* improve demo mode for the `Dialog` component
This still disabled `inert` and focus stealing code. But it does allow
outside click.
* improve demo mode for the `Combobox` component
Before this, once you start interacting with the `Combobox`, the options
weren't properly scrolled into view.
* improve demo mode for the `Menu` component
* improve demo mode for the `Popover` component
* add demo mode to the `Listbox` component
* move duplicated `useScrollLock` to dedicated hook
* accept `enabled` prop on `Portal` component
This way we can always use `<Portal>`, but enable / disable it
conditionally.
* use `useSyncRefs` in portal
This allows us to _not_ provide the ref is no ref was passed in.
* refactor inner workings of `useInert`
moved logic from the `useEffect`, to module scope. We will re-use this
logic in a future commit.
* add `useInertOthers` hook
Mark all elements on the page as inert, except for the ones that are allowed.
We move up the tree from the allowed elements, and mark all their
siblings as `inert`. If any of the children happens to be a parent of
one of the elements, then that child will not be marked as `inert`.
```
<body> <!-- Stop at body -->
<header></header> <!-- Inert, sibling of parent of allowed element -->
<main> <!-- Not inert, parent of allowed element -->
<div>Sidebar</div> <!-- Inert, sibling of parent of allowed element -->
<div> <!-- Not inert, parent of allowed element -->
<Listbox> <!-- Not inert, parent of allowed element -->
<ListboxButton></ListboxButton> <!-- Not inert, allowed element -->
<ListboxOptions></ListboxOptions> <!-- Not inert, allowed element -->
</Listbox>
</div>
</main>
<footer></footer> <!-- Inert, sibling of parent of allowed element -->
</body>
```
* add `portal` prop, and change meaning of `modal` prop on `MenuItems`
- This adds a `portal` prop that renders the `MenuItems` in a portal.
Defaults to `false`.
- If you pass an `anchor` prop, the `portal` prop will always be set
to `true`.
- The `modal` prop enables the following behavior:
- Scroll locking is enabled when the `modal` prop is passed and the
`Menu` is open.
- Other elements but the `Menu` are marked as `inert`.
* add `portal` prop, and change meaning of `modal` prop on `ListboxOptions`
- This adds a `portal` prop that renders the `ListboxOptions` in a
portal. Defaults to `false`.
- If you pass an `anchor` prop, the `portal` prop will always be set
to `true`.
- The `modal` prop enables the following behavior:
- Scroll locking is enabled when the `modal` prop is passed and the
`Listbox` is open.
- Other elements but the `Listbox` are marked as `inert`.
* add `portal` and `modal` prop on `ComboboxOptions`
- This adds a `portal` prop that renders the `ComboboxOptions` in a
portal. Defaults to `false`.
- If you pass an `anchor` prop, the `portal` prop will always be set
to `true`.
- The `modal` prop enables the following behavior:
- Scroll locking is enabled when the `modal` prop is passed and the
`Combobox` is open.
- Other elements but the `Combobox` are marked as `inert`.
* add `portal` prop, and change meaning of `modal` prop on `PopoverPanel`
- This adds a `portal` prop that renders the `PopoverPanel` in a portal.
Defaults to `false`.
- If you pass an `anchor` prop, the `portal` prop will always be set
to `true`.
- The `modal` prop enables the following behavior:
- Scroll locking is enabled when the `modal` prop is passed and the
`Panel` is open.
* simplify popover playground, use provided `anchor` prop
* remove internal `Modal` component
This is now implemented on a per component basis with some hooks.
* remove `Modal` handling from `Dialog`
The `Modal` component is removed, so there is no need to handle this in
the `Dialog`. It's also safe to remove because the components with
"portals" that are rendered inside the `Dialog` are portalled into the
`Dialog` and not as a sibling of the `Dialog`.
* ensure we use `groupTarget` if it is already available
Before this, we were waiting for a "next render" to mount the portal if
it was used inside a specific group. This happens when using `<Portal/>`
inside of a `<Dialog/>`.
* update changelog
* add tests for `useInertOthers`
* ensure we stop before the `body`
We used to have a `useInertOthers` hook, but it also made everything
inside `document.body` inert. This means that third party packages or
browser extensions that inject something in the `document.body` were
also marked as `inert`. This is something we don't want.
We fixed that previously by introducing a simpler `useInert` where we
explicitly marked certain elements as inert: https://github.com/tailwindlabs/headlessui/pull/2290
But I believe this new implementation is better, especially with this
commit where we stop once we hit `document.body`. This means that we
will never mark `body > *` elements as `inert`.
