Commit Graph

27 Commits

Author SHA1 Message Date
Robin Malfait 842d07146e prepare 1.6.4 2022-05-29 14:51:38 +02:00
Robin Malfait eefc03ce16 Ensure Escape propagates correctly in Combobox component (#1511)
* ensure `Escape` propagates correctly in Combobox component

* update changelog
2022-05-27 17:57:28 +02:00
Robin Malfait 08b419e9b7 Revert "prepare 1.6.3"
This reverts commit 3aaf20b9ac.
2022-05-25 15:25:48 +02:00
Robin Malfait 3aaf20b9ac prepare 1.6.3 2022-05-25 15:13:09 +02:00
Robin Malfait d200be5f6f Add by prop for Listbox, Combobox and RadioGroup (#1482)
* Add `by` prop for `Listbox`, `Combobox` and `RadioGroup`

* update changelog
2022-05-20 23:01:10 +02:00
Robin Malfait 9280d92d24 Allow to override the type on the Combobox.Input (#1476)
* allow to override the `type` on the `Combobox.Input`

This still defaults to `text`.

* update changelog
2022-05-19 16:57:35 +02:00
Robin Malfait 0c34fe802c Add explicit multiple prop (#1355)
* add explicit `multiple` prop to the `Combobox`

This allows you to set the value to a **tuple** in `single-value` mode,
which was not possible before the `multiple` prop was introduced,
because then it resulted in `multi-value` mode instead of `single-value`
mode.

* add explicit `multiple` prop to the `Listbox`

This allows you to set the value to a **tuple** in `single-value` mode,
which was not possible before the `multiple` prop was introduced,
because then it resulted in `multi-value` mode instead of `single-value`
mode.

* update changelog

* update playground to use `multiple` prop
2022-04-22 18:55:55 +02:00
Robin Malfait b4a4e0b307 Add Dialog.Backdrop and Dialog.Panel components (#1333)
* implement `Dialog.Backdrop` and `Dialog.Panel`

* cleanup TypeScript warnings

* update changelog
2022-04-14 17:15:43 +02:00
Robin Malfait 0162c57d88 add React 18 compatibility (#1326)
* bump dev dependencies to React 18

* setup Jest to include `IS_REACT_ACT_ENVIRONMENT`

* prefer `useId` from React 18 if it exists

In React 16 & 17, where `useId` doesn't exist, we will fallback to our
implementation we have been using up until now.

The `useId` exposed by React 18, ensures stable references even in SSR
environments.

* update expected events

React 18 now uses the proper events:
- `blur` -> `focusout`
- `focus` -> `focusin`

* ensure to wait a bit longer

This is a bit unfortunate, but since React 18 now does an extra
unmount/remount in `StrictMode` to ensure that your code is
ConcurrentMode ready, it takes a bit longer to settle what the DOM sees.

That said, this is a temporary "hack". We are going to experiment with
using tools like Puppeteer/Playwright to run our tests in an actual
browser instead to eliminate all the weird details that we have to keep
in mind.

* prefer `.focus()` over `fireEvent.focus(el)`

* abstract `microTask` polyfill code

* prefer our `focus(el)` function over `el.focus()`

Internally we would still use `el.focus()`, but this allows us to have
more control over that `focus` function.

* add React 18 to the React Playground

* improve hooks for React 18

- Improving the cleanup of useEffect hooks
- useIsoMorphicEffect instead of normal useEffect, so that we can use
  useLayoutEffect to be a bit quicker.

* improve disposables

- This allows us to add event listeners on a node, and get automatic
  cleanup once `dispose` gets called.
- We also return all the `d.add` calls, so that we can cleanup specific
  parts only instead of everything or nothing.

* reimplement the Transition component to be React 18 ready

* wait an additional frame for everything to settle

* update playground examples

* suppressConsoleLogs for RadioGroup components

* update changelog

* keep the `to` classes for a smoother transition

In the next transition we will remove _all_ classes provided and re-add
the once we need.

