Commit Graph

78 Commits

Author SHA1 Message Date
Robin Malfait c8037fc96e Fix enter transitions for the Transition component (#3074)
* improve `transition` logic

I spend a lot of time trying to debug this, and I'm not 100% sure that
I'm correct yet. However, what we used to do is apply the "before" set
of classes, wait a frame and then apply the "after" set of classes which
should trigger a transition.

However, for some reason, applying the "before" classes already start a
transition. My current thinking is that our component is doing a lot of
work and therfore prematurely applying the classes and actually
triggering the transition.

For example, if we want to go from `opacity-0` to `opacity-100`, it
looks like setting `opacity-0` is already transitioning (from 100%
because that's the default value). Then, we set `opacity-100`, but our
component was just going from 100 -> 0 and we were only at let's say 98%.
It looks like we cancelled the transition and only went from 98% ->
100%.

I can't fully explain it purely because I don't 100% get what's going
on.

However, this commit fixes it in a way where we first prepare the
transition by explicitly cancelling all in-flight transitions. Once that
is done, we can apply the "before" set of classes, then we can apply the
"after" set of classes.

This seems to work consistently (even though we have failing tests,
might be a JSDOM issue).

This tells me that at least parts of my initial thoughts are correct
where some transition is already happening (for some reason). I'm not
sure what the reason is exactly. Are we doing too much work and blocking
the main thread? That would be my guess...

* simplify check

* updating playgrounds to improve transitions

* update changelog

* track in-flight transitions

* document `disposables()` and `useDisposables()` functions

* ensure we alway return a cleanup function

* move comment

* apply `enterTo` or `leaveTo` classes once we are done transitioning

* cleanup & simplify logic

* update comment

* fix another bug + update tests

* add failing test as playground

* simplify event callbacks

Instead of always ensuring that there is an event, let's use the `?.`
operator and conditionally call the callbacks instead.

* use existing `useOnDisappear` hook

* remove repro

* only unmount if we are not transitioning ourselves

* `show` is already guaranteed to be a boolean

In a previous commit we checked for `undefined` and threw an error.
Which means that this part is unreachable if `show` is undefined.

* cleanup temporary test changes

* Update packages/@headlessui-react/src/components/transition/utils/transition.ts

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* Update packages/@headlessui-react/src/components/transition/utils/transition.ts

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* Update packages/@headlessui-react/src/components/transition/utils/transition.ts

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* Update packages/@headlessui-react/src/components/transition/utils/transition.ts

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* Update packages/@headlessui-react/src/utils/disposables.ts

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* Update packages/@headlessui-react/src/components/transition/transition.tsx

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* Update packages/@headlessui-react/src/components/transition/transition.tsx

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* run prettier

---------

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>
2024-04-05 16:05:06 +02:00
Robin Malfait c1d3b7ecda Close the Combobox, Dialog, Listbox, Menu and Popover components when the trigger disappears (#3075)
* add `useOnDisappear` hook

This hook allows us to trigger a callback if the element becomes
"hidden". We use the bounding client rect and check the dimensions to
know wether we are "hidden" or not.

* use new `useOnDisappear` hook in components with the `anchor` prop

* update changelog

* document `useOnDisappear`
2024-04-03 15:10:58 +02:00
Robin Malfait 4ed69f640c Keep focus inside of the <ComboboxInput /> component (#3073)
* bail the refocus if focus is already on the correct element

* use `mousedown` instead of `click` event

The `mousedown` event happens before the `focus` event. When we
`e.preventDefault()` in this listener, the `focus` event will not fire.

This also means that the focus is not lost on the actual `input`
component which in turn means that we can maintain the selection /
cursor position inside the `input`.

We still use the `refocusInput()` as a fallback in case something else
goes wrong.

* add comments to describe _why_ we use `mousedown`

* ensure we handle mouse buttons correctly

* ensure we handle `Enter` and `Space` explicitly

Now that we use the `mousedown` event instead of the `click` event, we
have to make sure that we handle the `enter` and `space` keys
explicitly.

This used to be covered by the `click` event, but not for the `mousedown` event.

* ensure we focus the first element when using `ArrowDown` on the `ComboboxButton`

We go to the last one on `ArrownUp`, but we forgot to do this on
`ArrowDown`.

* fix tiny typo

Not related to this PR, but noticed it and fixed it anyway.

* update changelog

* ensure we reset the `isTyping` flag

While we are typing, the flag can remain true. But once we stop typing,
the `nextFrame` handler will kick in and set it to `false` again.

It currently behaves as a debounce-like function such that the
`nextFrame` callbacks are cancelled once a new event is fired.

* ensure unique callbacks in the `_disposables` array

This allows us to keep re-adding dispose functions and only register the
callbacks once.

Ideally we can use a `Set`, but we also want to remove a single callback
if the callback is disposed on its own instead of disposing the whole
group. For this we do require an `idx` which is not available in a
`Set` unless you are looping over all disposable functions.