* add `allowed` and `disallowed` to `useInertOthers`
This way we have a list of allowed and disallowed containers. The
`disallowed` elements will be marked as inert as-is.
The allowed elements will not be marked as `inert`, but it will mark its
children as inert. Then goes op the parent tree and repeats the process.
* simplify `useInertOthers` in `Dialog` code
* update `use-inert` tests to always use `useInertOthers`
* remove `useInert` hook in favor of `useInertOthers`
* rename `use-inert` to `use-inert-others`
* cleanup default values for `useInertOthers`
* use `div` as default tag for `ListboxOptions` and `ListboxOption` components
* use `div` as default tag for `ComboboxOptions` and `ComboboxOption` components
* use `div` as default tag for `TabGroup`
* update changelog
* add `useOnDisappear` hook
This hook allows us to trigger a callback if the element becomes
"hidden". We use the bounding client rect and check the dimensions to
know wether we are "hidden" or not.
* use new `useOnDisappear` hook in components with the `anchor` prop
* update changelog
* document `useOnDisappear`
* expose `data-focus` on the `TabsPanel` component
* expose `data-disabled` on the `MenuButton` component
* expose `data-disabled` on the `PopoverButton` component
* expose `data-disabled` on the `DisclosureButton` component
* cleanup repetition
* update changelog
* add `satisfies` statements to ensure all data is present
* update changelog entry
* bump React & React DOM dependencies
* fix typo `TOmitableProps` → `TOmittableProps`
* bump prettier
* run prettier after prettier version bump
* bump TypeScript
* run prettier after TypeScript version bump
* enable `verbatimModuleSyntax`
This ensures all imported types are using the `type` keyword.
* add `type` to type related imports
* add common testing scenarios
Will be used in the new and existing components.
* add script to make Next.js happy
Right now Next.js does barrel file optimization and re-writing imports
to a real path in the `dist` folder. Most of those rewrites don't
actually exist because they have an assumption:
```js
import { FooBar } from '@headlessui/react'
```
is rewritten as:
```js
import { FooBar } from '@headlessui/react/dist/components/foo-bar/foo-bar'
```
This script will make sure these paths exist...
* improve `by` prop, introduce `useByComparator`
This hook has a default implementation when comparing objects. If the
object contains an `id`, then we will compare the objects by their
`id`'s without the user of the library needing to specify `by="id"`.
If the objects don't have an `id` prop, then the default is still to
compare by reference (unless specicified otherwise).
* sync yarn.lock
* rename `Features` to `HiddenFeatures` for `Hidden` component
* rename `Features` to `FocusTrapFeatures` in `FocusTrap` component
* rename `Features` to `RenderFeatures` in `render` util
* add `floating-ui` as a dependency + introduce internal floating related components
* bump Vue dependencies
* ensure scroll bar calculations can't go negative
* improve types in `@headlessui/vue`
* use snapshot tests for `Transition` tests in `@headlessui/vue`
* use snapshot tests for `portal` tests in `@headlessui/vue`
* rename `src/components/transitions/` to `src/components/transition/` (singular)
This is so that we can be consistent with the other components.
* drop custom `toMatchFormattedCss`, prefer snapshot tests instead
* use snapshot tests for `Label` tests in `@headlessui/vue`
* use snapshot tests for `Description` tests in `@headlessui/vue`
* sort exported components in tests for `@headlessui/vue`
* use snapshot tests in `@headlessui/tailwindcss`
* rename `mergeProps` to `mergePropsAdvanced`
This is a more complex version of a soon to be exported `mergeProps`
that we will be using in our components.
* do not expose `aria-labelledby` if it is only referencing itself
* expose boolean state as `kebab-case` instead of `camelCase`
These are the ones being exposed inside `data-headlessui-state="..."`
* expose boolean data attributes
A slot with `{active,focus,hover}` will be exposed as:
```html
<span data-headlessui-state="active focus hover"></span>
```
But also as boolean attributes:
```html
<span data-active data-focus data-hover></span>
```
* improve internal types for `className` in `render` util
* ensure we keep exposed data attributes into account when trying to forward them to the component inside the `Fragment`
* add small typescript type fix
This is internal code, and the public API is not influenced by this
`:any`. It does make TypeScript happy.
* introduce `mergeProps` util to be used in our components
This will help us to merge props, when event handlers are available they
will be merged by wrapping them in a function such that both (or more)
event handlers are called for the same `event`.
