Commit Graph

38 Commits

Author SHA1 Message Date
Robin Malfait a98e55c34c Fix Transition component's incorrect cleanup and order of events (#1803)
* improve tracking of transitionableChildren

* remove weird outlier snapshots

If anything is still wrong the tests will still fail but the diffs will
be easier to read.

* remove event handling from `useTransition`

* handle before/after events in `Transition` directly

* fix incorrect logic bug in tests

* add very explicit test for transition event order

* ignore flakey tests for now

We will get back to these!

* ensure cancellation of transitions works properly

* update changelog
2022-09-02 00:44:52 +02:00
Jordan Pittman b28d177a95 Fix displayValue syncing problem (#1755)
* ensure `syncInputValue` is updated correctly

* WIP

* WIP

* Don’t resync on open

* Fix react value syncing

update

* Add comment

* Port new setup over to Vue

* Remove `inputPropsRef`

We hardly knew ye

* Remove repro

* Cleanup

* Update changelog

Co-authored-by: Robin Malfait <malfait.robin@gmail.com>
2022-08-10 12:38:30 -04:00
Robin Malfait 1831832458 Make form components uncontrollable (#1683)
* implement uncontrolled form components

A few versions ago we introduced compatibility with the native `form`
element. This means that behind the scenes we render hidden inputs that
are kept in sync which allows you to submit your normal form and get
data via `new FormData(event.currentTarget)`.

Before this change every form related component (Switch, RadioGroup,
Listbox and Combobox) always had to be passed a `value` and an
`onChange` regardless of this change.

This change will allow you to not even use the `value` and the
`onChange` at all and keep it completely uncontrolled.

This has some changes:

- `value` is made optional
- `onChange` is made optional (but will still be called if passed
  regardless of being controlled or uncontrolled)
- `defaultValue` got added so that you can still pre-fill your values
  with known values.
- `value` render prop got exposed so that you can still use this while
  rendering.

This should also make it completely compatible with tools like Remix
without wiring up your own state.

* update example combinations/form playground to use uncontrolled
components

* improve types, add missing render prop arguments

* add tests for uncontrolled components (React)

* implement uncontrolled form elements in Vue
2022-08-01 12:37:50 +02:00
Robin Malfait b2c4023731 Improve outside click on Safari iOS (#1712)
* ensure outside click works on Safari in iOS

When tapping on an element that is not clickable (like a div), then the
`click` and `mousedown` events will not reach the
`window.addEventListener('click')` listeners.

The only event that does that could be interesting for us is the
`pointerdown` event. The issue with this one is that we then run into
the big issue we ran in a few months ago where clicks on a scrollbar
*also* fired while a click doesn't.

This issue was not an issue in React land, the
`window.addEventListener('click')` was fired even when tapping on a
`div`. This was very very confusing, but we think this is because of the
syntethic event system, where the event listener is added to the root of
your application (E.g.: #app) and React manually bubbles the events.
Because this is done manually, it *does* reach the window as well.

The confusing part is, how does React convert a `pointerdown` event to a
`mousedown` and `click`. There is no code for that in their codebase?

Turns out they don't, and turns out the events **do** bubble, but up
until the `document`, not the `window`. But since they are manually
bubbling events it all makes sense.

So the solution? Let's switch from `window` to `document`...

* update Dialog example to use DialogPanel

* update changelog
2022-07-26 11:40:21 +02:00
Jordan Pittman f1daa1e52b Adjust outside click handling (#1667)
* Don’t close dialog if opened during mouse up event

* Don’t close dialog if drag starts inside dialog and ends outside dialog

* Handle closing of nested dialogs that are always mounted

* Fix focus trap restoration in Vue

* Update changelog
2022-07-14 14:20:04 -04:00
Sean Aye 6119cc202d Fix SSR support in Deno (#1671)
* check typeof document in addition to typeof window

* remove unused import

* Extract SSR check to a central spot

* Fix CS

* Update changelog

Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2022-07-14 12:30:33 -04:00
Jordan Pittman f2a813ebc3 Detect outside clicks from within <iframe> elements (#1552)
* Refactor

* Detect “outside clicks” inside `<iframe>` elements

* Update changelog
2022-06-03 17:26:46 -04:00
Robin Malfait bdd1b3b785 Improve outside click of Dialog component (#1546)
* convert dialog in playground to use Dialog.Panel

* convert `tabs-in-dialog` example to use `Dialog.Panel`

* add scrollable dialog example to the playground

* simplify `outside click` behaviour

Here is a little story. We used to use the `click` event listener on the
window to try and detect whether we clicked outside of the main area we
are working in.

This all worked fine, until we got a bug report that it didn't work
properly on Mobile, especially iOS. After a bit of debugging we switched
this behaviour to use `pointerdown` instead of the `click` event
listener. Worked great! Maybe...

