This PR fixes an issue where a maximum update depth exceeded error was
thrown when using `as={Fragment}` on button related components.
The issue here is that the `ref` on a element would re-fire every render
_if_ the a function was used _and_ the function is a new function (aka
not a stable function).
This resulted in the `ref` being called with the DOM element, then
`null`, then the DOM element, then `null`, and so on.
To solve this, we have to make sure that the `ref` is always a stable
reference.
Fixes: #3476Fixes: #3439
Recently we made improvements to the `Transition` component and internal
`useTransition` hook. We now use the `Element.prototype.getAnimations`
API to know whether or not all transitions are done.
This API has been available in browsers since 2020, however jsdom
doesn't have support for this. This results in a lot of failing tests
where users rely on jsdom (e.g. inside of Jest or Vitest).
In a perfect world, jsdom is not used because it's not a real browser
and there is a lot you need to workaround to even mimic a real browser.
I understand that just switching to real browser tests (using Playwright
for example) is not an easy task that can be done easily.
Even our tests still rely on jsdom…
So to make the development experience better, we polyfill the
`Element.prototype.getAnimations` API only in tests
(`process.env.NODE_ENV === 'test'`) and show a warning in the console on
how to proceed.
The polyfill we ship simply returns an empty array for
`node.getAnimations()`. This means that it will be _enough_ for most
tests to pass. The exception is if you are actually relying on
`transition-duration` and `transition-delay` CSS properties.
The warning you will get looks like this:
``````
Headless UI has polyfilled `Element.prototype.getAnimations` for your tests.
Please install a proper polyfill e.g. `jsdom-testing-mocks`, to silence these warnings.
Example usage:
```js
import { mockAnimationsApi } from 'jsdom-testing-mocks'
mockAnimationsApi()
```
``````
Fixes: #3470Fixes: #3469Fixes: #3468
This PR fixes an issue where React hooks were called unconditionally>
The `PopoverButton` and `DisclosureButton` act as a `CloseButton` when
used inside of a panel. We conditionally handled the `ref` when it's
inside a panel. To ensure that the callback is stable, the conditionally
used function was wrapped in a `useEvent(…)` hook.
This seemed to be ok (even though we break the rules of hooks) because a
button can only be in a panel or not be in a panel, but it can't switch
during the lifetime of the button. Aka, the rules of hooks are not
broken because all code paths lead to the same hooks being called.
```ts
<Disclosure defaultOpen>
<DisclosureButton>Open</DisclosureButton>
<DisclosurePanel>
<DisclosureButton>Close</DisclosureButton>
</DisclosurePanel>
<Disclosure>
```
But... it can be called conditionally, because the way we know whether
we are in a panel relies on a state value which comes from context and
is populated by a `useEffect(…)` hook.
The reason we didn't catch this in the `Disclosure` component, is
because all the state is stable and known by the time the
`DisclosurePanel` opens. But if you use the `defaultOpen` prop, the
`DisclosurePanel` is already open and then the state is not ready yet
(because we have to wait for the `useEffect(…)` hook).
Long story short, moved the `isWithinPanel` check inside the
`useEvent(…)` hook that holds the stable function which means that we
don't call this hook unconditionally anymore.
This PR fixes an issue where the `ListboxOptions` component was
incorrectly marked as `inert`.
We only mark the other elements on the page as `inert` once the
`Listbox` is in a visible state. The issue is that the
`data.optionsElement` (a reference to the DOM node) was not populated
with the actual DOM node yet at the time the `useInertOthers(…)` hook
was applied.
Due to the usage of `useEvent(…)`, instead of `useCallback(…)` the
internal `useEffect(…)` hook didn't re-run because the `allowed`
function was already stable.
With this fix, the `allowed` function will change whenever its
dependencies change.
Fixes: #3464
We recently landed a fix for `Popover`s not closing correctly when using
the `transition` prop (#3448). Once this fix was published, some users
still ran into issues using Firefox on Windows (see:
https://github.com/tailwindlabs/tailwindui-issues/issues/1625).
One fun thing I discovered is that transitions somehow behave
differently based on where they are triggered from (?). What I mean by
this is that holding down the <kbd>space</kbd> key on the button does
properly open/close the `Popover`. But if you rapidly click the button,
the `Popover` will eventually get stuck.
> Note: when testing this, I made sure that the handling of the `space`
key (in a `keydown` handler) and the clicking of the mouse (handled in a
`click` handler) called the exact same code. It still happened.
