriptioncomponents (#220) - Add
PortalandPortal.Groupcomponent (#220) - Add
Switch.Descriptioncomponent, which adds thearia-describedbyto the actual Switch (#220) - Add
FocusTrapcomponent (#220) - Add
Popover,Popover.Button,Popover.Overlay,Popover.PanelandPopover.Groupcomponents (#220) - All components that accept a
className, can now also receive a function with the renderProp argument (#257) - Add
RadioGroup,RadioGroup.Option,RadioGroup.LabelandRadioGroup.Descriptioncomponents (#274)
0.3.2 - 2021-04-02
Fixes
0.3.1 - 2021-02-11
Fixes
0.3.0 - 2021-02-06
Fixes
- Ensure that you can't use Enter to invoke the Switch
- Fix outside click refocus bug (#114)
- Prevent scrolling when refocusing items
- Ensure
Switchhastype="button"(#192) - Fix
useId()hook returningundefinedon the client - Fix
disablednot working when inside a disabled fieldset (#202) - Trigger "outside click" behaviour on mousedown (#212)
- Ensure the
activeMenuItem is scrolled into view - Ensure valid Menu accessibility tree (#228)
Added
- Add Transition events (
beforeEnter,afterEnter,beforeLeaveandafterLeave) (#57) - Add render features + render strategy (
staticandunmount={true | false}) (#106) - Add displayName to all contexts (#175)
- Add
disabledprop toListboxitself, instead of theListbox.Button(#229)
Changes
- Changes the API of the Transition component.
- We will now always render a
divby default (unless you change this using theas={...}prop). - The render function prop doesn't expose a
refanymore. - Adds
unmountprop to theTransitionandTransition.Childcomponents.
- We will now always render a
0.2.0 - 2020-10-06
Added
- Add
Listboxcomponent - Add
Switchcomponent
0.1.3 - 2020-09-29
Fixes
- Fix outside click behaviour. If you had multiple menu's, when menu 1 is open, menu 2 is closed and you click on menu button 2 it will open both menu's. This is now fixed.
- Ensure when using keyboard navigation we prevent the default behaviour.
0.1.2 - 2020-09-25
Added
- Add tests for
onClickhandling that wasn't working properly in @headlessui/vue to ensure behavior stays the same in this library
Fixes
- Don't pass
disabledprop through to children, only addaria-disabled
0.1.1 - 2020-09-24
Added
- Everything!