* Update packages/@headlessui-react/src/components/combobox/combobox.tsx

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* Update packages/@headlessui-react/src/components/combobox/combobox.tsx

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>

* update comments

* abstract confusing logic to a `useFrameDebounce()` hook

* use correct path import

* add some breathing room

---------

Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>
2024-04-03 15:06:41 +02:00
Robin Malfait 4f89588239 Fix cursor position when re-focusing the ComboboxInput component (#3065)
* add `useRefocusableInput` hook

* use the new `useRefocusableInput` hook

* update changelog

* infer types of the `ref`
2024-03-29 16:15:29 +01:00
Robin Malfait d03fbb19f5 Make the Combobox component nullable by default (#3064)
* remove `nullable` prop

* prevent selecting active option on blur

+ cleanup and adjust comments

* remove nullable from comments

* bump TypeScript to 5.4

This gives us `NoInfer<T>`!

* simplify types of `Combobox`

Now that `nullable` is gone, we can take another look at the type
definition. This in combination with the new `NoInfer` type makes types
drastically simpler and more correct.

* re-add `nullable` to prevent type issues

But let's mark it as deprecated to hint that something changed.

* update changelog

* improve `ByComparator` type

If we are just checking for `T extends null`, then
`{id:1,name:string}|null` will also be true and therefore we would
eventually return `string` instead of `"id" | "name"`.

To solve this, we first check if `NonNullable<T> extends never`, this
would be the case if `T` is `null`.

Otherwise, we know it's not just `null` but it can be something else
with or without `null`. To be sure, we use `keyof NonNullable<null>` to
get rid of the `null` part and to only keep the rest of the object (if
it's an object).

* ensure the `by` prop type handles `multiple` values correctly

This way the `by` prop will still compare single values that are present
inside the array.

This now also solves a pending TypeScript issue that we used to `//
@ts-expect-error` before.

* type uncontrolled `Combobox` components correctly

We have some tests that use uncontrolled components which means that we
can't infer the type from the `value` type.

* simplify `onChange` calls

Now that we don't infer the type when using the generic inside of
`onChange`, it means that we can use `onChange={setValue}` directly
because we don't have to worry about the updater function of `setValue`
anymore.

* correctly type `onChange`, by adding `null`

If you are in single value mode, then the `onChange` can (and will)
receive `null` as a value (when you clear the input field). We never
properly typed it so this fixes that.

In multiple value mode this won't happen, if anything the value will be
`[]` but not `null`.

* remove `nullable` prop from playground

* drop `nullable` mentions in tests
2024-03-29 15:41:12 +01:00
Robin Malfait bf4dc77f7a Expose the --button-width CSS variable on the PopoverPanel component (#3058) 2024-03-26 20:00:01 +01:00
Robin Malfait 20b3b65e76 Further fine tune scroll locking on iOS (#2891)
* further fine tune scroll locking on iOS

* update CHANGELOG
2023-12-21 02:49:06 +01:00
Robin Malfait 7a1940e0b2 allow horizontal scrolling when scroll locking (#2889) 2023-12-20 23:55:41 +01:00
Robin Malfait e662f12398 2.0.0 Alpha prep (#2887)
* bump React & React DOM dependencies

* fix typo `TOmitableProps` → `TOmittableProps`

* bump prettier

* run prettier after prettier version bump

* bump TypeScript

* run prettier after TypeScript version bump

* enable `verbatimModuleSyntax`

This ensures all imported types are using the `type` keyword.

* add `type` to type related imports

* add common testing scenarios

Will be used in the new and existing components.

* add script to make Next.js happy

Right now Next.js does barrel file optimization and re-writing imports
to a real path in the `dist` folder. Most of those rewrites don't
actually exist because they have an assumption:

```js
import { FooBar } from '@headlessui/react'
```

is rewritten as:
```js
import { FooBar } from '@headlessui/react/dist/components/foo-bar/foo-bar'
```

This script will make sure these paths exist...

* improve `by` prop, introduce `useByComparator`

This hook has a default implementation when comparing objects. If the
object contains an `id`, then we will compare the objects by their
`id`'s without the user of the library needing to specify `by="id"`.

If the objects don't have an `id` prop, then the default is still to
compare by reference (unless specicified otherwise).

* sync yarn.lock

* rename `Features` to `HiddenFeatures` for `Hidden` component

* rename `Features` to `FocusTrapFeatures` in `FocusTrap` component

* rename `Features` to `RenderFeatures` in `render` util

* add `floating-ui` as a dependency + introduce internal floating related components

* bump Vue dependencies

* ensure scroll bar calculations can't go negative

* improve types in `@headlessui/vue`

* use snapshot tests for `Transition` tests in `@headlessui/vue`

* use snapshot tests for `portal` tests in `@headlessui/vue`

* rename `src/components/transitions/` to `src/components/transition/` (singular)

This is so that we can be consistent with the other components.