The reason the `click` didn't work was because of another bug fix. In
React if you render a `<form><Dialog></form>` and your `Dialog` contains
a button without a type, (or an input where you press enter) then the
form would submit... even though we portalled the `Dialog` to a
different location, but it bubbled the event up via the SyntethicEvent
System. To fix this, we've added a "simple" `onClick(e) { e.stopPropagation() }`
to make sure that click events didn't leak out.

Alright no worries, but, now that we switched to `pointerdown` we got
another bug report that it didn't work on older iOS devices. Fine, let's
add a `mousedown` next to the `pointerdown` event. Now this works all
great! Maybe...

This doesn't work quite as we expected because it could happen that both
events fire and then the `onClose` of the Dialog component would fire
twice. In fact, there is an open issue about this: #1490 at the time of
writing this commit message.
We tried to only call the close function once by checking if those
events happen within the same "tick", which is not always the case...

Alright, let's ignore that issue for a second, there is another issue
that popped up... If you have a Dialog that is scrollable (because it is
greater than the current viewport) then a wild scrollbar appears (what a
weird Pokémon). The moment you try to click the scrollbar or drag it the
Dialog closes. What in the world...?

Well... turns out that `pointerdown` gets fired if you happen to "click"
(or touch) on the scrollbar. A click event does not get fired. No
worries we can fix this! Maybe...

(Narrator: ... nope ...)

One thing we can try is to measure the scrollbar width, and if you
happen to click near the edge then we ignore this click. You can think
of it like `let safeArea = viewportWidth - scrollBarWidth`. Everything
works great now! Maybe...

Well, let me tell you about macOS and "floating" scrollbars... you can't
measure those... AAAAAAAARGHHHH

Alright, scratch that, let's add an invisible 20px gap all around the
viewport without measuring as a safe area. Nobody will click in the 20px
gap, right, right?! Everything works great now! Maybe...

Mobile devices, yep, Dialogs are used there as well and usually there is
not a lot of room around those Dialogs so you almost always hit the
"safe area". Should we now try and detect the device people are
using...?

/me takes a deep breath...

Inhales... Exhales...

Alright, time to start thinking again... The outside click with a
"simple" click worked on Menu and Listbox not on the Dialog so this
should be enough right?

WAIT A MINUTE

Remember this piece of code from earlier:

```js
onClick(event) {
  event.stopPropagation()
}
```

The click event never ever reaches the `window` so we can't detect the
click outside...

Let's move that code to the `Dialog.Panel` instead of on the `Dialog`
itself, this will make sure that we stop the click event from leaking
if you happen to nest a Dialog in a form and have a submitable
button/input in the `Dialog.Panel`. But if you click outside of the
`Dialog.Panel` the "click" event will bubble to the `window` so that we
can detect a click and check whether it was outside or not.

Time to start cleaning:
  - ☑️ Remove all the scrollbar measuring code...
    - Closing works on mobile now, no more safe area hack
  - ☑️ Remove the pointerdown & mousedown event
    - Outside click doesn't fire twice anymore
  - ☑️ Use a "simple" click event listener
    - We can click the scrollbar and the browser ignores it for us

All issues have been fixed! (Until the next one of course...)

* ensure a `Dialog.Panel` exists

* cleanup unnecessary code

* use capture phase for outside click behaviour

* further improve outside click

We added event.preventDefault() & event.defaultPrevented checks to make
sure that we only handle 1 layer at a time.

E.g.:

```js
<Dialog>
  <Menu>
    <Menu.Button>Button</Menu.Button>
    <Menu.Items>...</Menu.Items>
  </Menu>
</Dialog>
```

If you open the Dialog, then open the Menu, pressing `Escape` will close
the Menu but not the Dialog, pressing `Escape` again will close the
Dialog.

Now this is also applied to the outside click behaviour.
If you open the Dialog, then open the Menu, clicking outside will close
the Menu but not the Dialog, outside again will close the Dialog.

* add explicit `enabled` value to the `useOutsideClick` hook

* ensure outside click properly works with Poratl components

Usually this works out of the box, however our Portal components will
render inside the Dialog component "root" to ensure that it is inside
the non-inert tree and is inside the Dialog visually.

This means that the Portal is not in a separate container and
technically outside of the `Dialog.Panel` which means that it will close
when you click on a non-interactive item inside that Portal...

This fixes that and allows all Portal components.

* update changelog
2022-06-03 16:20:56 +02:00
Robin Malfait 912af7ed7c Fix render prop data in RadioGroup component (#1522)
* fix `slot` state of `RadioGroup` component

The `useEvent` is 1 tick too late (due to the update of the callback
happening in useEffect). This isn't a problem for event listeners, but
it is for functions that need to run "now".

We can change the `useLatestValue` hook to do something like:

```diff
  export function useLatestValue<T>(value: T) {
    let cache = useRef(value)

-   useIsoMorphicEffect(() => {
-     cache.current = value
-   }, [value])
+   cache.current = value

    return cache
  }
```

But then we are mutating our refs in render which isn't ideal.

