- Made the use of `const` and `let` consistent
- import required functions and types from 'react' instead of using the
`React.` namespace.
- Added `Expand` type, which can expand complex types to their "final"
result.
- Ensured that we use `as const` for DEFAULT_XXX_TAG where we used a
string. So that we have the type of `div` instead of `string` for
example.
- Used `interface` over `type` where possible. I'm personally more of a
`type` fan. But the TypeScript recommends `interfaces` where possible
because they are faster, yield better error messages and so on.
* add right click option to the interactions
* add tests to ensure right click behaves as expected
Fixes: #142Fixes: #167
* fallback to mouse events if pointer events are not supported
When the pointer events are not supported, then this is essentially a
no-op. When they *are* supported, then both the pointer *and* mouse
events will fire.
To mitigate potential issues, we make sure that state changes (and
potential re-renders) are idempotent (we bail out on potential state
updates when we are already ina certain state).
Fixes: #173Fixes: #167
Browsers. Are. Crazy.
In JSDOM, when you fire an event, you only get that specific event. You
don't get all the magic that the browser gives you. For example, when
you are focused on a button and press to "Tab" then in JSDOM you would
only get a keydown event. However in the browser you get this chain of
events:
1. `keydown` on the current element
2. `blur` on the current element
3. `focus` on the new element
4. `keyup` on the new element
I implemented this "magic", for the `Tab`, `Enter` and `Space` key for
now. Those are the most important currently. `Enter` and `Space` also
trigger `click` events for example.
I also have a "generic" implementation, where a normal press results in:
1. `keydown`
2. `keypress` (in case it has a `charCode` and is "printable", so `alt`
is ignored)
3. `keyup`
I also ensured that the cancelation when you use an
`event.preventDefault()` happens correctly.
Here is a fun summary: https://twitter.com/malfaitrobin/status/1354472678128820234
Press "Enter" on a button
-> keydown, keypress, click, keyup
Press "Space" on a button
-> keydown, keypress, keyup, click
Press "Enter" or "Space" on a button, with event.preventDefault() in the keydown listener
-> keydown, keyup
Press "Enter" on a button, with event.preventDefault() in the keypress listener
-> keydown, keypress, keyup
Press "Space" on a button, with event.preventDefault() in the keypress listener
-> keydown, keypress, keyup, click
And if we are in a disabled fieldset, double check that we are not in
the first legend. Because in that case we are visually outside of the
fieldset and according to the spec those elements should **not** be
considered disabled.
Fixes: #194
* add watch script
* make interactions in Vue and React consistent
* re-work focus restoration
When we click outside of the Menu or Listbox, we want to
restore the focus to the Button, *unless* we clicked on/in an element
that is focusable in itself. For example, when the Menu is open and you
click in an input field, the input field should stay focused. We should
also close the Menu itself at this point.
* add examples with multiple elements
* bump dependencies
* add unmount strategy to README (React)
* add unmount strategy to README (Vue)
* add different render features (React)
* use render features in Menu and Listbox (React)
* add different render features (Vue)
* use render features in Menu and Listbox (Vue)
* bump dependencies
* add ability to change the ref property using `refName`
Example use case:
```tsx
// Some components have this API with an `innerRef`. The suggested approach is to use
// `React.forwardRef` so that you get the actual `ref` value. However if you already have this
// `innerRef` API than we can use the `refName="innerRef"` to give the `ref` prop a good name. It
// defaults to `ref` so that it still works everywhere else.
function MyButton({ innerRef, ...props }) {
return <button ref={innerRef} {...props} />
}
<Menu.Button as={MyButton} refName="innerRef" />
```
* small cleanup, move refs to props we control
* add tests for the render abstraction (Render)
+ use the unique __ symbol as a default value in the Props type for the
omitable props.
* use render features in Transition (React)
* add/update Transition examples to also showcase the `unmount={false}` render strategy
* bump dependencies
* add example with nested unmount/hide transitions
* add unmount to Transition documentation
* format README's with Prettier
* hoist people list
otherwise the reference will never be the same when you select a new item. Alternative could be to put it in a ref or useMemo or something.
* make whitespace consistent
* make sure the Menu.Button can be disabled (React)
* make sure the MenuButton can be disabled (Vue)
* make sure the Listbox.Button can be disabled (React)
* make sure the ListboxButton can be disabled (Vue)
* make sure the Button is focused when the Menu closes (React)
* make sure the Button is focused when the Menu closes (Vue)
* make sure the Button is focused when the Listbox closes (React)
* make sure the Button is focused when the Listbox closes (Vue)
* add Switch component
* add tests to verify that we can click the label to toggle the Switch
* use onKeyUp to prevent triggering the onClick in firefox