The debugging continues…
One thing I noticed is that when the `Popover` gets stuck, it meant that
a transition didn't properly complete.
The current implementation of the internal `useTransition(…)` hook has
to wait for all the transitions to finish. This is done using a
`waitForTransition(…)` helper. This helper sets up some event listeners
(`transitionstart`, `transitionend`, …) and waits for them to fire.
This seems to be unreliable on Firefox for some unknown reason.
I knew the code for waiting for transitions wasn't ideal, so I wanted to
see if using the native `node.getAnimations()` simplifies this and makes
it work in general.
Lo and behold, it did! 🎉
This now has multiple benefits:
1. It works as expected on Firefox
2. The code is much much simpler
3. Uses native features
The `getAnimations(…)` function is supported in all modern browsers
(since 2020). At the time it was too early to rely on it, but right now
it should be safe to use.
Fixes: https://github.com/tailwindlabs/tailwindui-issues/issues/1625
This PR fixes a bug where the components don't always properly close
when using the `transition` prop on those components.
The issue here is that the internal `useTransition(…)` hook relies on a
DOM node. Whenever the DOM node changes, we need to re-run the
`useTransition(…)`. This is why we store the DOM element in state
instead of relying on a `useRef(…)`.
Let's say you have a `Popover` component, then the structure looks like
this:
```ts
<Popover>
<PopoverButton>Show</PopoverButton>
<PopoverPanel>Contents</PopoverPanel>
</Popover>
```
We store a DOM reference to the button and the panel in state, and the
state lives in the `Popover` component. The reason we do that is so that
the button can reference the panel and the panel can reference the
button. This is needed for some `aria-*` attributes for example:
```ts
<PopoverButton aria-controls={panelElement.id}>
```
For the transitions, we set some state to make sure that the panel is
visible or hidden, then we wait for transitions to finish by listening
to transition related events on the DOM node directly.
If you now say, "hey panel, please re-render because you have to become
visible/hidden" then the component re-renders, the panel DOM node
(stored in the `Popover` component) eventually updates and then the
`useTransition(…)` hooks receives the new value (either the DOM node or
null when the leave transition is complete).
The problem here is the round trip that it first has to go to the root
`<Popover/>` component, re-render everything and provide the new DOM
node to the `useTransition(…)` hook.
The solution? Local state so that the panel can re-render on its own and
doesn't require the round trip via the parent.
Fixes: https://github.com/tailwindlabs/headlessui/issues/3438
Fixes: https://github.com/tailwindlabs/headlessui/issues/3437
Fixes: https://github.com/tailwindlabs/tailwindui-issues/issues/1625
---------
Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>
This PR adds a missing client boundary in the close provider file that
was causing crashes when used with Turbopack as reported in the Next.js
repo: https://github.com/vercel/next.js/issues/68205
## Test plan
Thanks to @richardasymmetric [fantastic
repro](https://github.com/vercel/next.js/issues/68205 ) I could check
out the example repo and link a tarball build of the updated
`@headlessui/react` package to validate that this is enough to resolve
the issue. After this change, `next dev` and `next dev --turbo` work in
the same way.
* `useDidElementMove`: handle `HTMLElement`
This change should be temporary, and it will allow us to use the
`useDidElementMove` with ref objects and direct `HTMLElement`s.
* `useResolveButtonType`: handle `HTMLElement`
This change should be temporary, and it will allow us to use the
`useResolveButtonType` hook with ref objects and direct `HTMLElement`s.
* `useRefocusableInput`: handle `HTMLElement`
This change should be temporary, and it will allow us to use the
`useRefocusableInput` hook with ref objects and direct `HTMLElement`s.
* `useTransition`: handle `HTMLElement`
Accept `HTMLElement| null` instead of `MutableRefObject<HTMLElement |
null>` in the `useTransition` hook.
* ensure `containers` are a dependency of `useEffect`
* `Menu`: track `button` and `items` elements in state
So far we've been tracking the `button` and the the `items` DOM nodes in
a ref. Typically, this is the way you do it, you keep track of it in a
ref, later you can access it in a `useEffect` or similar by accessing
the `ref.current`.
There are some problems with this. There are places where we require the
DOM element during render (for example when picking out the `.id` from
the DOM node directly).
Another issue is that we want to re-run some `useEffect`'s whenever the
underlying DOM node changes. We currently work around that, but storing
it directly in state would solve these issues because the component will
re-render and we will have access to the new DOM node.