---

Some extra special thanks:

- Thanks @silvenon for your initial work on the `transition` events in #926
- Thanks @thecrypticace for doing late-night debugging sessions

Co-authored-by: =?UTF-8?q?Matija=20Marohni=C4=87?= <matija.marohnic@gmail.com>
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2022-04-13 22:07:01 +02:00
Robin Malfait ab6310c278 Implement nullable mode on Combobox in single value mode (#1295)
* implement `backspace` behaviour in tests

* add `Delete` Key

* implement `nullable` mode on Combobox in single value mode

If you pass a `nullable` prop to the Combobox, then it's possible to
unset the Combobox value by setting it to `null`.
This is triggered by removing all text from the input which will reset
the value itself as well.

* update changelog
2022-03-31 23:35:04 +02:00
Robin Malfait c475cab451 Allow Enter for form submit in RadioGroup, Switch and Combobox improvements (#1285)
* improve rendering of hidden form fields

* add `attemptSubmit` helper

This will allow us to _try_ and submit a form based on any element you
pass it. It will try and lookup the current form and if it is
submittable it will attempt to submit it.

Instead of submitting the form directly, we try to follow the native
browser support where it looks for the first `input[type=submit]`,
`input[type=image]`, `button` or `button[type=submit]`, then it clicks
it.

This allows you to disable your submit button, or have an `onClick` that
does an `event.preventDefault()` just like the native form in a browser
would do.

* ensure we can submit a form from a closed Combobox

When the Combobox is closed, then the `Enter` keydown event will be
ignored and thus not use `event.preventDefault()`.

With recent changes where we always have an active option, it means that
you will always be able to select an option.

If we have no option at all (some edge case) or when the combobox is
closed, then the `Enter` keydown event will just bubble, allowing you to
submit a form.

Fixes: #1282

This is a continuation of a PR ([#1176](https://github.com/tailwindlabs/headlessui/pull/1176)) provided by Alexander, so wanted to include
them as a co-author because of their initial work.

Co-authored-by: Alexander Lyon <arlyon@me.com>

* ensure we can submit a form from a RadioGroup

* ensure we can submit a form from a Switch

* simplify / refactor form playground example

* update changelog

Co-authored-by: Alexander Lyon <arlyon@me.com>
2022-03-31 21:42:34 +02:00
Robin Malfait 6897d2ccf1 Fix required double ArrowDown requirement (#1281)
* fix double arrow down requirement

If the `activeOptionIndex` is set to `null`, then we default to the very
first non-disabled option. This data is _not_ stored in state because if
you as the user go to a specific option, then start searching then we
will maintain the active option. This means that we have to **update**
the `activeOptionIndex` when options are moving around.

While making the first option the active one, we can't store that in
state directly otherwise the very first option becomes the active one.
If we then inject combobox options _before_ the current one then all of
a sudden your active option would jump around a bit.

We don't want this jumping to happen, we want the very first option to
be the one that's active no matter which option it is.

Since this is not stored in state, our keydown handler was a bit borked.
Internally it thinks we are still at `activeOptionIndex === null`
therefore pressing arrow down would move us to `activeOptionIndex ===
0`. To go to the second option, we can press down again which would move
us to `activeOptionIndex === 1`. The only issue is that visually we were
already at `0`.

This fixes that by making sure that if we have `activeOptionIndex ===
null` that we fallback to the very first non disabled option _before_ we
execute the `goToOption()` code.

 ### Before:

**Open combobox**, `activeOptionIndex === null`

| Combobox                |
| ----------------------- |
| **Option A** _(active)_ |
| Option B                |
| Option C                |

**Arrow Down**, `activeOptionIndex === 0`

| Combobox                |
| ----------------------- |
| **Option A** _(active)_ |
| Option B                |
| Option C                |

**Arrow Down**, `activeOptionIndex === 1`

| Combobox                |
| ----------------------- |
| Option A                |
| **Option B** _(active)_ |
| Option C                |

 ### After:

**Open combobox**, `activeOptionIndex === null`

| Combobox                |
| ----------------------- |
| **Option A** _(active)_ |
| Option B                |
| Option C                |

**Arrow Down**, `activeOptionIndex === 1`

| Combobox                |
| ----------------------- |
| Option A                |
| **Option B** _(active)_ |
| Option C                |

* update changelog
2022-03-29 18:52:44 +02:00
Robin Malfait 419ffdac2d Ensure that there is always an active option in the Combobox (#1279)
* ensure that the first option is always active

This will ensure that the first non-disabled option is the active one if
no other active options exist. This means that any time you search for
something that the first result is the active one and you can just press
<kbd>Enter</kbd> to activate the option.

