Initial commit
This commit is contained in:
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"printWidth": 88,
|
||||
"useTabs": false,
|
||||
"tabWidth": 2,
|
||||
"preprocessorSymbolSets": ["", "DEBUG", "DEBUG,CODE_STYLE"]
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
|
||||
// README at: https://github.com/devcontainers/templates/tree/main/src/dotnet
|
||||
{
|
||||
"name": "C# (.NET)",
|
||||
// Or use a Dockerfile or Docker Compose file. More info: https://containers.dev/guide/dockerfile
|
||||
"image": "mcr.microsoft.com/devcontainers/dotnet:0-7.0",
|
||||
|
||||
// Features to add to the dev container. More info: https://containers.dev/features.
|
||||
// "features": {},
|
||||
|
||||
// Use 'forwardPorts' to make a list of ports inside the container available locally.
|
||||
// "forwardPorts": [5000, 5001],
|
||||
// "portsAttributes": {
|
||||
// "5001": {
|
||||
// "protocol": "https"
|
||||
// }
|
||||
// }
|
||||
|
||||
// Use 'postCreateCommand' to run commands after the container is created.
|
||||
"postCreateCommand": "dotnet restore",
|
||||
"features": {
|
||||
"ghcr.io/devcontainers/features/docker-in-docker:2": {},
|
||||
"ghcr.io/devcontainers/features/dotnet:2": {}
|
||||
},
|
||||
|
||||
// Configure tool-specific properties.
|
||||
"customizations": {
|
||||
// Configure properties specific to VS Code.
|
||||
"vscode": {
|
||||
// Add the IDs of extensions you want installed when the container is created.
|
||||
"extensions": [
|
||||
"csharpier.csharpier-vscode",
|
||||
"ms-dotnettools.csharp",
|
||||
"ms-dotnettools.csdevkit",
|
||||
"ms-azuretools.vscode-docker"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
// Uncomment to connect as root instead. More info: https://aka.ms/dev-containers-non-root.
|
||||
// "remoteUser": "root"
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
**/bin/
|
||||
**/obj/
|
||||
.git
|
||||
.env
|
||||
.envrc
|
||||
@@ -0,0 +1,6 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "github-actions"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: "daily"
|
||||
@@ -0,0 +1,36 @@
|
||||
name: "build and deploy Speckle functions"
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
tags:
|
||||
- '*'
|
||||
|
||||
jobs:
|
||||
publish-automate-function-version: # make sure the action works on a clean machine without building
|
||||
env:
|
||||
FUNCTION_SCHEMA_FILE_NAME: functionSchema.json
|
||||
SPECKLE_AUTOMATE_URL: https://automate.speckle.dev
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.1
|
||||
- name: Setup .NET Core SDK
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 7.x
|
||||
- name: Restore dependencies
|
||||
run: dotnet restore
|
||||
- name: Extract functionInputSchema
|
||||
id: extract_schema
|
||||
working-directory: "SpeckleAutomateDotnetExample"
|
||||
run: |
|
||||
dotnet build
|
||||
dotnet run generate-schema ${HOME}/functionSchema.json
|
||||
cat ${HOME}/functionSchema.json
|
||||
- name: Speckle Automate Function - Build and Publish
|
||||
uses: specklesystems/speckle-automate-github-composite-action@0.7.2
|
||||
with:
|
||||
speckle_function_command: "dotnet SpeckleAutomateDotnetExample.dll"
|
||||
speckle_automate_url: ${{ env.SPECKLE_AUTOMATE_URL }}
|
||||
speckle_token: ${{ secrets.SPECKLE_FUNCTION_TOKEN }}
|
||||
speckle_function_id: ${{ secrets.SPECKLE_FUNCTION_ID }}
|
||||
speckle_function_input_schema_file_path: ${{ env.FUNCTION_SCHEMA_FILE_NAME }}
|
||||
+578
@@ -0,0 +1,578 @@
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/dotnetcore,linux,visualstudiocode,rider,visualstudio,windows,macos
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=dotnetcore,linux,visualstudiocode,rider,visualstudio,windows,macos
|
||||
|
||||
.env
|
||||
.envrc
|
||||
|
||||
### DotnetCore ###
|
||||
# .NET Core build folders
|
||||
bin/
|
||||
obj/
|
||||
|
||||
# Common node modules locations
|
||||
/node_modules
|
||||
/wwwroot/node_modules
|
||||
|
||||
### Linux ###
|
||||
*~
|
||||
|
||||
# temporary files which can be created if a process still has a handle open of a deleted file
|
||||
.fuse_hidden*
|
||||
|
||||
# KDE directory preferences
|
||||
.directory
|
||||
|
||||
# Linux trash folder which might appear on any partition or disk
|
||||
.Trash-*
|
||||
|
||||
# .nfs files are created when an open file is removed but is still being accessed
|