* add new internal `Modal` component
* fix: when using `Focus.Previous` with `activeIndex = -1` should start at the end
* prefer `window.scrollY` instead of `window.pageYOffset`
Because `window.pageYOffset` is deprecated.
* add `'use client'` directives on client only components
These components use hooks that won't work in server components and you
will receive an error otherwise.
* drop `import 'client-only'` in favor of the `'use client'` directive
* add React Aria dependencies
* pin beta dependencies
* prettier bump formatting
* improve TypeScript types in tests
* use new Jest matchers instead of deprecated ones
* improve typescript types in Vue
* prefer `useLabelledBy` and `useDescribedBy`
* add internal `DisabledProvider`
* add internal `IdProvider`
* add internal `useDidElementMove` hook
* add internal `useElementSize` hook
* add internal `useIsTouchDevice` hook
* add internal `useActivePress` hook
* use snapshot tests for `Description` tests
* use snapshot tests for `Label` tests
* use snapshot tests for `Portal` tests
* use snapshot tests for `render` tests
* add (private) `Tooltip` component
Currently this one is not ready yet, so its not publicly exposed yet.
* add internal `FormFields` component
This one adds a component to render (hidden) inputs for native form
support. It also ensures that form fields can be hoisted to the end of
the nearest `Field`. If the components are not inside a `Field` they
will be rendered in place.
* add new `Button` component
* add new `Checkbox` component
* add new `DataInteractive` component
* add new `Field` component
* add new `Fieldset` component
* add new `Legend` component
* add new `Input` component
* add new `Select` component
* add new `Textarea` component
* export new components
* WIP
* remove `within: true`
This only makes sense if anything inside the current element receives
focus, which is not the case for `input`, `select`, `textarea` or
`Radio/RadioOption`.
* group focus/hover/active hooks together
* conditionally link anchor panel
* immediately focus the container
* prevent premature disabling of `Listbox`'s floating integration
+ Track whether the button moved or not when disabling such that we can
disable the transitions earlier.
* improve scroll locking on iOS
* skip hydration tests for now
* skip certain focus trap tests for now
* update CHANGELOG.md
* add missing requires
* drop unused `@ts-expect-error`
* ignore type issues in playgrounds
These playgrounds are mainly test playgrounds. Lower priority for now,
we will get back to them.
* add yarn resolutions to solve swc bug
* fix VoiceOver bug for Listbox in Chrome
Chrome currently has a bug if you use a `Listbox` with a `Label` and use
the `aria-multiselectable` attribute. This combination will cause
VoiceOver to _not_ announce the `role="option"` elements when
interacting with them.
If we drop the `aria-multiselectable` OR the `aria-labelledby` it starts
working. Alternatively replacing `aria-labelledby` with `aria-label`
won't work either.
I filed a Chrome bug report about this here: https://bugs.chromium.org/p/chromium/issues/detail?id=1498261
---
Luckily there is a workaround in our `Listbox` implementation. Right now
we always require the `Listbox.Button` to be there. The
`Listbox.Options` component doesn't work on its own in our
implementation.
This means that whenever we open the `Listbox` that we have to go via
the `Listbox.Button`. This `Listbox.Button` is already labelled by the
`Listbox.Label` if there is one.
This also means that we can safely drop the `id` of the label inside the
`aria-labelledby` from the `Listbox.Options`.
This wouldn't have worked if our `Listbox.Options` could be used in a
standalone way without the `Listbox.Button`.
At the end of the day the hierarchy looks like this:
- Options is labelled by the Button
- Button is labelled by the Label
- Label
Fixes: #2817
* update changelog
* type timezones in playground data
* add `@tanstack/react-virtual` and `@tanstack/vue-virtual`
* use latest stable Tailwind CSS version
* add Combobox with virtual prop example
* add `virtual` prop to `Combobox`
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* add tests for `virtual` prop
- Also wrap `click` helpers in `act` for React (use `rawClick` without
`act` in tests related to `Transition`)
* update changelog
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* add `prettier-plugin-organize-imports` and `prettier-plugin-tailwindcss`
* format
* bump Tailwind CSS
* format playgrounds using updated Tailwind CSS and Prettier plugins
* use import syntax
* export component interfaces, and mark them as internal
This is not ideal because we don't want these to be public. However, if
you are creating components on top of Headless UI, the TypeScript
compiler needs access to them.
So now they are public in a sense, but you shouldn't be interacting with
them directly.