* drop custom `toMatchFormattedCss`, prefer snapshot tests instead

* use snapshot tests for `Label` tests in `@headlessui/vue`

* use snapshot tests for `Description` tests in `@headlessui/vue`

* sort exported components in tests for `@headlessui/vue`

* use snapshot tests in `@headlessui/tailwindcss`

* rename `mergeProps` to `mergePropsAdvanced`

This is a more complex version of a soon to be exported `mergeProps`
that we will be using in our components.

* do not expose `aria-labelledby` if it is only referencing itself

* expose boolean state as `kebab-case` instead of `camelCase`

These are the ones being exposed inside `data-headlessui-state="..."`

* expose boolean data attributes

A slot with `{active,focus,hover}` will be exposed as:
```html
<span data-headlessui-state="active focus hover"></span>
```

But also as boolean attributes:
```html
<span data-active data-focus data-hover></span>
```

* improve internal types for `className` in `render` util

* ensure we keep exposed data attributes into account when trying to forward them to the component inside the `Fragment`

* add small typescript type fix

This is internal code, and the public API is not influenced by this
`:any`. It does make TypeScript happy.

* introduce `mergeProps` util to be used in our components

This will help us to merge props, when event handlers are available they
will be merged by wrapping them in a function such that both (or more)
event handlers are called for the same `event`.

* add new internal `Modal` component

* fix: when using `Focus.Previous` with `activeIndex = -1` should start at the end

* prefer `window.scrollY` instead of `window.pageYOffset`

Because `window.pageYOffset` is deprecated.

* add `'use client'` directives on client only components

These components use hooks that won't work in server components and you
will receive an error otherwise.

* drop `import 'client-only'` in favor of the `'use client'` directive

* add React Aria dependencies

* pin beta dependencies

* prettier bump formatting

* improve TypeScript types in tests

* use new Jest matchers instead of deprecated ones

* improve typescript types in Vue

* prefer `useLabelledBy` and `useDescribedBy`

* add internal `DisabledProvider`

* add internal `IdProvider`

* add internal `useDidElementMove` hook

* add internal `useElementSize` hook

* add internal `useIsTouchDevice` hook

* add internal `useActivePress` hook

* use snapshot tests for `Description` tests

* use snapshot tests for `Label` tests

* use snapshot tests for `Portal` tests

* use snapshot tests for `render` tests

* add (private) `Tooltip` component

Currently this one is not ready yet, so its not publicly exposed yet.

* add internal `FormFields` component

This one adds a component to render (hidden) inputs for native form
support. It also ensures that form fields can be hoisted to the end of
the nearest `Field`. If the components are not inside a `Field` they
will be rendered in place.

* add new `Button` component

* add new `Checkbox` component

* add new `DataInteractive` component

* add new `Field` component

* add new `Fieldset` component

* add new `Legend` component

* add new `Input` component

* add new `Select` component

* add new `Textarea` component

* export new components

* WIP

* remove `within: true`

This only makes sense if anything inside the current element receives
focus, which is not the case for `input`, `select`, `textarea` or
`Radio/RadioOption`.

* group focus/hover/active hooks together

* conditionally link anchor panel

* immediately focus the container

* prevent premature disabling of `Listbox`'s floating integration

+ Track whether the button moved or not when disabling such that we can
  disable the transitions earlier.

* improve scroll locking on iOS

* skip hydration tests for now

* skip certain focus trap tests for now

* update CHANGELOG.md

* add missing requires

* drop unused `@ts-expect-error`

* ignore type issues in playgrounds

These playgrounds are mainly test playgrounds. Lower priority for now,
we will get back to them.

* add yarn resolutions to solve swc bug
2023-12-20 19:57:57 +01:00
Jordan Pittman 7b30e06088 Fix outside click detection when component is mounted in the Shadow DOM (#2866)
* Fix outside click detection when component is mounted in the Shadow DOM

* Fix code style

* Fix error
2023-12-05 11:20:37 -05:00
Robin Malfait f2179f36c0 further improve import sorting 2023-09-11 19:09:53 +02:00
Robin Malfait 76dd10ea55 Sort imports automatically (#2741)
* add `prettier-plugin-organize-imports` and `prettier-plugin-tailwindcss`

* format

* bump Tailwind CSS

* format playgrounds using updated Tailwind CSS and Prettier plugins

* use import syntax
2023-09-11 18:36:30 +02:00
Davide Francescon Sophany 6a88fd57fe fix: double onClose on mobile dialog outClick (#2690)
* fix: double onClose on mobile dialog outClick

* Fix CS

* Add fix to Vue useOutsideClick

* Update changelog

* Fix CS

---------

Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2023-08-21 11:57:08 -04:00
Jordan Pittman a317866342 Fix hydration of components inside <Suspense> (#2663)
* Add repro for suspense

wip

* Refactor to wildcard import

* Targeted fix for react 18 + suspense

* Update changelog

* Update types

* Add styling

* update styling
2023-08-10 10:39:39 -04:00
Robin Malfait 842890d054 Ensure appear works using the Transition component (even when used with SSR) (#2646)
* ensure `appear` works in combination with SSR

* add appear transition example

* update changelog

* add scale to appear example

* trigger immediate transition once the DOM is ready

* ensure React doesn't change the `className` underneath us

* handle all base classes

We are bypassing React when handling classes in the Transition
component. Let's ensure the base classes from the prop are also added
correctly.