* `Combobox`: track `input`, `button` and `options` elements in state
* `Disclosure`: track `button` and `panel` elements in state
* `Listbox`: track `button` and `options` elements in state
* `Popover`: track `button` and `panel` elements in state
* `Transition`: track the `container` element in state
* remove incorrect leftover `style=""` attribute
* simplify `useDidElementMove`, only accept `HTMLElement | null`
This doesn't support the `MutableRefObject<HTMLElement | null>` anymore.
* pass `HTMLElement | null` directly to `useResolveButtonType`
* simplify `useResolveButtonType`, only handle `HTMLElement | null`
We don't handle `MutableRefObject<HTMLElement | null>` anymore
* simplify `useRefocusableInput`
* simplify `useElementSize`
* simplify `useOutsideClick`
Only accept `HTMLElement | null` instead of `MutableRefObject<HTMLElement | null>`
* do not rely on `HTMLButtonElement` being available
* update changelog
When multiple is specified we expect TValue to already be an array, so lets just
ensure its an array and use it as the type for virtual.options. Similarly the
disabled callback gets passed a TValue, but when multiple is true it is passed
something of type element of TValue.
Behaviour in javascript lines up with this fine, just a type level fix afaik.
* do not change visibility of `Transition` component
This was originally introduced in
https://github.com/tailwindlabs/headlessui/pull/1519 to fix an issue
where some enter transitions where broken: https://github.com/tailwindlabs/headlessui/issues/1503
However, since we refactored the `Transition` component to make use of
the `useTransition` hook, I can't seem to reproduce this issue anymore.
In fact, removing this code fixes an issue.
The bigger issue here is that when the component becomes hidden, that we
always set the state to hidden as well. But if it becomes visible again,
we don't show it again.
Right now, since I couldn't reproduce any of the other issue, I opted to
just removing the code entirely. But if we ever need it again, we
probably have to make sure that it becomes visible in the other scenario
as well.
Fixes: #3328
* update changelog
* wrap flushSync call in microTask
This will make sure that React is able to flush this correctly by delaying the call using a microTask.
* update changelog
* reformat comments
Now that it's nested, let's adjust the width of the comments
* resolve focusable element when recording elements
Right now, we have to record when a click / mousedown / focus event happens on an element. But when you click on a non-focusable element inside of a focusable element then we record the inner element instead of the outer one.
This happens in this scenario:
```html
<button>
<span>click me</span>
</button>
```
This solves it by resolving the closest focusable element (and we fallback to the e.target as a last resort)
* update changelog
* use `span` as default element for `Hidden` component
This improves the HTML DOM tree if this happens to be used in let's say
a `p` tag where `div` elements are not allowed. The `Hidden` element is
hidden so it doesn't really matter what the underlying element is.
Fixes: #3319
* refactor `useRootContainers` and introduce `MainTreeProvider`
As a general recap, when an outside click happens, we need to react to
it and typically use the `useOutsideClick` hook.
We also require the context of "allowed root containers", this means
that clicking on a 3rd party toast when a dialog is open, that we allow
this even though we are technically clicking outside of the dialog. This
is simply because we don't have control over these elements.
We also need a reference to know what the "main tree" container is,
because this is the container where your application lives and we _know_
that we are not allowed to click on anything in this container. The
complex part is getting a reference to this element.
```html
<html>
<head>
<title></title>
</head>
<body>
<div id="app"> <-- main root container -->
<div></div>
<div>
<Popover></Popover> <!-- Current component -->
</div>
<div></div>
</div>
<!-- Allowed container #1 -->
<3rd-party-toast-container></3rd-party-toast-container>
</body>
<!-- Allowed container #2 -->
<grammarly-extension></grammarly-extension>
</html>
```
Some examples:
- In case of a `Dialog`, the `Dialog` is rendered in a `Portal` which
means that a DOM ref to the `Dialog` or anything inside will not point
to the "main tree" node.
- In case of a `Popover` we can use the `PopoverButton` as an element
that lives in the main tree. However, if you work with nested
`Popover` components, and the outer `PopoverPanel` uses the `anchor`
or `portal` props, then the inner `PortalButton` will not be in the
main tree either because it will live in the portalled `PopoverPanel`
of the parent.
This is where the `MainTreeProvider` comes in handy. This component will
use the passed in `node` as the main tree node reference and pass this
via the context through the React tree. This means that a nested
`Popover` will still use a reference from the parent `Popover`.