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* Update changelog
---------
Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
* Fix bug with non-controlled, multiple combobox in Vue
It thought it was always controlled which broke things
* Use correct value when resetting `<Listbox multiple>` and `<Combobox multiple>`
* Update changelog
* define `aria-expanded` based on open/closed state
You shouldn't be able to open a Listbox/Menu/Combobox/... when the
component is in a disabled state, however if you open it, and then
disable it then it is still in an open state. Therefore the
`aria-expanded` should still be present.
This is also how other libraries behave.
It is also how the native `<select>` behaves. You can open it, disable
it programmatically and then you are still able to make a selection.
This seems enough evidence that this change is an improvement without
being a breaking change.
Fixes: #2602
* update changelog
* add `get-text-value` helper
* use `getTextValue` in `Listbox` component
* use `getTextValue` in `Menu` component
* update changelog
* ensure we handle multiple values for `aria-labelledby`
* hoist regex
* drop child nodes instead of replacing its innerText
This makes it a bit slower but also more correct. We can use a cache on
another level to ensure that we are not creating useless work.
* add `useTextValue` to improve performance of `getTextValue`
This will add a cache and only if the `innerText` changes, only then
will we calculate the new text value.
* use better `useTextValue` hook
* cleanup `XYZPropsWeControl`
The idea behind the `PropsWeControl` is that we can omit all the fields
that we are controlling entirely. In this case, passing a prop like
`role`, but if we already set the role ourselves then the prop won't do
anything at all. This is why we want to alert the end user that it is an
"error".
It can also happen that we "control" the value by default, but keep
incoming props into account. For example we generate a unique ID for
most components, but you can provide your own to override it. In this
case we _don't_ want to include the ID in the `XYZPropsWeControl`.
Additionally, we introduced some functionality months ago where we call
event callbacks (`onClick`, ...) from the incoming props before our own
callbacks. This means that by definition all `onXYZ` callbacks can be
provided.
* improve defining types
Whenever we explicitly provide custom types for certain props, then we
make sure to omit those keys first from the original props (of let's say
an `input`). This is important so that TypeScript doesn't try to "merge"
those types together.
* cleanup: move `useEffect`
* add `defaultValue` explicitly
* ensure tests are not using `any` because of `onChange={console.log}`
The `console.log` is typed as `(...args: any[]) => void` which means
that it will incorrectly mark its incoming data as `any` as well.
Converting it to `x => console.log(x)` makes TypeScript happy. Or in
this case, angry since it found a bug.
This is required because it _can_ be that your value (e.g.: the value of
a Combobox) is an object (e.g.: a `User`), but it is also nullable.
Therefore we can provide the value `null`. This would mean that
eventually this resolves to `keyof null` which is `never`, but we just
want a string in this case.
```diff
-export type ByComparator<T> = (keyof T & string) | ((a: T, b: T) => boolean)
+export type ByComparator<T> =
+ | (T extends null ? string : keyof T & string)
+ | ((a: T, b: T) => boolean)
```
* improve the internal types of the `Combobox` component
* improve the internal types of the `Disclosure` component
* improve the internal types of the `Listbox` component
* improve the internal types of the `Menu` component
* improve the internal types of the `Popover` component
* improve the internal types of the `Tabs` component
* improve the internal types of the `Transition` component
* use `Override` in `Hidden` as well
* cleanup unused code
* don't check the `useSyncExternalStoreShimClient`
* don't check the `useSyncExternalStoreShimServer`
* improve types in the render tests
* fix `Ref<TTag>` to be `Ref<HTMLElement>`
* improve internal types of the `Transition` component (Vue)
+ add `attrs.class` as well
* use different type for `AnyComponent`
* update changelog
* introduce `opening` and `closing` states
Also represent them as bits so that we can easily combine them while we
are transitioning from one state to the other.
* update `open/closed` state checks
Instead of checking whether it is in one state or an other, we can check
if the current state contains some potential sub-state.
This allows us to still check if we are in the `Open` state, while also
`Closing` because the state will be `S.Open | S.Closing`.
* expose `flags` from the `useFlags` hook
* add the `Closing` and `Opening` states to the Open/Closed state
* create dedicated `abcEnabled` variables
* keep the `State.Closing` into account for `scroll locking` and `inert others`
* add a test for the `Closing` state impacting the `Dialog` component
* cleanup unused imports
* add `unmount` util to the Vue Test renderer
* update changelog
* use the `import * as React from 'react'` pattern
We use named imports, but we have to import `React` itself as well for
JSX because it compiles to `React.createElement`. We could get rid of
our own JSX and use it directly, or we can use this `import * as React
from 'react'` syntax.