* add missing `base` to tests

* simplify `useTransition` hook

* add react-hot-toast example

* make TS happy

* ensure the `classNames` are unique

* remove classNames if it results in an empty string

This will ensure that we don't end up with `class=""` in the DOM

* ensure `unmount` is defaulting to `true`

* do not read from `prevShow` in render

After fixing the other bugs, this part only caused bugs right now. Even
when re-rendering the Transition component while transitioning. Dropping
this fixes that behaviour.

* extend `appear` demo with appear, show, unmount booleans

+ a `lazily` one to mimic a conditional render on the client instead of
  a fresh page refresh.
2023-08-07 17:59:40 +02:00
Robin Malfait 6f9de8925e Disable smooth scrolling when opening/closing Dialog components on iOS (#2635)
* disable smooth scrolling when opening/closing Dialogs

For iOS workaround related purposes we have to capture the scroll
position and offset the margin top with that amount and then
`scrollTo(0,0,)` to prevent all kinds of funny UI jumps.

However, if you have `scroll-behavior: smooth` enabled on your `html`,
then offseting the margin-top and later `scrollTo(0,0)` would be
handled in a smooth way, which means that the actual position would be
off.

To solve this, we disable smooth scrolling entirely in order to make the
position of the Dialog correct. This shouldn't be a problem in practice
since the page itself isn't suppose to scroll anyway.

Once the Dialog closes we reset it such that everything else keeps
working as expected in a (smooth) way.

* add `microTask` to disposables

* ensure the fix works in React's double rendering dev mode

* update changelog
2023-08-02 17:45:06 +02:00
Jordan Pittman 34275dae74 Revert "Fix hydration of components inside <Suspense> (#2633)"
This reverts commit 35012893e9.
2023-08-02 10:35:32 -04:00
Jordan Pittman 35012893e9 Fix hydration of components inside <Suspense> (#2633)
* Only use useServerHandoffComplete in React < 18

It’s only useful for the useId hook. It is not compatible with `<Suspense>` because hydration is delayed then.

* Make sure portals first render matches the server by rendering nothing

Since Portals cannot SSR the first render MUST also return `null`. React really needs an `isHydrating` API.

* Lazily resolve root containers

This fixes a problem where clicks were assumed to be outside because of the delayed `<Portal>` render. The second portal render doesn’t cause the dialog to re-render thus the initial ref values were stale.

* Update changelog

---------

Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
2023-08-02 16:20:22 +02:00
Robin Malfait a3fa86b6f4 only check if _mainTreeNodeRef is passed in
It can be that it is passed in but still `null`, that's fine because it
means it will be passed in later once the DOM is ready.
2023-08-02 13:43:28 +02:00
Robin Malfait 8a37854da3 Render <MainTreeNode /> indicators in Popover.Group only (#2634)
* only render `<MainTreeNode />` in `Popover.Group` instead of after every `Popover`

* make Vue Popover consistent

* apply same `MainTreeNode` logic to Vue version

* update changelog
2023-08-02 13:25:27 +02:00
Robin Malfait a9e85634a9 Improve "outside click" behaviour in combination with 3rd party libraries (#2572)
* listen for both `mousedown` and `pointerdown` events

This is necessary for calculating the target where the focus will
eventually move to. Some other libraries will use an
`event.preventDefault()` and if we are not listening for all "down"
events then we might not capture the necessary target.

We already tried to ensure this was always captured by using the
`capture` phase of the event but that's not enough.

This change won't be enough on its own, but this will improve the
experience with certain 3rd party libraries already.

* refactor one-liners

* listen for `touchend` event to improve "outside click" on mobile devices

* update changelog
2023-07-03 16:21:03 +02:00
Jordan Pittman 0a9276d205 Ignore disconnected elements for outside clicks (#2544) 2023-06-19 16:02:38 -04:00
Robin Malfait 8adaeeda45 Ensure moving focus within a Portal component, does not close the Popover component (#2492)
* abstract resolving root containers to hook

This way we can reuse it in other components when needed.

* allow registering a `Portal` component to a parent

This allows us to find all the `Portal` components that are nested in a
given component without manually adding refs to every `Portal` component
itself.

This will come in handy in the `Popover` component where we will allow
focus in the child `Portal` components otherwise a focus outside of the
`Popover` will close the it. In other components we often crawl the DOM
directly using `[data-headlessui-portal]` data attributes, however this
will fetch _all_ the `Portal` components, not the ones that started in
the current component.

* allow focus in portalled containers

The `Popover` component will close by default if focus is moved outside
of it. However, if you use a `Portal` comopnent inside the
`Popover.Panel` then from a DOM perspective you are moving the focus
outside of the `Popover.Panel`. This prevents the closing, and allows
the focus into the `Portal`.