However, there are a few rules that we have to take into account:
- If you just open the Combobox, and there is a `selected`
  Combobox.Option, then we can't make the first option the active one.
  The first selected Combobox.Option has precedence over this one. This
  is important and rather tricky because Combobox.Option's register
  themselves at some point (later) in time.
- If you already have an active option, then that option should stay
  active. If it changes position, then the activeOptionIndex is adjusted
  to account for that.
- If you "mouse leave" an option, then no option should be active. It
  will be re-enabled the moment you start typing OR if you re-open the
  Combobox. Otherwise, it can happen that you are at the bottom of the
  list, mouse leave, and we scroll all the way back up to make the first
  item the active one which is not good for UX reasons.

* filter list based on query in the playground

* update changelog
2022-03-29 15:30:10 +02:00
Robin Malfait 4f8c615245 Fix incorrect active option in the Listbox/Combobox component (#1264)
* update tests to expose bug in React implementation

* fix incorrect `active` state on mouseLeave

The React code had a bug in the Listbox and Combobox components where it
incorrectly made the first selected value the active value.

The first selected option should be the active option when you open the
listbox. However when you already had the component in an `open` state,
hovered over a non-selected item and them left the option by moving it
to the body then the first selected option became the active one again.

This made sense because we used a `useEffect` in each option to make it
the active one if it was also selected. Since every component
re-renders, code got called and the bug arises.

Now, instead we moved the logic to make it the active option to the
reducer logic. We will check it when we register an option and doesn't
have an active option index yet or when we open the Listbox/Combobox.

This should also solve the strange scrolling behaviour where the options
scroll up if you have more options than you display.

* update changelog
2022-03-21 18:32:49 +01:00
Robin Malfait c9883f6611 Improve Combobox Input value (#1248)
* improve Combobox Input value

* update changelog
2022-03-16 18:40:03 +01:00
Robin Malfait 40fee45afe Add multi value support for Listbox & Combobox (#1243)
* First attempt at a multi-listbox

* implement `multiple` mode on Listbox

* add multiple Listbox example to playground

* implement `multiple` mode on Combobox

* make sure groupContext is not undefined or null

On vercel, getting a strange issue like `TypeError: undefined is not an
object (evaluating 'r.resolveTarget')` which doesn't happen locally or
once published. Would expect it to be `null` since we default to `null`.
Hopefully this fixes things.

* bump all the dependencies

* make sure that `@types/react` use set to the correct version

`@types/react-dom` hardcoded the `@types/react` to version `16.14.21`
instead of using the latest `16.14.24` resulting in type mismatches.

*cries in inconsistency*

* update changelog

* add multiple Combobox example to playground

* refactor Combobox, use actions

* use combobox data

This is a first step in refactoring everything where we use dedicated
actions and data instead of accessing the reducer state directly.

It also allows us to get rid of mutations in render where we updated
some values in render directly which is not ideal.

Co-authored-by: pvanliefland <pierre.vanliefland@gmail.com>
2022-03-16 15:14:47 +01:00
Robin Malfait 7bb89871ba Add <form> compatibility (#1214)
* implement `objetToFormEntries` functionality

If we are working with more complex data structures then we have to
encode those data structures into a syntax that the HTML can understand.

This means that we have to use `<input type="hidden" name="..." value="...">` syntax.

To convert a simple array we can use the following syntax:
```js
// Assuming we have a `name` of `person`
let input = ['Alice', 'Bob', 'Charlie']
```

Results in:
```html
<input type="hidden" name="person[]" value="Alice" />
<input type="hidden" name="person[]" value="Bob" />
<input type="hidden" name="person[]" value="Charlie" />
```

Note: the additional `[]` in the name attribute.

