Let's wrap the test in `act` to get rid of the warning. In practice
(while testing in the browser) the actual warning doesn't seem to affect
the user experience at all.
The `act` function is typed in a strange way (`Promise<undefined> &
void`). Yet the actual contents of the `act` callback is returned as
expected. Therefore we overrode the type of `act` to make sure this
reflects reality better. (Thanks @thecrypticace!)
Also added an additional check to make sure the actual `container` is
available to extra ensure we are not lying by overriding the type.
* drop `d.enqueue` & `d.workQueue`
This was only used in tests and doesn't seem to be necessary.
* drop `handleChange` from the `ComboboxInput` component
This only emitted a `change` event, which Vue already emits as well.
* drop `onChange` from incoming props
This is an odd one. In Chrome this means that the `@change` is still
being called, but if we keep it, then the `@change` is _also_ called on
blur resulting in odd bugs.
Droping it fixes that issue.
That said, the `@change` is _still_ emitted and therefore the callback
is properly called and the `ComboboxInput` still can interact with the
`@change` event.
* update changelog
* drop `@ts-expect-error`, because `inert` is available now
* fix logical error
We want to apply `inert` when we _don't_ have nested dialogs, because if
we _do_ have nested dialogs, then the inert should be applied from the
nested dialog (or visually the top most dialog).
* update changelog
* replace `useInertOthers` with `useInert`
* add `assertInert` and `assertNotInert` accessibility assertion helpers
* ensure the `main tree` root is marked as inert
As well as the parent dialogs in case of nested dialogs.
Test in line 105 already covers using the as tag to change the underlying dom tag to an anchor tag. Therefore we can test whether a span tag is correctly rendered for example.
* introduce `opening` and `closing` states
Also represent them as bits so that we can easily combine them while we
are transitioning from one state to the other.
* update `open/closed` state checks
Instead of checking whether it is in one state or an other, we can check
if the current state contains some potential sub-state.
This allows us to still check if we are in the `Open` state, while also
`Closing` because the state will be `S.Open | S.Closing`.
* expose `flags` from the `useFlags` hook
* add the `Closing` and `Opening` states to the Open/Closed state
* create dedicated `abcEnabled` variables
* keep the `State.Closing` into account for `scroll locking` and `inert others`
* add a test for the `Closing` state impacting the `Dialog` component
* cleanup unused imports
* add `unmount` util to the Vue Test renderer
* update changelog
* ensure we reset the `activeOptionIndex` if the active option is unmounted
Unmounting of the active option can happen when you are in a
multi-select Combobox, and you filter out all the selected values. This
means that the moment you press "Enter" on an active item, it becomes
the selected item and therefore will be filtered out.
* update changelog
* re-focus `Combobox.Input` when a `Combobox.Option` is selected
Except on mobile devices (ideally devices using a virtual keyboard), so
that the virtual keyboard won't be triggered every single time we
re-focus that input field.
* update changelog
* ensure we handle `null` dataRef values correctly
Initially when the `dataRef` is created, then the `current` value is
going to be `null`. We didn't properly encode this in the types. Now
that we do, it exposed some places where this was used incorrectly
(because we assumed it was always defined).
* update changelog
* use the `import * as React from 'react'` pattern
We use named imports, but we have to import `React` itself as well for
JSX because it compiles to `React.createElement`. We could get rid of
our own JSX and use it directly, or we can use this `import * as React
from 'react'` syntax.
This fixes an issue for people using `allowSyntheticDefaultImports: false` in TypeScript.
Fixes: #2117
* update changelog
* Fix overflow when swapping dialogs that use transition
* Refactor
* refactor
* wip
* wip
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* wip
* Inline shim for ESM support
Until the official package adds an ESM version with a wildcard import we can’t use it. This version was copied from Remix Router
* Add dialog shadow root examples
* Fix SSR error
* Add repro for iOS scrolling issue
* Try to fix vercel build
idk what’s wrong here
* Update repro
A transition is required to delay closing enough to demonstrate the bug
* Port global dialog state to Vue
* Add dialog test to Vue
* wip
* wip
* Workaround bug
This shouldn’t happen at all and we need to find the source of the bug but this should “fix” things for the time being
* wip
* Rebuild overflow locking with simpler API
* wip
* wip
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* Update deps
* wip
* simplify
* Port to Vue
* wip
* wip
* Tweak tests
* Update changelog
* Ensure meta callbacks are cleaned up
* cleanup
* wip
* Work on SSR tests for react
* Use React internals to count tabs and panels
React’s double rendering in strict mode in development makes SSR + hydration matching impossible without reaching into internals. This is unfortunate but the way react works. Production builds of React are unaffected by this but still require a consistent mechanism that works so in that case we use Symbols just like we do in SSR.