* update changelog

* add test to verify that the correct slot data is exposed
2022-05-29 14:03:45 +02:00
Robin Malfait ce12406ec2 fix transition enter bug (#1519)
We had an issue where an open Dialog got hidden by css didn't properly
unmount because the Transition never "finished". We fixed this by
checking if the node was hidden by using `getBoundingClientRect`.

Today I learned that just *reading* those values (aka call
`node.getBoundingClientRect()`) it for whatever reason completely stops
the transition. This causes the enter transitions to completely stop
working.

Instead, we move this code so that we only check the existence of the
Node when we try to transition out because this means that the Node is
definitely there, just have to check its bounding rect.
2022-05-28 23:28:51 +02:00
Robin Malfait deb4b1bc95 Ensure the Transition stops once DOM Nodes are hidden (#1500)
* ensure that the transitions `stops` once the DOM Node is hidden

* update changelog
2022-05-25 14:54:20 +02:00
Robin Malfait e819c0a7b2 General/random internal cleanup (part 1) (#1484)
* sort React imports

* improve type signature of the `useEvent` hook

* use more correct `useIsoMorphicEffect` check in `useEvent`

* refactor `useCallback` to cleaner `useEvent`

* convert `const` to `let`

Just for consistency..

* cleanup `Tabs` code

Created explicit functions that can be called from child components
instead of calling `dispatch` directly. Introduced a `useData` and
`useActions` hook to make child components easier.

The seperation of `useData` allows us to pass down props directly
instead of going via the `useReducer` hook and dispatching actions to
make values up to date.

* cleanup `Combobox` code

* cleanup `RadioGroup` code
2022-05-23 11:26:22 +02:00
Robin Malfait bf0d1120d3 Improve FocusTrap behaviour (#1432)
* refactor `VisuallyHidden` to `Hidden` component

This new component will also make sure that it is visually hidden to
sighted users. However, it contains a few more features that are going
to be useful in other places as well. These features include:

1. Make visually hidden to sighted users (default)
2. Hide from assistive technology via `features={Features.Hidden}`
   (will add `display: none;`)
3. Hide from assistive technology but make the element focusable via
   `features={Features.Focusable}` (will add `aria-hidden="true"`)

* add `useEvent` hook

This will behave the same (roughly) as the new to be released `useEvent`
hook in React 18.X

This hook allows you to have a stable function that can "see" the latest
data it is using. We already had this concept using:

```js
let handleX = useLatestValue(() => {
  // ...
})
```

But this returned a stable ref so you had to call `handleX.current()`.
This new hook is a bit nicer to work with but doesn't change much in the
end.

* add `useTabDirection` hook

This keeps track of the direction people are tabbing in. This returns a
ref so no re-renders happen because of this hook.

* add `useWatch` hook

This is similar to the `useEffect` hook, but only executes if values are
_actually_ changing... 😒

* add `microTask` util

* refactor `useFocusTrap` hook to `FocusTrap` component

Using a component directly allows us to simplify the focus trap logic
itself. Instead of intercepting the <kbd>Tab</kbd> keydown event and
figuring out the correct element to focus, we will now add 2 "guard"
buttons (hence why we require a component now). These buttons will
receive focus and if they do, redirect the focus to the first/last
element inside the focus trap.

The sweet part is that all the tabs in between those buttons will now be
handled natively by the browser. No need to find the first non disabled,
non hidden with correct tabIndex element!

* refactor the `Dialog` component to use the `FocusTrap` component

Also added a hidden button so that we know the correct "main" tree of
the application. Before this we were assuming the previous active
element which will still be correct in most cases but we don't have
access to that anymore since the logic is encapsulated inside the
FocusTrap component.

* ensure `<Portal />` properly cleans up

We make sure that the Portal is cleaning up its `element` properly.
We also make sure to call the `target.appendChild(element)`
conditionally because I ran into a super annoying bug where a focused
element got blurred because I believe that this re-mounts the element
instead of 'moving' it or just ignoring it, if it already is in the
correct spot.

* refactor: use `useEvent` instead of `useLatestValue`

Not really necessary, just cleaner.

* update changelog
2022-05-11 15:03:54 +02:00
Robin Malfait b4a4e0b307 Add Dialog.Backdrop and Dialog.Panel components (#1333)
* implement `Dialog.Backdrop` and `Dialog.Panel`

* cleanup TypeScript warnings

* update changelog
2022-04-14 17:15:43 +02:00
Robin Malfait 0162c57d88 add React 18 compatibility (#1326)
* bump dev dependencies to React 18

* setup Jest to include `IS_REACT_ACT_ENVIRONMENT`

* prefer `useId` from React 18 if it exists

In React 16 & 17, where `useId` doesn't exist, we will fallback to our
implementation we have been using up until now.

