Add option to allow triangles being excluded from refinement.
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@@ -15,7 +15,7 @@ namespace TriangleNet.Examples
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{
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var pts = new List<Vertex>
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{
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// The 4 corners of the square.
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// The 4 corners of the rectangle.
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new Vertex(1.5, 1.0),
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new Vertex(1.5, -1.0),
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new Vertex(-1.5, -1.0),
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