This fixes an issue for people using `allowSyntheticDefaultImports: false` in TypeScript.
Fixes: #2117
* update changelog
`aria-haspopup` should now contain the corresponding role instead of
just true or false. The `aria-haspopup="true"` is considered a `menu`
now.
Context: https://w3c.github.io/aria/#aria-haspopupFixes: #2099
* accept `id` as a prop where it is currently hardcoded (React)
Continuation of #2020
Co-authored-by: Olivier Louvignes <olivier@mgcrea.io>
* accept `id` as a prop where it is currently hardcoded (Vue)
* update changelog
* apply React's hook rules
Co-authored-by: Olivier Louvignes <olivier@mgcrea.io>
* add reset button to form example
* refactor React Listbox
This splitsup the raw `[state, dispatch]` to separate `useActions` and `useData` hooks.
This allows us to make the actions themselves simpler and include logic
that doesn't really belong in the reducer itself.
This also allows us to expose data via the `useData` hook that doesn't
belong in the state exposed from the `useReducer` hook.
E.g.: we used to store a `propsRef` from the root `Listbox`, and update
the ref with the new props in a `useEffect`. Now, we will just expose
that information directly via the `useData` hook. This simplifies the
code, removes useEffect's and so on.
* refactor Tabs, ensure function reference stays the same
If the `isControlled` value changes, then the references to all the
functions changed. Now they won't because of the `useEvent` hooks.
* type the actions abg similar to how we type the data bag
* refactor RadioGroup to use useData/useActions hooks
* reset Listbox to defaultValue on form reset
* reset Combobox to defaultValue on form reset
* reset RadioGroup to defaultValue on form reset
* reset Switch to defaultChecked on form reset
* port combinations/form playground example to Vue
* update changelog
* ensure that `aria-selected` is explicitly set to `false`
The WAI-ARIA Best Practices don't recommend this and prefer
`aria-selected: true` or undefined (aka not existing when it is
"false"). However in practice, both MacOS VoiceOver and NVDA experience
strange issues if you don't do this (e.g.: everything before the
selected item is also selected)
* update tests to ensure we are checking for `aria-selected=false`
* update changelog
* implement uncontrolled form components
A few versions ago we introduced compatibility with the native `form`
element. This means that behind the scenes we render hidden inputs that
are kept in sync which allows you to submit your normal form and get
data via `new FormData(event.currentTarget)`.
Before this change every form related component (Switch, RadioGroup,
Listbox and Combobox) always had to be passed a `value` and an
`onChange` regardless of this change.
This change will allow you to not even use the `value` and the
`onChange` at all and keep it completely uncontrolled.
This has some changes:
- `value` is made optional
- `onChange` is made optional (but will still be called if passed
regardless of being controlled or uncontrolled)
- `defaultValue` got added so that you can still pre-fill your values
with known values.
- `value` render prop got exposed so that you can still use this while
rendering.
This should also make it completely compatible with tools like Remix
without wiring up your own state.
* update example combinations/form playground to use uncontrolled
components
* improve types, add missing render prop arguments
* add tests for uncontrolled components (React)
* implement uncontrolled form elements in Vue
* use the `compare` function in multiple mode
* add tests to verify fix of incorrect `by` behaviour
* improve TypeScript types for the `by` prop
* update changelog
* convert dialog in playground to use Dialog.Panel
* convert `tabs-in-dialog` example to use `Dialog.Panel`
* add scrollable dialog example to the playground
* simplify `outside click` behaviour
Here is a little story. We used to use the `click` event listener on the
window to try and detect whether we clicked outside of the main area we
are working in.
This all worked fine, until we got a bug report that it didn't work
properly on Mobile, especially iOS. After a bit of debugging we switched
this behaviour to use `pointerdown` instead of the `click` event
listener. Worked great! Maybe...
The reason the `click` didn't work was because of another bug fix. In
React if you render a `<form><Dialog></form>` and your `Dialog` contains
a button without a type, (or an input where you press enter) then the
form would submit... even though we portalled the `Dialog` to a
different location, but it bubbled the event up via the SyntethicEvent
System. To fix this, we've added a "simple" `onClick(e) { e.stopPropagation() }`
to make sure that click events didn't leak out.