It currently only allows for `Portal` components that originated from
the `Popover` component. This means that if you open a `Dialog`
component from within the `Popover` component, the `Dialog` already
renders a `Portal` but since this is part of the `Dialog` and not the
`Popover` it will close the `Popover` when focus is moved to the
`Dialog` component.

* ensure `useNestedPortals` register/unregister with the parent

This ensures that if you have a structure like this:

```jsx
<Dialog> {/* Renders a portal internally */}
   <Popover>
      <Portal> {/* First level */}
         <Popover.Panel>
            <Menu>
               <Portal> {/* Second level */}
                  <Menu.Items>
                  {/* ... */}
                  </Menu.Items>
               </Portal>
            </Menu>
         </Popover.Panel>
      </Portal>
   </Popover>
</Dialog>
```

That working with the `Menu` doesn't close the `Popover` or the `Dialog`.

* cleanup `useRootContainers` hook

This will allow you to pass in portal elements as well. + cleanup of
the resolving of all DOM nodes.

* handle nested portals in `Dialog` component

* expose `contains` function from `useRootContainers`

Shorthand to check if any of the root containers contains the given
element.

* add tests to verify that actions in `Portal` components won't close the `Popover`

* update changelog

* re-order use-outside-click logic

To make it similar between React & Vue

* inject the `PortalWrapper` context in the correct spot

* ensure to forward the incoming `attrs`
2023-05-19 15:37:01 +02:00
Jordan Pittman 9dff5456fa Handle clicks inside iframes (#2485)
* Handle clicks inside iframes

* Update changelog
2023-05-08 11:51:40 -04:00
Robin Malfait 67f3c4d824 Improve control over Menu and Listbox options while searching (#2471)
* add `get-text-value` helper

* use `getTextValue` in `Listbox` component

* use `getTextValue` in `Menu` component

* update changelog

* ensure we handle multiple values for `aria-labelledby`

* hoist regex

* drop child nodes instead of replacing its innerText

This makes it a bit slower but also more correct. We can use a cache on
another level to ensure that we are not creating useless work.

* add `useTextValue` to improve performance of `getTextValue`

This will add a cache and only if the `innerText` changes, only then
will we calculate the new text value.

* use better `useTextValue` hook
2023-05-04 14:41:44 +02:00
Robin Malfait 74c987351f ensure cb in useOnUnmount is a stable reference 2023-04-26 14:56:06 +02:00
Muhammad Ilham Mubarak 5cfbb4b5e5 Ensure FocusTrap is only active when the given enabled value is true (#2456)
* fix(tabs): wrong tab focus when Tab contains a Dialog

* refactor(focus-trap): rename variable and move logic

* test(tabs): improve test by asserting the active element

* ensure `FocusTrap` is not active when `enabled = false`

* fix: move the enabled check to unmounting

* refactor to `useOnUnmount` hook

This will allow us to make the code relatively similar between React and
Vue.

* update changelog

---------

Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
2023-04-26 14:51:01 +02:00
Robin Malfait fc9a625414 Fix "Can't perform a React state update on an unmounted component." when using the Transition component (#2374)
* only change flags when mounted

* update changelog
2023-03-16 16:30:58 +01:00
Robin Malfait 10efaa921d Ensure the main tree and parent Dialog components are marked as inert (#2290)
* drop `@ts-expect-error`, because `inert` is available now

* fix logical error

We want to apply `inert` when we _don't_ have nested dialogs, because if
we _do_ have nested dialogs, then the inert should be applied from the
nested dialog (or visually the top most dialog).

* update changelog

* replace `useInertOthers` with `useInert`

* add `assertInert` and `assertNotInert` accessibility assertion helpers

* ensure the `main tree` root is marked as inert

As well as the parent dialogs in case of nested dialogs.
2023-02-17 16:49:41 +01:00
Robin Malfait adfe121678 Start cleanup phase of the Dialog component when going into the Closing state (#2264)
* introduce `opening` and `closing` states

Also represent them as bits so that we can easily combine them while we
are transitioning from one state to the other.

* update `open/closed` state checks

Instead of checking whether it is in one state or an other, we can check
if the current state contains some potential sub-state.

This allows us to still check if we are in the `Open` state, while also
`Closing` because the state will be `S.Open | S.Closing`.

* expose `flags` from the `useFlags` hook

* add the `Closing` and `Opening` states to the Open/Closed state

* create dedicated `abcEnabled` variables

* keep the `State.Closing` into account for `scroll locking` and `inert others`

* add a test for the `Closing` state impacting the `Dialog` component

* cleanup unused imports

* add `unmount` util to the Vue Test renderer

* update changelog
2023-02-15 12:14:03 +01:00
Robin Malfait d146b78a97 Revert "Use the import * as React from 'react' pattern (#2242)"
This reverts commit 0276231c31.
2023-02-06 12:30:30 +01:00
Robin Malfait 0276231c31 Use the import * as React from 'react' pattern (#2242)
* use the `import * as React from 'react'` pattern

We use named imports, but we have to import `React` itself as well for
JSX because it compiles to `React.createElement`. We could get rid of
our own JSX and use it directly, or we can use this `import * as React
from 'react'` syntax.