||||
.nfs*
|
||||
|
||||
### macOS ###
|
||||
# General
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
||||
|
||||
# Thumbnails
|
||||
._*
|
||||
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
### macOS Patch ###
|
||||
# iCloud generated files
|
||||
*.icloud
|
||||
|
||||
### Rider ###
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
.idea
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# AWS User-specific
|
||||
.idea/**/aws.xml
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
# .idea/artifacts
|
||||
# .idea/compiler.xml
|
||||
# .idea/jarRepositories.xml
|
||||
# .idea/modules.xml
|
||||
# .idea/*.iml
|
||||
# .idea/modules
|
||||
# *.iml
|
||||
# *.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# SonarLint plugin
|
||||
.idea/sonarlint/
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
### VisualStudioCode ###
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
!.vscode/*.code-snippets
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Built Visual Studio Code Extensions
|
||||
*.vsix
|
||||
|
||||
### VisualStudioCode Patch ###
|
||||
# Ignore all local history of files
|
||||
.history
|
||||
.ionide
|
||||
|
||||
### Windows ###
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
Thumbs.db:encryptable
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
### VisualStudio ###
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
### VisualStudio Patch ###
|
||||
# Additional files built by Visual Studio
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/dotnetcore,linux,visualstudiocode,rider,visualstudio,windows,macos
|
||||
Vendored
+8
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"csharpier.csharpier-vscode",
|
||||
"ms-dotnettools.csharp",
|
||||
"ms-dotnettools.csdevkit",
|
||||
"ms-azuretools.vscode-docker"
|
||||
]
|
||||
}
|
||||
Vendored
+30
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
// Use IntelliSense to find out which attributes exist for C# debugging
|
||||
// Use hover for the description of the existing attributes
|
||||
// For further information visit https://github.com/dotnet/vscode-csharp/blob/main/debugger-launchjson.md
|
||||
"name": ".NET Core Launch (console)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"preLaunchTask": "build",
|
||||
// If you have changed target frameworks, make sure to update the program path.
|
||||
"program": "${workspaceFolder}/bin/Debug/net7.0/SpeckleAutomateDotnetExample.dll",
|
||||
"args": [
|
||||
"{\"projectId\": \"03434ee1f1\", \"modelId\": \"base design\", \"versionId\": \"09d2a0e55a\", \"speckleServerUrl\": \"https://latest.speckle.systems\"}",
|
||||
"{\"speckleTypeToCount\": \"Base\"}",
|
||||
"${env:SPECKLE_TOKEN}"
|
||||
],
|
||||
"cwd": "${workspaceFolder}",
|
||||
// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
|
||||
"console": "internalConsole",
|
||||
"stopAtEntry": false
|
||||
},
|
||||
{
|
||||
"name": ".NET Core Attach",
|
||||
"type": "coreclr",
|
||||
"request": "attach"
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+7
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"dotnet.server.useOmnisharp": false,
|
||||
"[csharp]": {
|
||||
"editor.defaultFormatter": "csharpier.csharpier-vscode",
|
||||
"editor.formatOnSave": true
|
||||
}
|
||||
}
|
||||
Vendored
+41
@@ -0,0 +1,41 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "build",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"build",
|
||||
"${workspaceFolder}/SpeckleAutomateDotnetExample.csproj",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/consoleloggerparameters:NoSummary"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "publish",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"publish",
|
||||
"${workspaceFolder}/SpeckleAutomateDotnetExample.csproj",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/consoleloggerparameters:NoSummary"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "watch",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"watch",
|
||||
"run",
|
||||
"--project",
|
||||
"${workspaceFolder}/SpeckleAutomateDotnetExample.csproj"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
}
|
||||
]
|
||||
}
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
FROM mcr.microsoft.com/dotnet/sdk:7.0 as build-env
|
||||
|
||||
WORKDIR /src
|
||||
COPY SpeckleAutomateDotnetExample/ .
