Moved mesh rendering code to a seperate assembly. This will allow other rendering implementations (like OpenGL) through IMeshRenderer interface.
git-svn-id: https://triangle.svn.codeplex.com/svn@69965 0e2699bc-83d4-4a8f-98e7-55e24ab8c7a5
This commit is contained in:
@@ -83,6 +83,7 @@
|
||||
<Compile Include="Smoothing\ISmoother.cs" />
|
||||
<Compile Include="Tools\BoundedVoronoi.cs" />
|
||||
<Compile Include="Tools\CuthillMcKee.cs" />
|
||||
<Compile Include="Tools\IVoronoi.cs" />
|
||||
<Compile Include="Tools\QualityMeasure.cs" />
|
||||
<Compile Include="Tools\Statistic.cs" />
|
||||
<Compile Include="Algorithm\SweepLine.cs" />
|
||||
|
||||
Reference in New Issue
Block a user