* Update changelog
* ensure chaning the `selectedIndex` tabs properly wraps around
We never want to use and index that doesn't map to a proper tab.
This commit also makes the implementation similar for both React and
Vue.
* add tests to prove the underflow and overflow wrapping
* drop updating the index manually
This is already adjusted when tabs change internally. You can still
manually change it of course, but for these tests that doesn't matter
and cause different results.
* update changelog
* add tests to guarantee `FocusTrap` with a single element works as expected
* it should keep the focus in the Dialog
Even if there is only 1 element. We were skipping the current active
element so the container didn't have any elements anymore and just
continued to the next focusable element in line. This will prevent that
and ensure that we can only skip elements if there are multiple ones.
* update changelog
* ensure `relatedTarget` is an `HTMLElement`
Or in other words, Robin trust the type system...
I was assuming that this was always an `HTMLElement` or `null` but
that's not the case. Just using `e.relatedTarget` shows that `dataset`
is not always available.
* update changelog
* add the `aria-autocomplete` attribute
* drop the `aria-activedescendant` attribute on the `Combobox.Options` component
It is only required on the `Combobox.Input` component.
* improve triggering VoiceOver when opening the `Combobox`
We do this by mutating the `input` value for a split second to trigger a
change that VoiceOver will pick up. We will also ensure to restore the
value and the selection / cursor position so that the end user won't
notice a difference at all.
* update changelog
Fixes: #2129
Co-authored-by: Andrea Fercia <a.fercia@gmail.com>
* fix `failed to removeChild on Node` bug
Let's introduce a bit more defensive code to make sure that the code
doesn't crash when we don't pass a `Node` to `removeChild`
* update changelog
* detect change in `Tab` order
This will guarantee that when you are using your arrow keys that the
previous / next values are the correct ones instead of the "old" values
before the order change happened.
Fixes: #2131
* update changelog
* Allow clicks inside dialog panel when target is inside shadow root
* Introduce resettable “server” state
This will aid in testing
* Add SSR and hydration tests for react
* Fix server rendering of Tabs on React 17
* Fix CS
* Skip hydration tests
* Tweak SSR implementation in Vue
* Update changelog
`aria-haspopup` should now contain the corresponding role instead of
just true or false. The `aria-haspopup="true"` is considered a `menu`
now.
Context: https://w3c.github.io/aria/#aria-haspopupFixes: #2099
* improve types for addEventListener inside disposables
* improve scroll locking
Instead of using the "simple" hack with the `position: fixed;` we now
went back to the `touchmove` implementation.
The `position: fixed;` causes some annoying issues. For starters, on iOS
you will now get a strange gap (due to safe areas). Some applications
also saw "blank" screens based on how the page was implemented.
We also saw some issues internally, where clicking changing the scroll
position on the main page from within the Dialog.
Think about something along the lines of:
```html
<a href="#interesting-link-on-the-current-page">Interesting link on the page</a>
```
This doesn't work becauase the page is now fixed, and there is nothing
to scroll...
Instead, we now use the `touchmove` again. The problem with this last
time was that this disabled _all_ touch move events. This is obviously
not good.
Luckily, we already have a concept of "safe containers". This is what we
use for the `outside click` behaviour as well. Basically in a Dialog,
your `Dialog.Panel` is the safe container. But also third party DOM
elements that are rendered inside that Panel (or as a sibling of the
Dialog, but not your main app).
We can re-use this knowledge of "safe containers", and only cancel the
`touchmove` behaviour if this didn't happen in any of the safe
containers.
* update changelog