|
||||
RUN dotnet restore --use-current-runtime
|
||||
RUN dotnet publish --use-current-runtime --self-contained false --no-restore -o /publish
|
||||
|
||||
FROM mcr.microsoft.com/dotnet/runtime:7.0 as runtime
|
||||
WORKDIR /publish
|
||||
COPY --from=build-env /publish .
|
||||
@@ -0,0 +1,208 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright 2020 AEC Systems
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
NOTICE: Unless otherwise described, the code in this repository is
|
||||
licensed under the license above. Some modules, extensions or code herein
|
||||
might be otherwise licensed. This is indicated either in the root of the
|
||||
containing folder under a different license file, or in the respective
|
||||
file's header. If you have any questions, don't hesitate to get in touch
|
||||
with us via [email](mailto:hello@speckle.systems).
|
||||
@@ -0,0 +1,124 @@
|
||||
<h1 align="center">
|
||||
<img src="https://speckle.systems/content/images/2022/06/logo-blue-2.png" width="450px"/><br/>
|
||||
Speckle | Automate Dotnet Example
|
||||
</h1>
|
||||
<h3 align="center">
|
||||
An example function compatible with Speckle Automate
|
||||
</h3>
|
||||
<p align="center"><b>Speckle</b> is data infrastructure for the AEC industry.</p><br/>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://twitter.com/SpeckleSystems">
|
||||
<img src="https://img.shields.io/twitter/follow/SpeckleSystems?style=social" alt="Twitter Follow">
|
||||
</a>
|
||||
<a href="https://speckle.community">
|
||||
<img src="https://img.shields.io/discourse/users?server=https%3A%2F%2Fspeckle.community&style=flat-square&logo=discourse&logoColor=white" alt="Community forum users"></a>
|
||||
<a href="https://speckle.systems">
|
||||
<img src="https://img.shields.io/badge/https://-speckle.systems-royalblue?style=flat-square" alt="website">
|
||||
</a>
|
||||
<a href="https://speckle.guide/dev/">
|
||||
<img src="https://img.shields.io/badge/docs-speckle.guide-orange?style=flat-square&logo=read-the-docs&logoColor=white" alt="docs">
|
||||
</a>
|
||||
</p>
|
||||
|
||||
# Example Dotnet function for Speckle Automate
|
||||
|
||||
This repository contains an example function that is compatible with Speckle Automate, the platform to register and deploy automations that interact with your Speckle data.
|
||||
|
||||
## Quick Start
|
||||
|
||||
1. Download or clone this repository, or better still generate it via the New Function wizard in Speckle Automate.
|
||||
2. Modify the `AutomateFunction.cs` to include your specific logic.
|
||||
3. Publish your changes (see Publishing Functions).
|
||||
|
||||
## Getting started
|
||||
|
||||
This is essentially a template function, designed to serve as a starting point for creating your own function. The function targets dotnet 7.0 and uses the Speckle.Automate.SDK NuGet package, as well as the Objects Kit.
|
||||
|
||||
At its core every Speckle Automate function is a CLI application with a specific, standardized set of available commands and arguments ([see below](#anatomy-of-a-function)). Each automate function is then built into a Docker image and published onto Speckle Automate.
|
||||
|
||||
The Speckle Automate function publishing process is already taken care of ([see Publishing functions](#publishing-a-function)) so you can concentrate on writing the code that matters to you.
|
||||
|
||||
### Repo structure
|
||||
|
||||
Here are some key files and folders you'll find in this repository:
|
||||
|
||||
- **Main Solution File (`SpeckleAutomateDotnetExample.sln`)**: This is the project's master file that references the function's project. See note at the end of this readme about renaming this.
|
||||
- **Project Sub-folder (`SpeckleAutomateDotnetExample/`)**: This is where your function's code lives. Expand or replace the code in this sub-folder to make the function your own.