The `useId` exposed by React 18, ensures stable references even in SSR
environments.

* update expected events

React 18 now uses the proper events:
- `blur` -> `focusout`
- `focus` -> `focusin`

* ensure to wait a bit longer

This is a bit unfortunate, but since React 18 now does an extra
unmount/remount in `StrictMode` to ensure that your code is
ConcurrentMode ready, it takes a bit longer to settle what the DOM sees.

That said, this is a temporary "hack". We are going to experiment with
using tools like Puppeteer/Playwright to run our tests in an actual
browser instead to eliminate all the weird details that we have to keep
in mind.

* prefer `.focus()` over `fireEvent.focus(el)`

* abstract `microTask` polyfill code

* prefer our `focus(el)` function over `el.focus()`

Internally we would still use `el.focus()`, but this allows us to have
more control over that `focus` function.

* add React 18 to the React Playground

* improve hooks for React 18

- Improving the cleanup of useEffect hooks
- useIsoMorphicEffect instead of normal useEffect, so that we can use
  useLayoutEffect to be a bit quicker.

* improve disposables

- This allows us to add event listeners on a node, and get automatic
  cleanup once `dispose` gets called.
- We also return all the `d.add` calls, so that we can cleanup specific
  parts only instead of everything or nothing.

* reimplement the Transition component to be React 18 ready

* wait an additional frame for everything to settle

* update playground examples

* suppressConsoleLogs for RadioGroup components

* update changelog

* keep the `to` classes for a smoother transition

In the next transition we will remove _all_ classes provided and re-add
the once we need.

---

Some extra special thanks:

- Thanks @silvenon for your initial work on the `transition` events in #926
- Thanks @thecrypticace for doing late-night debugging sessions

Co-authored-by: =?UTF-8?q?Matija=20Marohni=C4=87?= <matija.marohnic@gmail.com>
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2022-04-13 22:07:01 +02:00
Robin Malfait c1023f7934 Fix incorrect closing while interacting with third party libraries in Dialog component (#1268)
* ensure to keep the Dialog open when clicking on 3rd party elements

* update playground with a Flatpickr example

* update changelog
2022-03-24 20:02:57 +01:00
Robin Malfait c219d87a69 Use ownerDocument instead of document (#1158)
* use `ownerDocument` instead of `document`

This should ensure that in iframes and new windows the correct document
is being used.

* update changelog
2022-03-10 13:37:50 +01:00
Robin Malfait 2414bbd127 Ignore "outside click" on removed elements (#1193)
* ignore "outside click" on removed elements

Co-authored-by: Colin King <me@colinking.co>

* update changelog

Co-authored-by: Colin King <me@colinking.co>
2022-03-04 16:10:39 +01:00
Robin Malfait 4f52d8336a Fix Dialog cycling (#553)
* add tests to verify that tabbing around when using `initialFocus` works

* add nesting example to `playground-vue`

* fix nested dialog and initialFocus cycling

* make React dialog consistent

- Disable FocusLock on leaf Dialog's

* update changelog
2022-03-03 23:59:41 +01:00
Robin Malfait cefb8990a1 Improve outside click support (#1175)
* improve outside click support

We used to use `pointerdown`, but some older devices with iOS 12 didn't
have support for that. Instead we used `mousedown`. But now it turns out
that some devices only properly use `pointerdown` and not the `mousedown` event.

Instead, we will listen to both, but make sure to only handle the event
once.

* update changelog
2022-03-01 17:49:08 +01:00
Robin Malfait 26670d2768 Forward the ref to all components (#1116)
* forward ref to all components

* fix playground pages

This isn't a perfect fix of course. But the TypeScript changes required
to do it properly are a bit bigger and require more work.

Having this ready is a good step forward.

* update changelog
2022-02-24 16:13:56 +01:00
Robin Malfait fdd2629795 Improve overal codebase, use modern tech like esbuild and TypeScript 4! (#1055)
* use esbuild for React instead of tsdx

* remove tsdx from Vue

* use consistent names

* add jest and prettier

* update scripts

* ignore some folders for prettier

* run lint script instead of tsdx lint

* run prettier en-masse

This has a few changes because of the new prettier version.

* bump typescript to latest version

* make typescript happy

* cleanup playground package.json

* make esbuild a dev dependency

* make scripts consistent

* fix husky hooks

* add dedicated watch script

* add `yarn playground-react` and `yarn react-playground` (alias)

This will make sure to run a watcher for the actual @headlessui/react
package, and start a development server in the playground-react package.

* ignore formatting in the .next folder

* run prettier on playground-react package

* setup playground-vue

Still not 100% working, but getting there!

* add playground aliases in @headlessui/vue and @headlessui/react

This allows you to run `yarn react playground` or `yarn vue playground`
from the root.

