using System.Collections.Generic; using System.Drawing; namespace TriangleNet.Rendering.GDI { internal class Helper { public static void Dispose(Dictionary brushes) { foreach (var brush in brushes.Values) { brush.Dispose(); } } public static Dictionary GetBrushDictionary(Dictionary ColorDictionary) { var brushes = new Dictionary(); foreach (var item in ColorDictionary) { brushes.Add(item.Key, new SolidBrush(item.Value)); } return brushes; } } }