|
||||
- **Docker related files (`.dockerignore`, `Dockerfile`)** -> Files like `.dockerignore` and `Dockerfile` are essential for deploying your function as a Docker container. Modify these only if you're familiar with Docker and it is absolutely necessary for your function's operation.
|
||||
- **Github Action (`.github/workflows/main.yml`)** -> This action automates the function's release process, making it easier to publish updates.
|
||||
- **Codespaces configuration (`.devcontainer/`)** -> This configuration ensures that GitHub Codespaces has the settings it needs to run this project effectively.
|
||||
- **IDE Configuration Files (`.vscode/`, `.csharpierrc.json`)** -> Configuration files for Visual Studio Code are included, allowing you to tailor the editor settings to your preferences.
|
||||
|
||||
## Anatomy of a function
|
||||
|
||||
Every Speckle Automate function is fundamentally a Command Line Interface (CLI) application that receives its operational context via arguments. Here's what Speckle Automate currently supplies to functions:
|
||||
|
||||
1. **Project Context (Stringified JSON)**: This argument contains key data points such as the project, model, version, and server URL that initiated the function's execution.
|
||||
2. **User-Defined Arguments (Stringified JSON)**: The function author is responsible for defining the schema for these user inputs. Speckle Automate ensures that the provided inputs match this schema.
|
||||
3. **Speckle Token**: This token allows the function to perform actions as if it were the automation's owner.
|
||||
|
||||
These arguments are automatically provided by the automate platform every time an automation is run. The `Speckle.Automate.Sdk` simplifies parsing these inputs via its `AutomationRunner` class, intended to be the function's entry point.
|
||||
|
||||
### Function Boilerplate (`Program.cs`)
|
||||
|
||||
In this file, you'll find a call to `AutomationRunner.Main<TInput>`, which serves as your function's SDK entry point. This method handles argument parsing and accepts:
|
||||
|
||||
- `args` -> the arguments provided by Speckle Automate, and
|
||||
- `Func<AutomationContext, TInput>` -> Your custom function that gets executed when the automation is triggered.
|
||||
|
||||
> [!NOTE]
|
||||
> If your function requires no inputs, there is also `AutomationRunner.Main` (non-generic) which takes in a `Func<AutomationContext>` instead.
|
||||
|
||||
This sets up a CLI application with two commands:
|
||||
|
||||
1. the main function command, that implements the Speckle Automate function's anatomy
|
||||
2. `generate-schema` -> a helper command that can generate the JSON Schema from the function author provided `FunctionInputs` class. This command is called whenever a new version of the function is published to automate.
|
||||
|
||||
### Function Implementation (`AutomateFunction.cs`)
|
||||
|
||||
The `AutomateFunction.cs` contains the actual function implementation. This is the file that you should modify to implement the function's functionality.
|
||||
|
||||
You'll modify the `Run` function to execute your specific logic here. The function receives an AutomationContext and, optionally, a struct for your desired input data:
|
||||
|
||||
- `AutomationContext` -> The context of your automation, which contains all the parsed information provided by the automate service as explained [above](#anatomy-of-a-function)
|
||||
- **Optional**: a `struct` representing your desired input data (see [Function Inputs](#user-inputs-functioninputscs))
|
||||
|
||||
The template already contains an example implementation that will count how many objects of a particular type can be found on a version.
|
||||
|
||||
### User Inputs (`FunctionInputs.cs`)
|
||||
|
||||
The definition of the user-defined inputs required for the function to work. This will also be used by the `generate-schema` CLI command to inform Automate of the required inputs a user setting up an automation will need to provide.
|
||||
|
||||
This `struct` defines the user input types your function will accept. Supported data types include basic ones (e.g., `string`, `int`, `double`) and nested structs are possible with the same types as their parents.
|
||||
|
||||
## Publishing a function
|
||||
|
||||
Publishing your Speckle Automate function is streamlined through a GitHub Action we provide. Here's what you need to know:
|
||||
|
||||
1. **Secret Values**: To start publishing, you'll need two secrets: `SPECKLE_FUNCTION_ID` and `SPECKLE_FUNCTION_TOKEN`. These are provided when you register a new function on Speckle Automate.
|
||||
|
||||
2. **Build and Restore**: The GitHub Action restores any necessary packages and builds your function.