---

A more complex object (even deeply nested) can be encoded like this:
```js
// Assuming we have a `name` of `person`
let input = {
  id: 1,
  name: {
    first: 'Jane',
    last: 'Doe'
  }
}
```

Results in:
```html
<input type="hidden" name="person[id]" value="1" />
<input type="hidden" name="person[name][first]" value="Jane" />
<input type="hidden" name="person[name][last]" value="Doe" />
```

* implement VisuallyHidden component

* implement and export some extra helper utilities

* implement form element for Switch

* implement form element for Combobox

* implement form element for RadioGroup

* implement form element for Listbox

* add combined forms example to the playground

* update changelog

* enable support for iterators

* ensure to compile dom iterables

* remove unused imports
2022-03-09 11:24:45 +01:00
Robin Malfait 67995b6961 Reset Combobox Input when the value gets reset (#1181)
* reset input if value is reset

Fixes: #1177

* update changelog
2022-03-02 11:50:51 +01:00
Robin Malfait 475568bcff Make sure that the input syncs when the combobox closes (#1137)
* make sure that the input syncs when the combobox closes

* update changelog
2022-02-23 11:29:51 +01:00
Robin Malfait 53af7fa861 Move hold prop to the Combobox Options (#1109)
* move `hold` prop to the `Combobox Options`

* update changelog
2022-02-16 17:18:33 +01:00
Robin Malfait 706f42b9d7 Bubble Escape event even if Combobox.Options is not rendered at all (#1104)
* bubble Escape event even if `Combobox.Options` is not rendered at all

If you use `<Combobox.Options static />` it means that you are in
control of rendering and in that case we also bubble the `Escape`
because you are in control of it.

However, if you do something like this:
```js
{filteredList.length > 0 && (
  <Combobox.Options static>
    ...
  </Combobox.Options>
)}
```
Then whenever the `filteredList` is empty, the Combobox.Options are not
rendered at all which means that we can't look at the `static` prop. To
fix this, we also bubble the `Escape` event if we don't have a
`Combobox.Options` at all so that the above example works as expected.

* update changelog
2022-02-11 15:24:30 +01:00
Robin Malfait 4ed344aa87 Combobox improvements (#1101)
* ensure combobox option gets activated on hover (while static)

* rename combobox test file

* remove leftover `horizontal` prop

* remove unnecessary handleLeave calls

These are implemented on the `Combobox.Option` instead of the
`Combobox.Options`. This allows you to have additional visual padding
between `Combobox.Options` and `Combobox.Option` and if you hover over
that area then the option becomes inactive.

If we implement it on the `Combobox.Options` instead then this isn't
_that_ easy to do. We can do it by checking the target and whether or
not it is inside a headlessui-combobox-option. This would only have a
single listener instead of `N` listeners though. Potential improvements!

* implement `hold` in favor of `latestActiveOption`

* update changelog

* Allow Escape to bubble when options is static

You’ve taken control of the open/close state yourself in which case this should be allowed to be handled by other event handlers

Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2022-02-10 14:55:56 +01:00
Jordan Pittman 554d04b01c Fix Combobox issues (#1099)
* Add combobox to Vue playground

* Update input props

* Wire up input event for changes

This fires changes whenever you type, not just on blur

* Fix playground

* Don't fire input event when pressing escape

The input event is only supposed to fire when the .value of the input changes. Pressing escape doesn't change the value of the input directly so it shouldn't fire.

* Add latest active option render prop

* Add missing active option props to Vue version

* cleanup

* Move test

* Fix error

* Add latest active option to Vue version

* Tweak active option to not re-render

* Remove refocusing on outside mousedown

* Update tests

* Forward refs on combobox to children

* Cleanup code a bit

* Fix lint problems on commit

* Fix typescript issues

* Update changelog
2022-02-08 12:59:39 -05:00
Robin Malfait 719cac5366 Ignore non-option roles (#1081)
* rename `ComboboxState` to `comboboxState` for consistency

* ensure all elements between `role: listbox` and `role: option` are marked as `role: none`

* add test to demonstrate the `role: none`
2022-02-02 18:04:39 +01:00
Robin Malfait f04d460382 Remove orientation for Combobox (#1080)
* remove orientation in Combobox (React)

* remove orientation in Combobox (Vue)
2022-02-02 15:09:57 +01:00
Robin Malfait fdd2629795 Improve overal codebase, use modern tech like esbuild and TypeScript 4! (#1055)
* use esbuild for React instead of tsdx

* remove tsdx from Vue

* use consistent names

* add jest and prettier

* update scripts

* ignore some folders for prettier

* run lint script instead of tsdx lint

* run prettier en-masse

This has a few changes because of the new prettier version.

