Files
Triangle.NET/Triangle.NET/Triangle/Geometry/Edge.cs
T
SND\wo80_cp 7384b5fd07 More code reorganization (for beta 4)
git-svn-id: https://triangle.svn.codeplex.com/svn@75021 0e2699bc-83d4-4a8f-98e7-55e24ab8c7a5
2014-05-29 18:14:13 +00:00

65 lines
1.6 KiB
C#

// -----------------------------------------------------------------------
// <copyright file="Edge.cs" company="">
// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
// </copyright>
// -----------------------------------------------------------------------
namespace TriangleNet.Geometry
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TriangleNet.Data;
/// <summary>
/// Represents a straight line segment in 2D space.
/// </summary>
public class Edge : IEdge
{
/// <summary>
/// Gets the first endpoints index.
/// </summary>
public int P0
{
get;
private set;
}
/// <summary>
/// Gets the second endpoints index.
/// </summary>
public int P1
{
get;
private set;
}
/// <summary>
/// Gets the segments boundary mark.
/// </summary>
public int Boundary
{
get;
private set;
}
/// <summary>
/// Initializes a new instance of the <see cref="Edge" /> class.
/// </summary>
public Edge(int p0, int p1)
: this(p0, p1, 0)
{ }
/// <summary>
/// Initializes a new instance of the <see cref="Edge" /> class.
/// </summary>
public Edge(int p0, int p1, int boundary)
{
this.P0 = p0;
this.P1 = p1;
this.Boundary = boundary;
}
}
}