* allow className to be a function
Every component that accepts a className should be able to pass in a
function. This function will retrieve the render prop arg for this
component. The function should resolve to a string in the end.
This makes the API a bit nicer if you just need to change the classNames
based on some internal state.
E.g.:
```js
// Before
<Menu.Button as={Fragment}>
{({ open }) => (
<button className={open ? 'font-bold' : 'font-normal'}>
Hello
</button>
)}
</Menu.Button>
// After
<Menu.Button className={({ open }) => open ? 'font-bold' : 'font-normal'}>
Hello
</Menu.Button>
```
* cleanup types
* merge React imports
* update changelog
* fix outside click on span inside button works as expected
We have `outside click` behaviour implemented. Whenever the target
element is focusable we make sure that the newly clicked/focused element
stays focused. If it is not a focusable element we will make sure that
the Menu/Listbox button is re-focused so that screenreader users don't
get confused.
This is all fine, but it turns out that when you have a button with a
span, and you click on the span, then the event.target will be that
span. The span itself is not focusable of course, but the button will
get the focus. This results in the Menu/Listbox button being re-focused
which is incorrect.
For this we will introduce a FocusableMode on the `isFocusableElement`,
we will have a `Strict` mode, which means the actual element should be
focusable. And a `Loose` mode, which means that the actual element can
be inside a focusable element. E.g.: A span within a button.
* rename menu to listbox
Copy paste can be fun sometimes
* update changelog
* add Disclosure component
* expose the Disclosure component
* add Disclosure example component page
* temporary fix selector because of JSDOM bug
* add useFocusTrap hook
* add FocusTrap component
* expose FocusTrap
* add Dialog component
* add Dialog example component page
* expose Dialog
* random cleanup
* make TypeScript a bit more happy
* add Switch.Description component for React
* add Switch.Description component for Vue
* ensure focus event is triggered on click when element is focusable
* remove Dialog.Button and Dialog.Panel from accessibility assertions
* add Portal component
* expose Portal
* always render Dialog in a Portal
* add useInertOthers hook
This will allow us to mark everything but the current ref as "inert".
This is important for screenreaders, to ensure that screenreaders and
assistive technology can't interact with other content but the current
ref.
This implementation is not ideal yet. It doesn't take into account that
you can use the hook in 2 different components. For now this is fine,
since we only use it in a Dialog and you should also probably only have
a single Dialog open at a time.
Will improve this in the future!
* use the useInertOthers hook
* add scroll lock to the dialog
* ensure we respect autoFocus on form elements within the Dialog
If we have an autoFocus on an input, that input will receive focus. Once
we try to focus the first focusable element in the Dialog this could be
lead to unwanted behaviour. Therefore we check if the focus already is
within the Dialog, if it is, keep it like that.
* only mark aria-modal when Dialog is open
* add initialFocus option to Dialog, FocusTrap & useFocusTrap
* add tests and a few fixes for the initialFocusRef functionality
* forward ref to underlying Dialog component
* close Dialog when it becomes hidden
Could happen when this is in md:hidden for example
* prevent infinite loop
When we `Tab` in a FocusTrap it will try and focus the Next element. If
we are in a state where none of the elements inside the FocusTrap can be
focused, then we keep trying to focus the next one in line. This results
in an infinite loop...
To mitigate this issue, we check if we looped around, if we did, it
means that we tried all the other focusable elements, therefore we can
stop.
* isIntersecting doesn't work in every scenario
When page is scrollable, when dialog is translated of the page. Now just checking for sizes, which should be enough for md:hiden cases
* render Portal contents in a div
Otherwise you can't use multiple Portal components if you render multiple children inside each Portal
* ensure the props bag is typed
* add getByText and assertContainsActiveElement helpers
* add Popover component
* expose Popover
* add Popover example component page
* add quick checks to prevent useless renders
* drop incorrect close function
* update Changelog
* make test error more readable when comparing DOM nodes
* actually call .focus() on the element
This ensures that the document.activeElement becomes the focused element.