This fixes an issue for people using `allowSyntheticDefaultImports: false` in TypeScript.

Fixes: #2117

* update changelog
2023-02-02 15:34:16 +01:00
Jordan Pittman 2f99644ed7 Don't break overflow when multiple dialogs are open at the same time (#2215)
* Fix overflow when swapping dialogs that use transition

* Refactor

* refactor

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* Inline shim for ESM support

Until the official package adds an ESM version with a wildcard import we can’t use it. This version was copied from Remix Router

* Add dialog shadow root examples

* Fix SSR error

* Add repro for iOS scrolling issue

* Try to fix vercel build

idk what’s wrong here

* Update repro

A transition is required to delay closing enough to demonstrate the bug

* Port global dialog state to Vue

* Add dialog test to Vue

* wip

* wip

* Workaround bug

This shouldn’t happen at all and we need to find the source of the bug but this should “fix” things for the time being

* wip

* Rebuild overflow locking with simpler API

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* Update deps

* wip

* simplify

* Port to Vue

* wip

* wip

* Tweak tests

* Update changelog

* Ensure meta callbacks are cleaned up

* cleanup

* wip
2023-02-01 16:08:34 -05:00
Jordan Pittman 865bd57357 Fix SSR tab rendering on React 17 (#2102)
* Allow clicks inside dialog panel when target is inside shadow root

* Introduce resettable “server” state

This will aid in testing

* Add SSR and hydration tests for react

* Fix server rendering of Tabs on React 17

* Fix CS

* Skip hydration tests

* Tweak SSR implementation in Vue

* Update changelog
2022-12-16 12:55:51 -05:00
Jordan Pittman 724ee378fc Allow clicks inside dialog panel when target is inside shadow root (#2079)
* Allow clicks inside dialog panel when target is inside shadow root

* fixup

* Update changelog
2022-12-08 16:37:01 -05:00
Jordan Pittman 2e941f85dd Ignore mouse move/leave events when the cursor hasn’t moved (#2069)
* Ignore mouse move/leave events when the cursor hasn’t moved

A mouse enter / leave event where the cursor hasn’t moved happen only because of:
- Scrolling
- The container moved

* Fix linting errors

* Update changelog

* wip

* Fix tests

* fix linting error

* Tweak tests to bypass tracked pointer checks

* Fixup

* Add stuff

* Fix build script

* fix stuff

* wip
2022-12-07 13:50:57 -05:00
Robin Malfait a6dea8af4b Fix Dialog unmounting problem due to incorrect transitioncancel event in the Transition component on Android (#2071)
* remove `transitioncancel` logic

On Desktop Sarai, Chrome, and on mobile iOS Safari the
`transitioncancel` is never called on outside click of the Dialog.
However, on mobile Android Chrome it _is_ called, and the
`transitionend` is never triggered for _some_ reason.

According to the MDN docs:
> If the transitioncancel event is fired, the transitionend event will not fire.
>
> — https://developer.mozilla.org/en-US/docs/Web/API/Element/transitioncancel_event

When testing this, I never got into the `transitionend` when I got into
the `transitioncancel` first. But, once I removed the `transitioncancel`
logic, the `transitionend` code _was_ being called.

The code is now both simpler, and works again. The nice part is that we
never did anything with the `cancel` event. We marked it as done using
the `Reason.Cancelled` and that's about it.

* cleanup transition completion `Reason`

* update changelog
2022-12-06 17:22:27 +01:00
Robin Malfait 0e147a0c75 Fix useOutsideClick, add improvements for ShadowDOM (#1914)
* Fix `useOutsideClick` not closing when clicking in ShadowDOM

https://github.com/tailwindlabs/headlessui/pull/1876#issuecomment-1264742366

* use `getRootNode` in `useOutsideClick` for Vue

* update changelog

* run prettier

Co-authored-by: Theodore Messinezis <7229472+theomessin@users.noreply.github.com>
2022-10-10 17:02:51 +02:00
Jordan Pittman 1127a55a76 Warn when changing Combobox between controlled and uncontrolled (#1878) 2022-10-10 10:41:15 -04:00
Robin Malfait e7cfb05036 Fix useOutsideClick swallowing events inside ShadowDOM (#1886)
* check inside shadow dom for use-outside-click

* update changelog

Co-authored-by: Raphael Melloni <raphael.melloni@nortal.com>
2022-09-29 12:14:01 +02:00
Robin Malfait a98e55c34c Fix Transition component's incorrect cleanup and order of events (#1803)
* improve tracking of transitionableChildren

* remove weird outlier snapshots

If anything is still wrong the tests will still fail but the diffs will
be easier to read.

* remove event handling from `useTransition`

* handle before/after events in `Transition` directly

* fix incorrect logic bug in tests

* add very explicit test for transition event order

* ignore flakey tests for now

We will get back to these!