* add `clean` script

* move examples folder in playground-vue to root

* ensure new lines for consistency in scripts

* fix typescript issue

* fix typescript issues in playgrounds

* make sure to run prettier on everything it can

* run prettier on all files

* improve error output

If you minify the code, then it could happen that the errors are a bit
obscure. This will hardcode the component name to improve errors.

* add the `prettier-plugin-tailwindcss` plugin, party!

* update changelog
2022-01-27 17:07:38 +01:00
Robin Malfait ea26870480 Add Combobox component (#1047)
* start of combobox

* start with a copy of the Listbox

* WIP

* Add Vue Combobox

* Update Vue version of combobox

* Update tests

* Fix typescript errors in combobox test

* Fix input label

The spec says that the combobox itself is labelled directly by the associated label. The button can however be labelled by the label or itself.

* Add active descendant to combobox/input

* Add listbox role to comobox options

Right now the option list *is* just a listbox. If we were to allow other types in the future this will need to be changable

* Update tests

* move React playground to dedicated package

* add react playground script to root

* ensure we only open/close the combobox when necessary

* ensure export order is correct

* remove leftover pages directory from React package

* Only add aria controls when combobox is open

* add missing next commands

* make typescript happy

* build @headlessui/react before building playground-react

* add empty public folder

This makes vercel happy

* wip

* Add todo

* Update tests

Still more updates to do but some are blocked on implementation

* change default combobox example slightly

* ensure that we sync the input with new state

When the <Combobox value={...} /> changes, then the input should change
as well.

* only sync the value with the input in a single spot

* WIP: object value to string

* WIP

* WIP

* WIP groups

* Add static search filtering to combobox

* Move mouse leave event to combobox

* Fix use in fragments

* Update

* WIP

* make all tests pass for the combobox in React

* remove unnecessary playground item

* remove listbox wip

* only fire change event on inputs

Potentially we also have to do this for all kinds of form inputs. But
this will do for now.

* disable combobox vue tests

* Fix vue typescript errors

* Vue tests WIP

* improve combobox playgrounds a tiny bit

* ensure to lookup the correct value

* make sure that we are using a div instead of a Fragment

* expose `activeItem`

This will be similar to `yourData[activeIndex]`, but in this case the
active option's data. Can probably rename this if necessary!

* Update comments

* Port react tests to Vue

* Vue tests WIP

* WIP

* Rename activeItem to activeOption

* Move display value to input

* Update playgrounds

* Remove static filtering

* Add tests for display value

* WIP Vue Tests

* WIP

* unfocus suite

* Cleanup react accessibility assertions code

* Vue WIP

* Cleanup errors in react interactions test utils

* Update vue implementation

closer :D

* Fix searching

* Update

* Add display value stubs

* Update tests

* move `<Combobox onSearch={} />` to `<Combobox.Input onChange={} />`

* use `useLatestValue` hook

* make `onChange` explicitly required

* remove unused variables

* move `<Combobox @search="" />` to `<ComboboxInput @change="" />`

* use correct event

* use `let` for consistency

* remove unnecessary hidden check

* implement displayValue for Vue

* update playground to reflect changes

* make sure that the activeOptionIndex stays correct

* update changelog

Co-authored-by: Jordan Pittman <jordan@cryptica.me>
2022-01-27 16:42:47 +01:00
Robin Malfait 3f14839c33 Warn instead of error when there are no focusable elements (#775)
* warn instead of error when there are no focusable elements

* update changelog

Co-authored-by: Krystof Rehacek <krystofee@gmail.com>
2021-08-30 13:48:49 +02:00
Robin Malfait c1117840fd Only add type=button for real buttons (#709)
* add `{type:'button'}` only for buttons

We will try and infer the type based on the passed in `props.as` prop or
the default tag. However, when somebody uses `as={CustomComponent}` then
we don't know what it will render. Therefore we have to pass it a ref
and check if the final result is a button or not. If it is, and it
doesn't have a `type` yet, then we can set the `type` correctly.

* update changelog
2021-08-02 13:57:58 +02:00
Robin Malfait 084a2497d8 Fix incorrect nested Dialogs behaviour (#489)
* add tests to verify the nested Dialog behaviour

* set mounted to true once rendered once

* cache useWindowEvent listener

We only care about the very last version of the listener function. This
allows us to only change the event listener if the event name (string)
and options (boolean | object) change.

* add/delete messages when mounting/unmounting

We don't require a dedicated hook anymore, so this is a bit of cleanup!

* add comments to the FocusResult enum

* splitup functionality and make it a bit more clear using feature flags

* add getDialogOverlays helper

* simplify the Portal component

We don't need to add the current element to the Stack. We only want to
take care of that in the Dialog component itself.

* drop dom-containers

Currently it is only used in a single spot, so I inlined it into that
file.

