Fix QuadTree;

ConformingDelaunay should imply quality meshing;

git-svn-id: https://triangle.svn.codeplex.com/svn@74908 0e2699bc-83d4-4a8f-98e7-55e24ab8c7a5
This commit is contained in:
SND\wo80_cp
2014-04-24 17:53:16 +00:00
parent c5c0b3363a
commit 4963b68eef
4 changed files with 46 additions and 43 deletions
+1 -1
View File
@@ -75,7 +75,7 @@
<Compile Include="Log\SimpleLogItem.cs" />
<Compile Include="MeshValidator.cs" />
<Compile Include="NewLocation.cs" />
<Compile Include="Quality.cs" />
<Compile Include="QualityMesher.cs" />
<Compile Include="Enums.cs" />
<Compile Include="Algorithm\Incremental.cs" />
<Compile Include="Mesh.cs" />