* improve useSyncRefs, because ...refs is *always* different
* add dedicated focus management utilities
* refactor useFocusTrap, use focus management utilities
* fix regression while using outside click
There might be a chance that you didn't even notice this *bug*. The idea
is that when you click outside, that the Menu or Listbox closes. However
there is another step that happens:
1. When you click on a focusable item, keep the focus on that item.
2. When you click on a non-focusable item, move focus back to the
Menu.Button or Listbox.Button
We broke part 2, we never returned to the Menu.Button or Listbox.Button.
This is (might) be important for screenreaders so that they don't "get lost",
because if you click on a non-focusable item, the document.body becomes
the active element. Confusing.
* add outside-click to Dialog itself
* update docs
* fix unique symbol error (#248)
* Vue breaking change (#279)
* bump Vue
* ensure we reference the vite.config.js
* fix event name casing
Vue broke this in a 3.0.5 release, it still worked in 3.0.4.
Fixes: #267
* handle throwing while rendering a better in tests
- Made the use of `const` and `let` consistent
- import required functions and types from 'react' instead of using the
`React.` namespace.
- Added `Expand` type, which can expand complex types to their "final"
result.
- Ensured that we use `as const` for DEFAULT_XXX_TAG where we used a
string. So that we have the type of `div` instead of `string` for
example.
- Used `interface` over `type` where possible. I'm personally more of a
`type` fan. But the TypeScript recommends `interfaces` where possible
because they are faster, yield better error messages and so on.
* add right click option to the interactions
* add tests to ensure right click behaves as expected
Fixes: #142Fixes: #167
* fallback to mouse events if pointer events are not supported
When the pointer events are not supported, then this is essentially a
no-op. When they *are* supported, then both the pointer *and* mouse
events will fire.
To mitigate potential issues, we make sure that state changes (and
potential re-renders) are idempotent (we bail out on potential state
updates when we are already ina certain state).
Fixes: #173Fixes: #167
Browsers. Are. Crazy.
In JSDOM, when you fire an event, you only get that specific event. You
don't get all the magic that the browser gives you. For example, when
you are focused on a button and press to "Tab" then in JSDOM you would
only get a keydown event. However in the browser you get this chain of
events:
1. `keydown` on the current element
2. `blur` on the current element
3. `focus` on the new element
4. `keyup` on the new element
I implemented this "magic", for the `Tab`, `Enter` and `Space` key for
now. Those are the most important currently. `Enter` and `Space` also
trigger `click` events for example.
I also have a "generic" implementation, where a normal press results in:
1. `keydown`
2. `keypress` (in case it has a `charCode` and is "printable", so `alt`
is ignored)
3. `keyup`
I also ensured that the cancelation when you use an
`event.preventDefault()` happens correctly.
Here is a fun summary: https://twitter.com/malfaitrobin/status/1354472678128820234
Press "Enter" on a button
-> keydown, keypress, click, keyup
Press "Space" on a button
-> keydown, keypress, keyup, click
Press "Enter" or "Space" on a button, with event.preventDefault() in the keydown listener
-> keydown, keyup
Press "Enter" on a button, with event.preventDefault() in the keypress listener
-> keydown, keypress, keyup
Press "Space" on a button, with event.preventDefault() in the keypress listener
-> keydown, keypress, keyup, click
And if we are in a disabled fieldset, double check that we are not in
the first legend. Because in that case we are visually outside of the
fieldset and according to the spec those elements should **not** be
considered disabled.
Fixes: #194
* add watch script
* make interactions in Vue and React consistent
* re-work focus restoration
When we click outside of the Menu or Listbox, we want to
restore the focus to the Button, *unless* we clicked on/in an element
that is focusable in itself. For example, when the Menu is open and you
click in an input field, the input field should stay focused. We should
also close the Menu itself at this point.
* add examples with multiple elements
* bump dependencies
* add unmount strategy to README (React)
* add unmount strategy to README (Vue)
* add different render features (React)
* use render features in Menu and Listbox (React)
* add different render features (Vue)
* use render features in Menu and Listbox (Vue)
* bump dependencies
* add ability to change the ref property using `refName`
Example use case:
```tsx
// Some components have this API with an `innerRef`. The suggested approach is to use
// `React.forwardRef` so that you get the actual `ref` value. However if you already have this
// `innerRef` API than we can use the `refName="innerRef"` to give the `ref` prop a good name. It
// defaults to `ref` so that it still works everywhere else.
function MyButton({ innerRef, ...props }) {
return <button ref={innerRef} {...props} />
}
<Menu.Button as={MyButton} refName="innerRef" />
```
* small cleanup, move refs to props we control
* add tests for the render abstraction (Render)
+ use the unique __ symbol as a default value in the Props type for the
omitable props.