In case of the `Dialog`, we wrap the `Dialog` itself with this provider
which means that the provider will be in the main tree and can be used
inside the portalled `Dialog`.
Another part of the `MainTreeProvider` is that if no node exists in the
parent (reading from context), and no node is provided via props, then
we will briefly render a hidden element, find the root node of the main
tree (aka, the parent element that is a direct child of the body, `body
> *`). Once we found it, we remove the hidden element again. This way we
don't keep unnecessary DOM nodes around.
* update changelog
* Update packages/@headlessui-react/src/hooks/use-root-containers.tsx
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* Update packages/@headlessui-react/src/hooks/use-root-containers.tsx
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* Update packages/@headlessui-react/src/hooks/use-root-containers.tsx
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* Update packages/@headlessui-react/src/hooks/use-root-containers.tsx
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* Update packages/@headlessui-react/src/hooks/use-root-containers.tsx
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* use early return
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* add test that verifies unit test hang
* bail when parsing the `maxHeight` results in `NaN`
* playground cleanup
Testing using this playground example, so cleaned it up to be more
modern using newer components, transition prop and so on.
* use CSS instead of JS
Let's make it a CSS problem instead of a JS problem. The
`round(up, <valueToRound>, <roundingInterval>)` will behave similar to a
`Math.ceil()` that we had in the JS implementation.
See: https://developer.mozilla.org/en-US/docs/Web/CSS/round
* Remove CSS solution for now
I want to re-enable this in the future, but unfortunately for now we
can't use it because Chrome only introduced support for this in the last
2 months.
This reverts commit daac60d45ec3f02b324d0d8b18078a995e885733.
* update changelog
* inherit `unmount` from `Dialog` in `DialogBackdrop` and `DialogPanel` components
Only the `Dialog` accepts an `unmount` prop because it's the `Dialog`
that is conditionally rendered and the `DialogBackdrop` and
`DialogPanel` will conditionally show together with the `Dialog`.
However, now that the `Dialog` is wrapped in a `Transition` (which can
be unmounted) and the `DialogBackdrop` and `DialogPanel` will also be
wrapped in a `TransitionChild` (when the `transition` prop is passed)
then we do have to deal with the `unmount` state on the `TransitionChild`.
This is important because if you make the `Dialog` `unmount={false}`, then the
`DialogPanel` will still unmount because the `TransitionChild` is unmounting its
children. This now means that you will lose data (such as form state of inputs).
This commit solves that by inheriting the `unmount` state of the
`Dialog` in the `TransitionChild` wrappers such that they behave the way
you expect them to behave.
* update changelog
* always wrap `Dialog` in a `Transition`
Initially we didn't do this, because it's a bit silly to do that if you
already had a `Transition` component on the outside. E.g.:
```tsx
<Transition show={open}>
<Dialog onClose={() => setOpen(false)}>
{/* ... */}
</Dialog>
</Transition>
```
Because this means that we technically have this:
```tsx
<Transition show={open}>
<Dialog onClose={() => setOpen(false)}>
<Transition>
<InternalDialog>
{/* ... */}
</InternalDialog>
</Dialog>
</Transition>
</Transition>
```
The good part is that the inner `Transition` is rendering a `Fragment`
and forwards all the props to the underlying element (the internal
dialog).
This way we have a guaranteed transition boundary.
* use public `transition` API instead of private internal API
This also mimics better what we are actually trying to do.
* update changelog
* compute `selectedOptionIndex` when using `anchor="selection"`
Instead of relying on the DOM directly, we can compute the
`selectedOptionIndex` and rely on the data directly.
We will also freeze the value while closing to prevent UI changes.
* update changelog
* add function to map transition data to data attributes
* use transition data attributes in props
Instead of in the `slot` because this would also expose this information
as render props but we just want to set it as props without exposing it
as render props.
* rename `slot` to `transitionData` for consistency
* update changelog
* add internal `ResetOpenClosedProvider`
This will allow us to reset the `OpenClosedProvider` and reset the
"boundary". This is important when we want to wrap a `Dialog` inside of
a `Transition` that exists in another component that is wrapped in a
transition itself.
This will be used in let's say a `DisclosurePanel`:
```tsx
<Disclosure> // OpenClosedProvider
<Transition>
<DisclosurePanel> // ResetOpenClosedProvider
<Dialog /> // Can safely wrap `<Dialog />` in `<Transition />`
</DisclosurePanel>
</Transition>
</Disclosure>
```
* use `ResetOpenClosedProvider` in `PopoverPanel` and `DisclosurePanel`
* add `transition` prop to `<Transition>` component
This prop allows us to enabled / disable the `Transition` functionality.
