Rename source folder.
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// -----------------------------------------------------------------------
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// <copyright file="RendererControl.cs" company="">
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// Christian Woltering, Triangle.NET, http://triangle.codeplex.com/
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// </copyright>
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// -----------------------------------------------------------------------
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namespace TriangleNet.Rendering.GDI
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{
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using System;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Drawing.Text;
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using System.Globalization;
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using System.Windows.Forms;
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/// <summary>
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/// Renders a mesh using GDI.
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/// </summary>
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public class RenderControl : Control, IRenderControl
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{
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// Rendering stuff
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private BufferedGraphics buffer;
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private BufferedGraphicsContext context;
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//ColorManager renderColors;
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bool initialized = false;
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string coordinate = String.Empty;
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Timer timer;
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/// <summary>
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/// Initializes a new instance of the <see cref="RenderControl" /> class.
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/// </summary>
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public RenderControl()
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{
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//this.SetStyle(ControlStyles.UserPaint, true);
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//this.SetStyle(ControlStyles.OptimizedDoubleBuffer, false);
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//this.SetStyle(ControlStyles.Selectable, true);
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this.SetStyle(ControlStyles.ResizeRedraw, true);
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//renderColors = ColorManager.Default();
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this.BackColor = Color.Black;
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context = BufferedGraphicsManager.Current;// new BufferedGraphicsContext();
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timer = new Timer();
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timer.Interval = 3000;
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timer.Tick += (sender, e) =>
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{
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timer.Stop();
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coordinate = String.Empty;
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this.Invalidate();
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};
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}
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public IRenderer Renderer { get; set; }
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/// <summary>
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/// Initialize the graphics buffer (should be called in the forms load event).
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/// </summary>
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public void Initialize()
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{
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//zoom.Initialize(this.ClientRectangle);
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InitializeBuffer();
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initialized = true;
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this.Invalidate();
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}
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public override void Refresh()
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{
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this.Render();
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}
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/// <summary>
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/// Update graphics buffer and zoom after a resize.
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/// </summary>
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public void HandleResize()
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{
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var zoom = this.Renderer.Context.Zoom;
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zoom.Resize(this.ClientRectangle);
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InitializeBuffer();
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}
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private void InitializeBuffer()
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{
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if (this.Width > 0 && this.Height > 0)
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{
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if (buffer != null)
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{
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if (this.ClientRectangle == buffer.Graphics.VisibleClipBounds)
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{
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this.Invalidate();
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// Bounds didn't change. Probably we just restored the
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// window from minimized state.
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return;
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}
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buffer.Dispose();
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}
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//buffer = context.Allocate(Graphics.FromHwnd(this.Handle), this.ClientRectangle);
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buffer = context.Allocate(this.CreateGraphics(), this.ClientRectangle);
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if (initialized)
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{
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this.Render();
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}
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}
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}
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private void Render()
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{
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coordinate = String.Empty;
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if (buffer == null)
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{
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return;
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}
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var g = buffer.Graphics;
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var renderer = this.Renderer as LayerRenderer;
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g.Clear(renderer.Context.ColorManager.Background);
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if (!initialized || renderer == null)
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{
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return;
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}
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g.SmoothingMode = SmoothingMode.AntiAlias;
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renderer.RenderTarget = g;
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renderer.Render();
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this.Invalidate();
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}
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#region Protected overrides
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protected override void OnPaint(PaintEventArgs e)
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{
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if (!initialized)
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{
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base.OnPaint(e);
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return;
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}
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buffer.Render();
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if (!String.IsNullOrEmpty(coordinate) && Renderer.Context.HasData)
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{
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Graphics g = e.Graphics;
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g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
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g.DrawString(coordinate, this.Font, Brushes.White, 10, 10);
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}
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}
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protected override void OnPaintBackground(PaintEventArgs pevent)
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{
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// Do nothing
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if (!initialized)
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{
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base.OnPaintBackground(pevent);
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}
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}
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protected override void OnMouseWheel(MouseEventArgs e)
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{
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if (!initialized) return;
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var zoom = this.Renderer.Context.Zoom;
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if (zoom.Zoom(e.Delta, (float)e.X / Width, (float)e.Y / Height))
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{
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// Redraw
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this.Render();
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}
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}
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protected override void OnMouseClick(MouseEventArgs e)
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{
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// We need to manually set the focus to get proper handling of
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// the KeyUp and MouseWheel events.
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this.Focus();
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if (!initialized) return;
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var zoom = this.Renderer.Context.Zoom;
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if (e.Button == MouseButtons.Middle)
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{
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zoom.Reset();
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this.Render();
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}
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else if (e.Button == MouseButtons.Left)
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{
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timer.Stop();
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PointF c = new PointF((float)e.X / Width, (float)e.Y / Height);
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zoom.ScreenToWorld(ref c);
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coordinate = String.Format(NumberFormatInfo.InvariantInfo,
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"X:{0} Y:{1}", c.X, c.Y);
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this.Invalidate();
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timer.Start();
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}
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}
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protected override void OnKeyUp(KeyEventArgs e)
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{
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if (!initialized) return;
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var zoom = this.Renderer.Context.Zoom;
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bool redraw = false;
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if (e.KeyCode == Keys.Up)
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{
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redraw = zoom.Translate(0, 1);
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}
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else if (e.KeyCode == Keys.Down)
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{
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redraw = zoom.Translate(0, -1);
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}
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else if (e.KeyCode == Keys.Left)
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{
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redraw = zoom.Translate(-1, 0);
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}
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else if (e.KeyCode == Keys.Right)
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{
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redraw = zoom.Translate(1, 0);
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}
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if (redraw)
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{
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this.Render();
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}
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e.Handled = true;
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}
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#endregion
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}
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}
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