* simplify the FocusTrap component, use new API

* improve Dialog component

* update CHANGELOG
2021-05-07 16:29:35 +02:00
Robin Malfait c13e6b7752 Improve dialog and SSR (#477)
* delay initialization of Dialog

We were using a useLayoutEffect, now let's use a useEffect instead. It
still moves focus to the correct element, but that process is now a bit
delayed. This means that users will less-likely be urged to "hack"
around the issue by using fake focusable elements which will result in
worse accessibility.

* add hook to deal with server handoff

This will allow us to delay certain features. For example we can delay
the focus trapping until it is fully hydrated. We can also delay
rendering the Portal to ensure hydration works correctly.

* use server handoff complete hook

* update changelog
2021-05-04 12:18:53 +02:00
Robin Malfait d950146bcc add use tree walker hook (#316)
* add useTreeWalker hooks

We got a PR to fix the createTreeWalker so that it also works in IE11.
We don't actively support IE11, so if things work (with polyfills) then
it's good but I don't want to maintain IE11 specific code.

That said, I wanted to abstract the createTreeWalker code to a nice
little hook. The fix for IE is also pretty small, it uses a function
instead of an object and it has a last argument that is deprecated, but
has no obvious effect for our use cases.

Since the incoming PR was based on the `main` branch (where we only had
1 reference to createTreeWalker), I wanted to make sure that we got all
the references on the latest `develop` branch.

Closes: #295
Co-authored-by: Simon VDB <simonvdbroeck@gmail.com>

* use useTreeWalker hook

Co-authored-by: Simon VDB <simonvdbroeck@gmail.com>
2021-04-09 12:29:32 +02:00
Robin Malfait 6f8225c437 Next batch of Vue components (#282)
* add little editor hack

By adding a html`..` to the template strings editors can get syntax
highlighting for these template strings. Even better, prettier can even
format the contents inside those because now it is "aware" of what kind
of content is inside of these template strings.

You might notice that for the Menu component I have a jsx`..`, this is
another little hack, this only provides us with syntax highlighting and
not with prettier support.

The reason why we have this is that for some reason, when you have:

html`
  <MenuItem>
`

It will be formatted as:

html`
  <menuitem>
`

There might exist a better name we can use instead of jsx, but for now,
this will do. Having syntax highlighting is already 10x better than what
we had before!

* add Alert component

* update changelog

* update REACT readme for Alert component

* expose Alert component

* add Disclosure component

* expose Disclosure component

* add FocusTrap component

* add FocusTrap example

* expose FocusTrap

* update test utils

We've been making some changes in the React utils, so we have to update
them here as well!

* add Popover component

* expose Popover

* drop unused state

* type Disclosure's API object

* add Portal component

* add Portal example

* expose Portal component

* use correct containElement assertion

* add useInertOthers hook

* add Dialog component

* fix various typo's

* expose Dialog

* add Popover example

* force focus on the Popover button on click

* drop own id when using labels

We are nesting the Label and Description components, if we also add the
id of ourselves we get strange results when using Voice Over.

First you would hear the contents (which includes the labels and
descriptions) then you would hear the labels and descriptions again.

We don't want to hear things twice!

* add Dialog example

* ensure to stop propagation

Otherwise if you nest a Menu inside a Dialog and you press `Escape` the
Dialog will close as well, which is not the expected behaviour.

* improve focus management

When you trigger a Popover using a `click` event, then start using `Tab`
the next `a`-tags do not contain the default focus styles. These only
happen when you trigger it using the keyboard first.

Using a tabindex="0" does make it "focusable" and the default browser
styles will be visible. If we remove the tabindex in a
requestAnimationFrame or a setTimeout then the focus styles will be
removed as well.

This should not cause to many issues (fingers crossed) because the
document.activeElement was already referring to the correct element!

* remove Alert component

There are a lot of unknowns and context dependendant questions to
implement Alerts in a good way. The current Alert component just had a
role set, and it had no JS attached.

We will revisit this, once we start working on Alert Dialogs,
Notification center notifications (dismissable, hide after x time, ...)

* ensure Popover.Overlay auto shows/hides based on Popover state

* enable focus trapping based on `open` prop

Only enable focus trapping in the Dialog when `open` is true, regardless
of the `static` prop.

* handle attrs on Dialog manually

* add low level Description component

* add low level Label component

* add RadioGroup component

* expose RadioGroup

* update README with links to new components

* update changelog with all the changes

* add RadioGroup example

* improve type in test

* cleanup internal Dialog Description

We have a low level Description component abstraction that can be used
instead of the Dialog specifiction Description.

* refactor raw window events to a shared useWindowEvent

* passthrough prop bag via context for abstract Description

The Description component is a generic low level component that is
re-used. This causes an issue that the render prop "bag"/"slot" doesn't
contain the data from let's say a Dialog component.

This commit will ensure that you can specify a bag (React) and slot
(Vue) on the DescriptionProvider, so that the Description component can
read it from the context.

* improve render function in React

These contain a few changes that are purely internal changes. Nothing
changes / breaks in the public API of the components.