* ensure cancellation of transitions works properly

* update changelog
2022-09-02 00:44:52 +02:00
Jordan Pittman b28d177a95 Fix displayValue syncing problem (#1755)
* ensure `syncInputValue` is updated correctly

* WIP

* WIP

* Don’t resync on open

* Fix react value syncing

update

* Add comment

* Port new setup over to Vue

* Remove `inputPropsRef`

We hardly knew ye

* Remove repro

* Cleanup

* Update changelog

Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
2022-08-10 12:38:30 -04:00
Robin Malfait 1831832458 Make form components uncontrollable (#1683)
* implement uncontrolled form components

A few versions ago we introduced compatibility with the native `form`
element. This means that behind the scenes we render hidden inputs that
are kept in sync which allows you to submit your normal form and get
data via `new FormData(event.currentTarget)`.

Before this change every form related component (Switch, RadioGroup,
Listbox and Combobox) always had to be passed a `value` and an
`onChange` regardless of this change.

This change will allow you to not even use the `value` and the
`onChange` at all and keep it completely uncontrolled.

This has some changes:

- `value` is made optional
- `onChange` is made optional (but will still be called if passed
  regardless of being controlled or uncontrolled)
- `defaultValue` got added so that you can still pre-fill your values
  with known values.
- `value` render prop got exposed so that you can still use this while
  rendering.

This should also make it completely compatible with tools like Remix
without wiring up your own state.

* update example combinations/form playground to use uncontrolled
components

* improve types, add missing render prop arguments

* add tests for uncontrolled components (React)

* implement uncontrolled form elements in Vue
2022-08-01 12:37:50 +02:00
Robin Malfait b2c4023731 Improve outside click on Safari iOS (#1712)
* ensure outside click works on Safari in iOS

When tapping on an element that is not clickable (like a div), then the
`click` and `mousedown` events will not reach the
`window.addEventListener('click')` listeners.

The only event that does that could be interesting for us is the
`pointerdown` event. The issue with this one is that we then run into
the big issue we ran in a few months ago where clicks on a scrollbar
*also* fired while a click doesn't.

This issue was not an issue in React land, the
`window.addEventListener('click')` was fired even when tapping on a
`div`. This was very very confusing, but we think this is because of the
syntethic event system, where the event listener is added to the root of
your application (E.g.: #app) and React manually bubbles the events.
Because this is done manually, it *does* reach the window as well.

The confusing part is, how does React convert a `pointerdown` event to a
`mousedown` and `click`. There is no code for that in their codebase?

Turns out they don't, and turns out the events **do** bubble, but up
until the `document`, not the `window`. But since they are manually
bubbling events it all makes sense.

So the solution? Let's switch from `window` to `document`...

* update Dialog example to use DialogPanel

* update changelog
2022-07-26 11:40:21 +02:00
Jordan Pittman f1daa1e52b Adjust outside click handling (#1667)
* Don’t close dialog if opened during mouse up event

* Don’t close dialog if drag starts inside dialog and ends outside dialog

* Handle closing of nested dialogs that are always mounted

* Fix focus trap restoration in Vue

* Update changelog
2022-07-14 14:20:04 -04:00
Sean Aye 6119cc202d Fix SSR support in Deno (#1671)
* check typeof document in addition to typeof window

* remove unused import

* Extract SSR check to a central spot

* Fix CS

* Update changelog

Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2022-07-14 12:30:33 -04:00
Jordan Pittman f2a813ebc3 Detect outside clicks from within <iframe> elements (#1552)
* Refactor

* Detect “outside clicks” inside `<iframe>` elements

* Update changelog
2022-06-03 17:26:46 -04:00
Robin Malfait bdd1b3b785 Improve outside click of Dialog component (#1546)
* convert dialog in playground to use Dialog.Panel

* convert `tabs-in-dialog` example to use `Dialog.Panel`

* add scrollable dialog example to the playground

* simplify `outside click` behaviour

Here is a little story. We used to use the `click` event listener on the
window to try and detect whether we clicked outside of the main area we
are working in.

This all worked fine, until we got a bug report that it didn't work
properly on Mobile, especially iOS. After a bit of debugging we switched
this behaviour to use `pointerdown` instead of the `click` event
listener. Worked great! Maybe...

The reason the `click` didn't work was because of another bug fix. In
React if you render a `<form><Dialog></form>` and your `Dialog` contains
a button without a type, (or an input where you press enter) then the
form would submit... even though we portalled the `Dialog` to a
different location, but it bubbled the event up via the SyntethicEvent
System. To fix this, we've added a "simple" `onClick(e) { e.stopPropagation() }`
to make sure that click events didn't leak out.

Alright no worries, but, now that we switched to `pointerdown` we got
another bug report that it didn't work on older iOS devices. Fine, let's
add a `mousedown` next to the `pointerdown` event. Now this works all
great! Maybe...