|
||||
|
||||
3. **Generate JSON Schema**: The Action will also generate a JSON schema based on your FunctionInputs class to inform Speckle Automate about the required user inputs.
|
||||
|
||||
4. **Docker Image**: Your function is then packaged into a Docker image, which is essential for its deployment.
|
||||
|
||||
5. **Version Registration**: The new Docker image is registered as a new version in Speckle Automate, making your function discoverable and usable.
|
||||
|
||||
Once this process has successfully finished, your function should be available and discoverable in Speckle.Automate
|
||||
|
||||
> [!NOTE]
|
||||
> Register your function on Speckle Automate to get the needed secret values. This is automatically done for new functions by our GitHub Application, so no extra setup is required on your end.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> After adding the Secrets to the repository secrets on Github each commit to the `main` branch will trigger the publication of a new version.
|
||||
|
||||
## Changing the name of your solution/project
|
||||
|
||||
Before you dive too deeply into development, give your project a name that better suits its purpose. If you decide to rename your project or solution, remember also to update a few key areas to maintain functionality:
|
||||
|
||||
- **Dockerfile**: On line 4, you'll find a reference to the `SpeckleAutomateDotnetExample/` folder. Update this to match your new project name.
|
||||
- **GitHub Actions Workflow**: In `.github/workflows/main.yml`, the working directory for the GitHub Action is declared as `SpeckleAutomateDotnetFolder/`. Update this to point to your newly named project folder.
|
||||
|
||||
Keeping these references up-to-date ensures that GitHub Actions and Docker can correctly find and operate your project.
|
||||
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.5.002.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SpeckleAutomateDotnetExample", "SpeckleAutomateDotnetExample/SpeckleAutomateDotnetExample.csproj", "{E1DE5809-1111-4817-9B7D-7ADCA087FA1C}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E1DE5809-1111-4817-9B7D-7ADCA087FA1C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E1DE5809-1111-4817-9B7D-7ADCA087FA1C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E1DE5809-1111-4817-9B7D-7ADCA087FA1C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E1DE5809-1111-4817-9B7D-7ADCA087FA1C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {6487EAE6-FBD5-4884-BCA1-1E8C082EC370}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,29 @@
|
||||
using Objects;
|
||||
using Objects.Geometry;
|
||||
using Speckle.Automate.Sdk;
|
||||
using Speckle.Core.Logging;
|
||||
using Speckle.Core.Models.Extensions;
|
||||
|
||||
static class AutomateFunction
|
||||
{
|
||||
public static async Task Run(
|
||||
AutomationContext automationContext,
|
||||
FunctionInputs functionInputs
|
||||
)
|
||||
{
|
||||
Console.WriteLine("Starting execution");
|
||||
_ = typeof(ObjectsKit).Assembly; // INFO: Force objects kit to initialize
|
||||
|
||||
Console.WriteLine("Receiving version");
|
||||
var commitObject = await automationContext.ReceiveVersion();
|
||||
|
||||
Console.WriteLine("Received version: " + commitObject);
|
||||
|
||||
var count = commitObject
|
||||
.Flatten()
|
||||
.Count(b => b.speckle_type == functionInputs.SpeckleTypeToCount);
|
||||
|
||||
Console.WriteLine($"Counted {count} objects");
|
||||
automationContext.MarkRunSuccess($"Counted {count} objects");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
|
||||
/// <summary>
|
||||
/// This class describes the user specified variables that the function wants to work with.
|
||||
/// </summary>
|
||||
/// This class is used to generate a JSON Schema to ensure that the user provided values
|
||||
/// are valid and match the required schema.
|
||||
struct FunctionInputs
|
||||
{
|
||||
[Required]
|
||||
public string SpeckleTypeToCount;
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
using Speckle.Automate.Sdk;
|
||||
|
||||
// WARNING do not delete this call, this is the actual execution of your function
|
||||
return await AutomationRunner
|
||||
.Main<FunctionInputs>(args, AutomateFunction.Run)
|
||||
.ConfigureAwait(false);
|
||||
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Speckle.Automate.Sdk" Version="2.17.0-automate3" />
|
||||
<PackageReference Include="Speckle.Objects" Version="2.17.0-automate3" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user