33 lines
947 B
C#
33 lines
947 B
C#
|
|
namespace TriangleNet.Rendering.GDI.Native
|
|
{
|
|
using System.Runtime.InteropServices;
|
|
|
|
/// <summary>
|
|
/// The GRADIENT_TRIANGLE structure specifies the index of three
|
|
/// vertices in the pVertex array in the GradientFill function.
|
|
/// These three vertices form one triangle
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// http://msdn.microsoft.com/en-us/library/windows/desktop/dd144959.aspx
|
|
/// </remarks>
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
internal struct GradientTriangle
|
|
{
|
|
/// <summary>
|
|
/// The first point of the triangle where sides intersect.
|
|
/// </summary>
|
|
public uint Vertex1;
|
|
|
|
/// <summary>
|
|
/// The second point of the triangle where sides intersect.
|
|
/// </summary>
|
|
public uint Vertex2;
|
|
|
|
/// <summary>
|
|
/// The third point of the triangle where sides intersect.
|
|
/// </summary>
|
|
public uint Vertex3;
|
|
}
|
|
}
|