Alright no worries, but, now that we switched to `pointerdown` we got
another bug report that it didn't work on older iOS devices. Fine, let's
add a `mousedown` next to the `pointerdown` event. Now this works all
great! Maybe...
This doesn't work quite as we expected because it could happen that both
events fire and then the `onClose` of the Dialog component would fire
twice. In fact, there is an open issue about this: #1490 at the time of
writing this commit message.
We tried to only call the close function once by checking if those
events happen within the same "tick", which is not always the case...
Alright, let's ignore that issue for a second, there is another issue
that popped up... If you have a Dialog that is scrollable (because it is
greater than the current viewport) then a wild scrollbar appears (what a
weird Pokémon). The moment you try to click the scrollbar or drag it the
Dialog closes. What in the world...?
Well... turns out that `pointerdown` gets fired if you happen to "click"
(or touch) on the scrollbar. A click event does not get fired. No
worries we can fix this! Maybe...
(Narrator: ... nope ...)
One thing we can try is to measure the scrollbar width, and if you
happen to click near the edge then we ignore this click. You can think
of it like `let safeArea = viewportWidth - scrollBarWidth`. Everything
works great now! Maybe...
Well, let me tell you about macOS and "floating" scrollbars... you can't
measure those... AAAAAAAARGHHHH
Alright, scratch that, let's add an invisible 20px gap all around the
viewport without measuring as a safe area. Nobody will click in the 20px
gap, right, right?! Everything works great now! Maybe...
Mobile devices, yep, Dialogs are used there as well and usually there is
not a lot of room around those Dialogs so you almost always hit the
"safe area". Should we now try and detect the device people are
using...?
/me takes a deep breath...
Inhales... Exhales...
Alright, time to start thinking again... The outside click with a
"simple" click worked on Menu and Listbox not on the Dialog so this
should be enough right?
WAIT A MINUTE
Remember this piece of code from earlier:
```js
onClick(event) {
event.stopPropagation()
}
```
The click event never ever reaches the `window` so we can't detect the
click outside...
Let's move that code to the `Dialog.Panel` instead of on the `Dialog`
itself, this will make sure that we stop the click event from leaking
if you happen to nest a Dialog in a form and have a submitable
button/input in the `Dialog.Panel`. But if you click outside of the
`Dialog.Panel` the "click" event will bubble to the `window` so that we
can detect a click and check whether it was outside or not.
Time to start cleaning:
- ☑️ Remove all the scrollbar measuring code...
- Closing works on mobile now, no more safe area hack
- ☑️ Remove the pointerdown & mousedown event
- Outside click doesn't fire twice anymore
- ☑️ Use a "simple" click event listener
- We can click the scrollbar and the browser ignores it for us
All issues have been fixed! (Until the next one of course...)
* ensure a `Dialog.Panel` exists
* cleanup unnecessary code
* use capture phase for outside click behaviour
* further improve outside click
We added event.preventDefault() & event.defaultPrevented checks to make
sure that we only handle 1 layer at a time.
E.g.:
```js
<Dialog>
<Menu>
<Menu.Button>Button</Menu.Button>
<Menu.Items>...</Menu.Items>
</Menu>
</Dialog>
```
If you open the Dialog, then open the Menu, pressing `Escape` will close
the Menu but not the Dialog, pressing `Escape` again will close the
Dialog.
Now this is also applied to the outside click behaviour.
If you open the Dialog, then open the Menu, clicking outside will close
the Menu but not the Dialog, outside again will close the Dialog.
* add explicit `enabled` value to the `useOutsideClick` hook
* ensure outside click properly works with Poratl components
Usually this works out of the box, however our Portal components will
render inside the Dialog component "root" to ensure that it is inside
the non-inert tree and is inside the Dialog visually.
This means that the Portal is not in a separate container and
technically outside of the `Dialog.Panel` which means that it will close
when you click on a non-interactive item inside that Portal...
This fixes that and allows all Portal components.
* update changelog
* sort React imports
* improve type signature of the `useEvent` hook
* use more correct `useIsoMorphicEffect` check in `useEvent`
* refactor `useCallback` to cleaner `useEvent`
* convert `const` to `let`
Just for consistency..
* cleanup `Tabs` code
Created explicit functions that can be called from child components
instead of calling `dispatch` directly. Introduced a `useData` and
`useActions` hook to make child components easier.
The seperation of `useData` allows us to pass down props directly
instead of going via the `useReducer` hook and dispatching actions to
make values up to date.
* cleanup `Combobox` code
* cleanup `RadioGroup` code