E.g.: expose the underlying data attributes.
But it will still setup a `Transition` boundary for coordinating the
`TransitionChild` components.
* always wrap `Dialog` in a `Transition` component
+ add `transition` props to the `Dialog`, `DialogPanel` and `DialogBackdrop`
This will allow us individually control the transition on each element,
but also setup the transition boundary on the `Dialog` for coordination
purposes.
* improve dialog playground example
* update built in transition playground example to use individual transition props
* speedup example transitions
* Add validations to DialogFn
This technically means most or all of them can be removed from InternalDialog but we can do that later
* Pass `unmount={false}` from the Dialog to the wrapping transition
* Only wrap Dialog in a Transition if it’s not `static`
I’m not 100% sure this is right but it seems like it might be given that `static` implies it’s always rendered.
* remove validations from `InternalDialog`
Already validated by `Dialog` itself
* use existing `usesOpenClosedState`
* reword comment
* remove flawed test
The reason this test is flawed and why it's safe to delete it:
This test opened the dialog, then clicked on an element outside of the
dialog to close it and prove that we correctly focused that new element
instead of going to the button that opened the dialog in the first
place.
This test used to work before marked the rest of the page as `inert`.
Right now we mark the rest of the page as `inert`, so running this in a
real browser means that we can't click or focus an element outside of
the `dialog` simply because the rest of the page is inert.
The reason it fails all of a sudden is that the introduction of
`<Transition>` around the `<Dialog>` by default purely delays the
mounting just enough to record different elements to try and restore
focus to.
That said, this test clicked outside of a dialog and focused that
element which can't work in a real browser because the element can't be
interacted with at all.
* update changelog
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* Rename `PopoverOverlay` to `PopoverBackdrop`
We're aliasing `PopoverOverlay` to `PopoverBackdrop` and `PopoverOverlayProps` to `PopoverBackdropProps` for backwards compatability.
* Update changelog
* Update packages/@headlessui-react/CHANGELOG.md
Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>
---------
Co-authored-by: Jonathan Reinink <jonathan@reinink.ca>
* add `transition` prop to `Dialog`
Internally this will make sure that the `Dialog` itself gets wrapped in a `<Transition />` component.
Next, the `<DialogPanel>` will also be wrapped in a `<TransitionChild />` component.
We also re-introduce the `DialogBackdrop` that will also be wrapped in a
`<TransitionChild />` component based on the `transition` prop of the
`Dialog`.
This simplifies the `<Dialog />` component, especially now that we can
use transitions with data attributes.
E.g.:
```tsx
<Transition show={open}>
<Dialog onClose={setOpen}>
<TransitionChild
enter="ease-in-out duration-300"
enterFrom="opacity-0"
enterTo="opacity-100"
leave="ease-in-out duration-300"
leaveFrom="opacity-100"
leaveTo="opacity-0"
>
<div />
</TransitionChild>
<TransitionChild
enter="ease-in-out duration-300"
enterFrom="opacity-0 scale-95"
enterTo="opacity-100 scale-100"
leave="ease-in-out duration-300"
leaveFrom="opacity-100 scale-100"
leaveTo="opacity-0 scale-95"
>
<DialogPanel>
{/* … */}
</DialogPanel>
</TransitionChild>
</Dialog>
</Transition>
```
↓↓↓↓↓
```tsx
<Transition show={open}>
<Dialog onClose={setOpen}>
<TransitionChild>
<div className="ease-in-out duration-300 data-[closed]:opacity-0 data-[closed]:scale-95" />
</TransitionChild>
<TransitionChild>
<DialogPanel className="ease-in-out duration-300 data-[closed]:opacity-0 data-[closed]:scale-95 bg-white">
{/* … */}
</DialogPanel>
</TransitionChild>
</Dialog>
</Transition>
```
↓↓↓↓↓
```tsx
<Dialog transition open={open} onClose={setOpen}>
<DialogBackdrop className="ease-in-out duration-300 data-[closed]:opacity-0 data-[closed]:scale-95" />
<DialogPanel className="ease-in-out duration-300 data-[closed]:opacity-0 data-[closed]:scale-95 bg-white">
{/* … */}
</DialogPanel>
</Dialog>
```
* update test now that we expose `DialogBackdrop`
* add built-in `<Dialog transition />` playground example
* update changelog
* add internal `Frozen` component and `useFrozenData` hook
* implement frozen state for the `Combobox` component
When the `Combobox` is in a closed state, but still visible (aka
transitioning out), then we want to freeze the `children` of the
`ComboboxOptions`. This way we still look at the old list while
transitioning out and you can safely reset any `state` that filters the
options in the `onClose` callback.