This doesn't work quite as we expected because it could happen that both
events fire and then the `onClose` of the Dialog component would fire
twice. In fact, there is an open issue about this: #1490 at the time of
writing this commit message.
We tried to only call the close function once by checking if those
events happen within the same "tick", which is not always the case...

Alright, let's ignore that issue for a second, there is another issue
that popped up... If you have a Dialog that is scrollable (because it is
greater than the current viewport) then a wild scrollbar appears (what a
weird Pokémon). The moment you try to click the scrollbar or drag it the
Dialog closes. What in the world...?

Well... turns out that `pointerdown` gets fired if you happen to "click"
(or touch) on the scrollbar. A click event does not get fired. No
worries we can fix this! Maybe...

(Narrator: ... nope ...)

One thing we can try is to measure the scrollbar width, and if you
happen to click near the edge then we ignore this click. You can think
of it like `let safeArea = viewportWidth - scrollBarWidth`. Everything
works great now! Maybe...

Well, let me tell you about macOS and "floating" scrollbars... you can't
measure those... AAAAAAAARGHHHH

Alright, scratch that, let's add an invisible 20px gap all around the
viewport without measuring as a safe area. Nobody will click in the 20px
gap, right, right?! Everything works great now! Maybe...

Mobile devices, yep, Dialogs are used there as well and usually there is
not a lot of room around those Dialogs so you almost always hit the
"safe area". Should we now try and detect the device people are
using...?

/me takes a deep breath...

Inhales... Exhales...

Alright, time to start thinking again... The outside click with a
"simple" click worked on Menu and Listbox not on the Dialog so this
should be enough right?

WAIT A MINUTE

Remember this piece of code from earlier:

```js
onClick(event) {
  event.stopPropagation()
}
```

The click event never ever reaches the `window` so we can't detect the
click outside...

Let's move that code to the `Dialog.Panel` instead of on the `Dialog`
itself, this will make sure that we stop the click event from leaking
if you happen to nest a Dialog in a form and have a submitable
button/input in the `Dialog.Panel`. But if you click outside of the
`Dialog.Panel` the "click" event will bubble to the `window` so that we
can detect a click and check whether it was outside or not.

Time to start cleaning:
  - ☑️ Remove all the scrollbar measuring code...
    - Closing works on mobile now, no more safe area hack
  - ☑️ Remove the pointerdown & mousedown event
    - Outside click doesn't fire twice anymore
  - ☑️ Use a "simple" click event listener
    - We can click the scrollbar and the browser ignores it for us

All issues have been fixed! (Until the next one of course...)

* ensure a `Dialog.Panel` exists

* cleanup unnecessary code

* use capture phase for outside click behaviour

* further improve outside click

We added event.preventDefault() & event.defaultPrevented checks to make
sure that we only handle 1 layer at a time.

E.g.:

```js
<Dialog>
  <Menu>
    <Menu.Button>Button</Menu.Button>
    <Menu.Items>...</Menu.Items>
  </Menu>
</Dialog>
```

If you open the Dialog, then open the Menu, pressing `Escape` will close
the Menu but not the Dialog, pressing `Escape` again will close the
Dialog.

Now this is also applied to the outside click behaviour.
If you open the Dialog, then open the Menu, clicking outside will close
the Menu but not the Dialog, outside again will close the Dialog.

* add explicit `enabled` value to the `useOutsideClick` hook

* ensure outside click properly works with Poratl components

Usually this works out of the box, however our Portal components will
render inside the Dialog component "root" to ensure that it is inside
the non-inert tree and is inside the Dialog visually.

This means that the Portal is not in a separate container and
technically outside of the `Dialog.Panel` which means that it will close
when you click on a non-interactive item inside that Portal...

This fixes that and allows all Portal components.

* update changelog
2022-06-03 16:20:56 +02:00
Robin Malfait 912af7ed7c Fix render prop data in RadioGroup component (#1522)
* fix `slot` state of `RadioGroup` component

The `useEvent` is 1 tick too late (due to the update of the callback
happening in useEffect). This isn't a problem for event listeners, but
it is for functions that need to run "now".

We can change the `useLatestValue` hook to do something like:

```diff
  export function useLatestValue<T>(value: T) {
    let cache = useRef(value)

-   useIsoMorphicEffect(() => {
-     cache.current = value
-   }, [value])
+   cache.current = value

    return cache
  }
```

But then we are mutating our refs in render which isn't ideal.

* update changelog

* add test to verify that the correct slot data is exposed
2022-05-29 14:03:45 +02:00
Robin Malfait ce12406ec2 fix transition enter bug (#1519)
We had an issue where an open Dialog got hidden by css didn't properly
unmount because the Transition never "finished". We fixed this by
checking if the node was hidden by using `getBoundingClientRect`.

Today I learned that just *reading* those values (aka call
`node.getBoundingClientRect()`) it for whatever reason completely stops
the transition. This causes the enter transitions to completely stop
working.

Instead, we move this code so that we only check the existence of the
Node when we try to transition out because this means that the Node is
definitely there, just have to check its bounding rect.
2022-05-28 23:28:51 +02:00