* use render features in Transition (React)
* add/update Transition examples to also showcase the `unmount={false}` render strategy
* bump dependencies
* add example with nested unmount/hide transitions
* add unmount to Transition documentation
* make sure the Menu.Button can be disabled (React)
* make sure the MenuButton can be disabled (Vue)
* make sure the Listbox.Button can be disabled (React)
* make sure the ListboxButton can be disabled (Vue)
* make sure the Button is focused when the Menu closes (React)
* make sure the Button is focused when the Menu closes (Vue)
* make sure the Button is focused when the Listbox closes (React)
* make sure the Button is focused when the Listbox closes (Vue)
* add Switch component
* add tests to verify that we can click the label to toggle the Switch
* use onKeyUp to prevent triggering the onClick in firefox
* make jest monorepo aware
* add @testing-library/jest-dom for custom matchers
This way we can use expect(element).toHaveAttribute(key, value?)
* abstract keys enum
* change type to unknown, because we don't know the return value
* update use-id hook, make it suspense aware
Thanks Reach UI!
* hoist the disposables collection
* add accessbility assertions for listbox
Also made it consistent for the Menu component and simplified some of the assertions
* add use-computed hook
This allows us re-render when hooks change, but also return a value. So this is a combination of useEffect and a useState value.
* add Listbox component
* bump dependencies
* add listbox example
* add lint-staged
This way we will only lint the files that have been staged and ready to be committed instead of the whole codebase
* add missing prevent defaults
* improve tests to verify that we can actually update the value of the listbox
* scroll the active listbox item into view
* small optimization, only focus "Nothing" on pointer leave when we are the active item
We used to always go to "Nothing" on pointer leave. And while this code
doesn't get called often, it *gets* called if you are using your arrow
keys and the mouse pointer is still over the list.
* bump dependencies
Also moved the tailwind dependencies to the root
* fix typo
* drop the default Transition inside the Menu and Listbox components
* update examples to reflect drop of default Transition wrapper
* rename Listbox.{Items,Item} to Listbox.{Options,Option}
Also rename all instances of `item` to `option` in tests and comments
and what have you...
* fix typo
* drop disabled prop, use aria-disabled only
This will allow us to do 2 things:
- When we are in "type ahead" mode, aka search, we can use spaces to
search. E.g.: "Account Settings" (notice the space)
- When we are not in "type ahead" mode, we can use `Space` to invoke the
menu item. We used to only allow `Enter` and `Click`.
* add failing tests to prove the outside-click issue
* fix outside click when we have multiple menu's
- We removed the `toggleMenu` since we only used it in a single spot,
and had to do some side effect logic (focus & event.preventDefault).
Wanted to make this consistent between React and Vue.
- If, in the "outside click" logic we detect that we clicked on the
button, we also ignore it.
- If, we click on the button we will toggle the menu.
Fixes: #18
This is an issue in the Vue version (it just works in the React version)
but I added tests for them anyway.
While this solution "works" I am not 100% happy with it. Let me explain
what's happening here and why I am not that happy about it:
- For starters, the Vue `nextTick` is apparently too fast. So what we do
is when we get the pointer up event, we will close the menu and
re-focus the button. We ran this code in a `nextTick` so that we can
ensure that we close the menu *after* all the click events are
finished. However because this is too fast, the menu is already closed
and the anchor link is already unmounted and thus not clickable
anymore. So instead we use a double requestAnimationFrame (to mimick a
`nextFrame` as seen in the `disposables` from the React code). This
works, but a bit messy, oh well.
- The next reason why I am not that happy is because I can't reproduce
it in JSDOM (Jest tests). When you *click* a link in JSDOM it doesn't
update the `window.location.hash` or `window.location.href`. To mimick
that behaviour I put a `@click` event on the anchor to verify that we
actually clicked it. However this already works, even before the
"fix". So I left a TODO in there so that we can hopefully fix the
test, so that we _can_ reproduce this behaviour.
Fixes: #14