* bump typescript to latest version

* make typescript happy

* cleanup playground package.json

* make esbuild a dev dependency

* make scripts consistent

* fix husky hooks

* add dedicated watch script

* add `yarn playground-react` and `yarn react-playground` (alias)

This will make sure to run a watcher for the actual @headlessui/react
package, and start a development server in the playground-react package.

* ignore formatting in the .next folder

* run prettier on playground-react package

* setup playground-vue

Still not 100% working, but getting there!

* add playground aliases in @headlessui/vue and @headlessui/react

This allows you to run `yarn react playground` or `yarn vue playground`
from the root.

* add `clean` script

* move examples folder in playground-vue to root

* ensure new lines for consistency in scripts

* fix typescript issue

* fix typescript issues in playgrounds

* make sure to run prettier on everything it can

* run prettier on all files

* improve error output

If you minify the code, then it could happen that the errors are a bit
obscure. This will hardcode the component name to improve errors.

* add the `prettier-plugin-tailwindcss` plugin, party!

* update changelog
2022-01-27 17:07:38 +01:00
Robin Malfait ea26870480 Add Combobox component (#1047)
* start of combobox

* start with a copy of the Listbox

* WIP

* Add Vue Combobox

* Update Vue version of combobox

* Update tests

* Fix typescript errors in combobox test

* Fix input label

The spec says that the combobox itself is labelled directly by the associated label. The button can however be labelled by the label or itself.

* Add active descendant to combobox/input

* Add listbox role to comobox options

Right now the option list *is* just a listbox. If we were to allow other types in the future this will need to be changable

* Update tests

* move React playground to dedicated package

* add react playground script to root

* ensure we only open/close the combobox when necessary

* ensure export order is correct

* remove leftover pages directory from React package

* Only add aria controls when combobox is open

* add missing next commands

* make typescript happy

* build @headlessui/react before building playground-react

* add empty public folder

This makes vercel happy

* wip

* Add todo

* Update tests

Still more updates to do but some are blocked on implementation

* change default combobox example slightly

* ensure that we sync the input with new state

When the <Combobox value={...} /> changes, then the input should change
as well.

* only sync the value with the input in a single spot

* WIP: object value to string

* WIP

* WIP

* WIP groups

* Add static search filtering to combobox

* Move mouse leave event to combobox

* Fix use in fragments

* Update

* WIP

* make all tests pass for the combobox in React

* remove unnecessary playground item

* remove listbox wip

* only fire change event on inputs

Potentially we also have to do this for all kinds of form inputs. But
this will do for now.

* disable combobox vue tests

* Fix vue typescript errors

* Vue tests WIP

* improve combobox playgrounds a tiny bit

* ensure to lookup the correct value

* make sure that we are using a div instead of a Fragment

* expose `activeItem`

This will be similar to `yourData[activeIndex]`, but in this case the
active option's data. Can probably rename this if necessary!

* Update comments

* Port react tests to Vue

* Vue tests WIP

* WIP

* Rename activeItem to activeOption

* Move display value to input

* Update playgrounds

* Remove static filtering

* Add tests for display value

* WIP Vue Tests

* WIP

* unfocus suite

* Cleanup react accessibility assertions code

* Vue WIP

* Cleanup errors in react interactions test utils

* Update vue implementation

closer :D

* Fix searching

* Update

* Add display value stubs

* Update tests

* move `<Combobox onSearch={} />` to `<Combobox.Input onChange={} />`

* use `useLatestValue` hook

* make `onChange` explicitly required

* remove unused variables

* move `<Combobox @search="" />` to `<ComboboxInput @change="" />`

* use correct event

* use `let` for consistency

* remove unnecessary hidden check

* implement displayValue for Vue

* update playground to reflect changes

* make sure that the activeOptionIndex stays correct

* update changelog

Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2022-01-27 16:42:47 +01:00