Note: we want to only freeze the children of the `ComboboxOptions`, not
the `ComboboxOptions` itself because we are still applying the necessary
data attributes to make the transition happen.
Similarly, if you are using the `virtual` prop, then we only freeze the
`virtual.options` and render the _old_ list while transitioning out.
* use `useFrozenData` in `Listbox` component
* use `data-*` attributes and `transition` prop to simplify playgrounds
* update changelog
* improve comment
* simplify frozen conditions
* use existing variable for frozen state
* add optional `start` and `end` events to `useTransitionData`
This will be used when we implement the `<Transition />` component
purely using the `useTransitionData` information. But because there is a
hierarchy between `<Transition />` and `<TransitionChild />` we need to
know when transitions start and end.
* implement `<Transition />` and `<TransitionChild />` on top of `useTransitionData()`
* update tests
Due to a timing issue bug, we updated the snapshot tests in
https://github.com/tailwindlabs/headlessui/pull/3273 incorrectly so this
commit fixes that which is why there are a lot of changes.
Most tests have `show={true}` but not `appear` which means that they
should _not_ transition which means that no data attributes should be
present.
* wait a microTask to ensure that `prepare()` has the time to render
Now that we set state instead of mutating the DOM directly we need to
wait a tiny bit and then we can trigger the transition to ensure
a smooth transition.
* cleanup `prepareTransition` now that it returns a cleanup function
* move `waitForTransition` and `prepareTransition` into `useTransitionData`
* remove existing `useTransition` hook and related utilities
* rename `useTransitionData` to `useTransition`
* update changelog
* Update packages/@headlessui-react/src/components/transition/transition.tsx
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* add missing `TransitionState.Enter`
This makes sure that the `Enter` state is applied initially when it has
to.
This also means that we can simplify the `prepareTransition` code again
because we don't need to wait for the next microTask which made sure
`TransitionState.Enter` was available.
* add transition playground page with both APIs
* update tests to reflect latest bug fix
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
* allow `Tab` and `Shift+Tab` in `Listbox` component
This will make it consistent with the `Menu` and the ARIA Authoring
Practices Guide.
* update tests
* update changelog
* simplify `useFlags`
* add new `useTransitionData` hook
* use new `useTransitionData` hook
* add ability to cancel transitions mid-transition
* handle cancellations in both directions properly
* re-use existing `prepareTransition`
* expose `data-*` attributes for transitions in `<Transition />` component
* update tests to reflect added data attributes
* update changelog
* only call `getAnimations` if available
This has been around since 2020, but JSDOM doesn't know about this yet,
so tests using JSDOM will fail otherwise.
* make `handleOutsideClick` stable
* cancel "outside click" when "scrolling" on touch device
When on a touch device, then the `touchend` event will fire, even if you
scrolled a bit and scrolling was your intention.
This now tracks that touches were at least 30px apart in either the X or
Y direction. If that's the case, then we do not consider it an outside
click.
* add `enabled` parameter to `useDocumentEvent` and `useWindowEvent`
* update `useDocumentEvent` and `useWindowEvent` usages
This now takes the new `enabled` value into account.
* update changelog
* bump vue and vite in playground
* use `flushSync` instead of `d.nextFrame`
This guarantees that after the `flushSync` call the DOM is updated. This
means that we don't have to guess and delay by a double
`requestAnimationFrame` (`nextFrame`) and _hope_ that the DOM was
updated already.
* inline disposables call
Each function in the `disposables()` object returns a cleanup function
which means we can return this directly.
* inline if-statements
Small one, but consistent with `<Menu />` and `<Listbox />` components.
* inline `flushSync()` callbacks
* track `isTyping` in state
While you are typing, we should not sync the value with the `<input>`
because otherwise it would override your changes.
The moment you close the Combobox (by selecting an option, clicking
outside, pressing escape or tabbing away) we can mark the component as
not typing anymore. Once you are not typing anymore, then we can re-sync
the input with the given value.
* remove unused `useFrameDebounce` hook
* require `isTyping` boolean
* update changelog