- Instead of using multiple arguments in your `render()` functions, we now
use an object.
- `propsBag` / `bag` is renamed to `slot`.
- We also provide a `name` to the render function, so that we can use
  that to improve error messages.

* use the new internal render api (React)

* improve render function in Vue

* use the new internal render api (Vue)
2021-04-04 17:49:44 +02:00
Robin Malfait 00cc8c50e3 Add Alert & RadioGroup components (#274)
* add Alert component

* expose Alert

* rename forgotten FLYOUT to POPOVER

* use PopoverRenderPropArg

* organize imports in a consistent way

* ensure Portals behave as expected

Portals can be nested from a React perspective, however in the DOM they
are rendered as siblings, this is mostly fine.

However, when they are rendered inside a Dialog, the Dialog itself is
marked with `role="modal"` which makes all the other content inert. This
means that rendering Menu.Items in a Portal or an Alert in a portal
makes it non-interactable. Alerts are not even announced.

To fix  this, we ensure that we make the `root` of the Portal the actual
dialog. This allows you to still interact with it, because an open modal
is the "root" for the assistive technology.

But there is a catch, a Dialog in a Dialog *can* render as a sibling,
because you force the focus into the new Dialog. So we also ensured that
Dialogs are always rendered in the portal root, and not inside another
Dialog.

* add dialog with alert example

* add internal Description component

* add internal Label component

* add RadioGroup component

* expose RadioGroup

* add RadioGroup example

* ensure to include tha RadioGroup.Option own id

* update changelog

* split documentation
2021-04-02 15:55:40 +02:00
Robin Malfait 958e3ea8c6 bug fixes (#261)
* apply re-focus bug fix to Popover

* force focus in Menu.Items from within Menu.Items component itself

* force focus in Listbox.Options from within Listbox.Options component itself

* fix undefined values in id's

We were setting the element in state, but updates to the id were not taken into account

* update the caniuse db

* ensure useInertOthers works in multiple places

Previously each hook call would take care of the whole tree. However
when multiple calls to this hook are happening we need to make sure that
you are not removing the aria-hidden when another hook is still used.

This will fix that by keeping track of a list of "interactable" items,
and updating the parents (root of the body) accordingly.

* add the concept of a Stack

When you are rendering a Dialog, we will make sure that this Dialog is
rendered inside a Portal. However, when you are also rendering a Menu,
there is a chance that your Menu doesn't fit within the Dialog,
therefore you will likely render the Menu.Items inside a Portal so that
you can style it as if it is rendered inside but overflows the Dialog
correctly.

This introduces an interesting/annoying problem. Your Menu.Items are now
rendered in a Portal, as a *sibling* to the Dialog. This means that
autoFocus, focusTrap, ... all these features don't work as expected.

Introducing this Stack will allow us to register DOM nodes into a list
of contains that we consider being part of the main container. In other
words, the sibling Menu.Items will now be considered part of the Dialog.
Even though it is rendered *outside* of the Dialog.

This concept also allows for some fun stuff, for example, nesting
Dialog's is no problem with this approach. Dialogs are technically
rendered as siblings in the Portal, but the FocusTrap, and all that just
works as expected.

* capture keyboard events in the capturing phase

This will allow us to use event.stopPropagation() in the code (which
will be required, probably) but still see the keystrokes in the
playground.

* stop propagating keyboard events

This looks a bit silly, and ideally we can solve this in a more elegant
way. However when you nest a Menu inside a Dialog, both of those
components have a `close on escape` functionality built in. However when
your Menu is open, and you press escape, you only want to close the
Menu, not the Dialog. Therefore if we `event.stopPropagation()` it
allows us to stop the `escape` keystroke in the Menu from reaching all
the way to the Dialog itself.

* update Dialog example that showcases nested Dialogs, and nested Menu

* update changelog
2021-04-02 15:55:15 +02:00
Robin Malfait 648a2843e6 Multiple new components (#220)
* add Disclosure component

* expose the Disclosure component

* add Disclosure example component page

* temporary fix selector because of JSDOM bug

* add useFocusTrap hook

* add FocusTrap component

* expose FocusTrap

* add Dialog component

* add Dialog example component page

* expose Dialog

* random cleanup

* make TypeScript a bit more happy

* add Switch.Description component for React

* add Switch.Description component for Vue

* ensure focus event is triggered on click when element is focusable

* remove Dialog.Button and Dialog.Panel from accessibility assertions

* add Portal component

* expose Portal

* always render Dialog in a Portal

* add useInertOthers hook

This will allow us to mark everything but the current ref as "inert".
This is important for screenreaders, to ensure that screenreaders and
assistive technology can't interact with other content but the current
ref.

This implementation is not ideal yet. It doesn't take into account that
you can use the hook in 2 different components. For now this is fine,
since we only use it in a Dialog and you should also probably only have
a single Dialog open at a time.

Will improve this in the future!

* use the useInertOthers hook

* add scroll lock to the dialog

* ensure we respect autoFocus on form elements within the Dialog

If we have an autoFocus on an input, that input will receive focus. Once
we try to focus the first focusable element in the Dialog this could be
lead to unwanted behaviour. Therefore we check if the focus already is
within the Dialog, if it is, keep it like that.

* only mark aria-modal when Dialog is open

* add initialFocus option to Dialog, FocusTrap & useFocusTrap

* add tests and a few fixes for the initialFocusRef functionality

* forward ref to underlying Dialog component

* close Dialog when it becomes hidden

Could happen when this is in md:hidden for example

* prevent infinite loop

When we `Tab` in a FocusTrap it will try and focus the Next element. If
we are in a state where none of the elements inside the FocusTrap can be
focused, then we keep trying to focus the next one in line. This results
in an infinite loop...

To mitigate this issue, we check if we looped around, if we did, it
means that we tried all the other focusable elements, therefore we can
stop.

* isIntersecting doesn't work in every scenario

When page is scrollable, when dialog is translated of the page. Now just checking for sizes, which should be enough for md:hiden cases

* render Portal contents in a div

Otherwise you can't use multiple Portal components if you render multiple children inside each Portal

* ensure the props bag is typed

* add getByText and assertContainsActiveElement helpers

* add Popover component

* expose Popover

* add Popover example component page

* add quick checks to prevent useless renders

* drop incorrect close function

* update Changelog

* make test error more readable when comparing DOM nodes

* actually call .focus() on the element

This ensures that the document.activeElement becomes the focused element.

* improve useSyncRefs, because ...refs is *always* different

* add dedicated focus management utilities

* refactor useFocusTrap, use focus management utilities

* fix regression while using outside click

There might be a chance that you didn't even notice this *bug*. The idea
is that when you click outside, that the Menu or Listbox closes. However
there is another step that happens:

1. When you click on a focusable item, keep the focus on that item.
2. When you click on a non-focusable item, move focus back to the
   Menu.Button or Listbox.Button

We broke part 2, we never returned to the Menu.Button or Listbox.Button.
This is (might) be important for screenreaders so that they don't "get lost",
because if you click on a non-focusable item, the document.body becomes
the active element. Confusing.

* add outside-click to Dialog itself

* update docs
2021-04-02 15:55:14 +02:00
Robin Malfait ef00732685 cleanup and consistency (#213)
- Made the use of `const` and `let` consistent
- import required functions and types from 'react' instead of using the
  `React.` namespace.
- Added `Expand` type, which can expand complex types to their "final"
  result.
- Ensured that we use `as const` for DEFAULT_XXX_TAG where we used a
  string. So that we have the type of `div` instead of `string` for
  example.
- Used `interface` over `type` where possible. I'm personally more of a
  `type` fan. But the TypeScript recommends `interfaces` where possible
  because they are faster, yield better error messages and so on.
2021-01-30 14:46:54 +01:00
Robin Malfait b6212b9d44 ensure that we regenerate the id when it is still null 2021-01-29 12:23:10 +01:00
Robin Malfait 58ff88698b feat: add Listbox component (#3)
* make jest monorepo aware

* add @testing-library/jest-dom for custom matchers

This way we can use expect(element).toHaveAttribute(key, value?)

* abstract keys enum

* change type to unknown, because we don't know the return value

* update use-id hook, make it suspense aware

Thanks Reach UI!

* hoist the disposables collection

* add accessbility assertions for listbox

Also made it consistent for the Menu component and simplified some of the assertions

* add use-computed hook

This allows us re-render when hooks change, but also return a value. So this is a combination of useEffect and a useState value.

* add Listbox component

* bump dependencies

* add listbox example

* add lint-staged

This way we will only lint the files that have been staged and ready to be committed instead of the whole codebase

* add missing prevent defaults

* improve tests to verify that we can actually update the value of the listbox

* scroll the active listbox item into view

* small optimization, only focus "Nothing" on pointer leave when we are the active item

We used to always go to "Nothing" on pointer leave. And while this code
doesn't get called often, it *gets* called if you are using your arrow
keys and the mouse pointer is still over the list.

* bump dependencies

Also moved the tailwind dependencies to the root

* fix typo

* drop the default Transition inside the Menu and Listbox components

* update examples to reflect drop of default Transition wrapper

* rename Listbox.{Items,Item} to Listbox.{Options,Option}

Also rename all instances of `item` to `option` in tests and comments
and what have you...

* fix typo

* drop disabled prop, use aria-disabled only
2020-10-02 11:05:41 +02:00
Robin Malfait 93508e97a3 remove test code, use mocks instead 2020-09-18 14:05:22 +02:00
Robin Malfait 1b896b4992 add some dead code elimination markers 2020-09-17 23:24:40 +02:00
Robin Malfait 8b546f054b setup @headlessui/react package 2020-09-16 18:20:49 +02:00